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fix(Core/Player): Players are allowed to continue melee attacking on … (#6267)
- Closes #6248. - Closes #5734 - Closes chromiecraft/chromiecraft#795
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@@ -21113,9 +21113,6 @@ void Player::SendAutoRepeatCancel(Unit* target)
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WorldPacket data(SMSG_CANCEL_AUTO_REPEAT, target->GetPackGUID().size());
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data << target->GetPackGUID(); // may be it's target guid
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SendMessageToSet(&data, true);
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// To properly cancel autoshot done by client
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SendAttackSwingCancelAttack();
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}
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void Player::SendExplorationExperience(uint32 Area, uint32 Experience)
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