feat(Core/MapUpdate): switch from ACE_Method_Request to PCQ (#3459)

This commit is contained in:
Kargatum
2020-11-14 03:56:26 +07:00
committed by GitHub
parent fc63d935b9
commit 543753b641
6 changed files with 90 additions and 281 deletions

View File

@@ -708,11 +708,9 @@ void Map::VisitNearbyCellsOf(WorldObject* obj, TypeContainerVisitor<acore::Objec
void Map::Update(const uint32 t_diff, const uint32 s_diff, bool /*thread*/)
{
uint32 mapId = GetId(); // pussywizard: for crashlogs
sLog->outDebug(LOG_FILTER_POOLSYS, "%u", mapId); // pussywizard: for crashlogs
if (t_diff)
_dynamicTree.update(t_diff);
/// update worldsessions for existing players
for (m_mapRefIter = m_mapRefManager.begin(); m_mapRefIter != m_mapRefManager.end(); ++m_mapRefIter)
{
@@ -837,8 +835,6 @@ void Map::Update(const uint32 t_diff, const uint32 s_diff, bool /*thread*/)
sScriptMgr->OnMapUpdate(this, t_diff);
BuildAndSendUpdateForObjects(); // pussywizard
sLog->outDebug(LOG_FILTER_POOLSYS, "%u", mapId); // pussywizard: for crashlogs
}
void Map::HandleDelayedVisibility()