From 562833c9d6959a3f31578c1a9434a06ea3e1bf0f Mon Sep 17 00:00:00 2001 From: talamortis Date: Sat, 21 Jul 2018 23:38:33 +0100 Subject: [PATCH] Fixed Glyph Learning. * Fixed an issue where if players learn a glyph in spec 1 the same glyph couldnt be applied in spec 2. closes #739 #411 --- src/server/game/Entities/Player/Player.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 444b045b7..bbd1eaa7a 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26708,10 +26708,11 @@ void Player::ActivateSpec(uint8 spec) } // xinef: apply glyphs from second spec - for (uint8 slot = 0; slot < MAX_GLYPH_SLOT_INDEX; ++slot) - if (uint32 glyphId = m_Glyphs[GetActiveSpec()][slot]) - if (GlyphPropertiesEntry const* glyphEntry = sGlyphPropertiesStore.LookupEntry(glyphId)) - CastSpell(this, glyphEntry->SpellId, TriggerCastFlags(TRIGGERED_FULL_MASK&~(TRIGGERED_IGNORE_SHAPESHIFT|TRIGGERED_IGNORE_CASTER_AURASTATE))); + if(GetActiveSpec() != oldSpec) + for (uint8 slot = 0; slot < MAX_GLYPH_SLOT_INDEX; ++slot) + if (uint32 glyphId = m_Glyphs[GetActiveSpec()][slot]) + if (GlyphPropertiesEntry const* glyphEntry = sGlyphPropertiesStore.LookupEntry(glyphId)) + CastSpell(this, glyphEntry->SpellId, TriggerCastFlags(TRIGGERED_FULL_MASK&~(TRIGGERED_IGNORE_SHAPESHIFT|TRIGGERED_IGNORE_CASTER_AURASTATE))); m_usedTalentCount = spentTalents; InitTalentForLevel();