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fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22581)
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@@ -72,6 +72,8 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
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mcanSpawn = true;
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_chaseOnInterrupt = false;
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// Xinef: Vehicle conditions
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m_ConditionsTimer = 0;
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if (me->GetVehicleKit())
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