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importing changes from callmephil repo
a special thanks to him
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@@ -813,8 +813,6 @@ void GameObject::SaveToDB()
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void GameObject::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
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{
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return;
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const GameObjectTemplate* goI = GetGOInfo();
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if (!goI)
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