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feat(Core/Database): implement db loader (#4431)
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@@ -120,7 +120,6 @@ bool Model::ConvertToVMAPModel(const char* outfilename)
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return true;
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}
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Vec3D fixCoordSystem(Vec3D const& v)
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{
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return Vec3D(v.x, v.z, -v.y);
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@@ -250,4 +249,3 @@ void Doodad::ExtractSet(WMODoodadData const& doodadData, ADT::MODF const& wmo, u
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fwrite(ModelInstName, sizeof(char), nlen, pDirfile);
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}
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}
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