feat(Core/Database): implement db loader (#4431)

This commit is contained in:
Kargatum
2021-04-12 15:09:13 +07:00
committed by GitHub
parent 81301c67d9
commit 53ce87d0f7
15 changed files with 426 additions and 226 deletions

View File

@@ -19852,7 +19852,6 @@ bool Player::Satisfy(DungeonProgressionRequirements const* ar, uint32 target_map
}
}
Difficulty target_difficulty = GetDifficulty(mapEntry->IsRaid());
MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(target_map, target_difficulty);
if (LevelMin || LevelMax || ilvlRequirementNotMet

View File

@@ -6342,7 +6342,6 @@ void ObjectMgr::LoadAccessRequirements()
currentRequirementsList->push_back(progression_requirement);
}
} while (progression_requirements_results->NextRow());
}
@@ -6360,7 +6359,6 @@ void ObjectMgr::LoadAccessRequirements()
_accessRequirementStore[mapid][difficulty] = ar;
} while (access_template_result->NextRow());
sLog->outString(">> Loaded %u rows from dungeon_access_template and %u rows from dungeon_access_requirements in %u ms", count, countProgressionRequirements, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
}