From 55d17c1c538def40fd81216d122f76f7c138e3b0 Mon Sep 17 00:00:00 2001 From: Skjalf <47818697+Nyeriah@users.noreply.github.com> Date: Thu, 18 Nov 2021 14:48:31 -0300 Subject: [PATCH] chore(Core/AH): update auction house files after cache update (#9244) --- src/server/game/AuctionHouse/AuctionHouseMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp index a0c888e7c..8c3fed695 100644 --- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp +++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp @@ -137,10 +137,10 @@ static bool SortAuction(AuctionEntry* left, AuctionEntry* right, AuctionSortOrde case AUCTION_SORT_OWNER: { std::string leftName; - sObjectMgr->GetPlayerNameByGUID(left->owner.GetCounter(), leftName); + sCharacterCache->GetCharacterNameByGuid(left->owner, leftName); std::string rightName; - sObjectMgr->GetPlayerNameByGUID(right->owner.GetCounter(), rightName); + sCharacterCache->GetCharacterNameByGuid(right->owner, rightName); int result = leftName.compare(rightName); if (result == 0)