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fix(Scripts/Spells): Sweeping Strikes - improvements. (#11666)
* fix(Scripts/Spells): Sweeping Strikes - improvements. Fixes #11594 * Buildfix.
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@@ -708,7 +708,7 @@ public:
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bool UpdateChanneledTargetList();
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bool IsValidDeadOrAliveTarget(Unit const* target) const;
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void HandleLaunchPhase();
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void DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier, bool firstTarget);
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void DoAllEffectOnLaunchTarget(TargetInfo& targetInfo, float* multiplier);
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void PrepareTargetProcessing();
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void FinishTargetProcessing();
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