feat(Core/Unit): New helpers for DynamicFlags (#11230)

* feat(Core/Unit): New helpers for DynamicFlags

* cherry-pick commit (d611925dc7)

Co-Authored-By: Shauren <shauren.trinity@gmail.com>

* oopsie

Co-authored-by: Shauren <shauren.trinity@gmail.com>
This commit is contained in:
Kitzunu
2022-04-01 12:14:29 +02:00
committed by GitHub
parent 45577d30ca
commit 535c7451a2
38 changed files with 85 additions and 73 deletions

View File

@@ -1802,7 +1802,7 @@ class spell_gen_creature_permanent_feign_death : public AuraScript
void HandleEffectApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
target->SetDynamicFlag(UNIT_DYNFLAG_DEAD);
target->SetUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
target->SetUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);
@@ -1813,7 +1813,7 @@ class spell_gen_creature_permanent_feign_death : public AuraScript
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit* target = GetTarget();
target->RemoveFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
target->RemoveDynamicFlag(UNIT_DYNFLAG_DEAD);
target->RemoveUnitFlag2(UNIT_FLAG2_FEIGN_DEATH);
target->RemoveUnitFlag(UNIT_FLAG_IMMUNE_TO_PC | UNIT_FLAG_IMMUNE_TO_NPC);