From 5338117e0ddc171b41e544fe623b53ef51f2437b Mon Sep 17 00:00:00 2001 From: UltraNix <80540499+UltraNix@users.noreply.github.com> Date: Thu, 27 Oct 2022 10:23:05 +0200 Subject: [PATCH] =?UTF-8?q?fix(Core/Movement):=20Fixed=20mobs=20evading=20?= =?UTF-8?q?attacks=20in=20case=20of=20incompleted=E2=80=A6=20(#13519)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit fix(Core/Movement): Fixed mobs evading attacks in case of incompleted movement paths. Fixes #12339 Fixes #13156 --- .../Movement/MovementGenerators/TargetedMovementGenerator.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp index 30b5c8dcf..591970330 100644 --- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp @@ -93,7 +93,7 @@ bool ChaseMovementGenerator::DoUpdate(T* owner, uint32 time_diff) { if (Creature* cOwner2 = owner->ToCreature()) { - cOwner2->SetCannotReachTarget(i_path && i_path->GetPathType() & PATHFIND_INCOMPLETE ? target->GetGUID() : ObjectGuid::Empty); + cOwner2->SetCannotReachTarget(); } i_recalculateTravel = false;