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fix(Scripts/Spells): Sweeping Strikes - improvements. (#11666)
* fix(Scripts/Spells): Sweeping Strikes - improvements. Fixes #11594 * Buildfix.
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@@ -3352,13 +3352,6 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
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AddPct(totalDamagePercentMod, unitTarget->GetDiseasesByCaster(m_caster->GetGUID(), 1) * 30.0f);
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break;
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}
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// sweeping strikes
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case 26654:
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{
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this->damage = 0;
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m_damage = m_spellValue->EffectBasePoints[effIndex];
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return;
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}
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}
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break;
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}
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