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importing changes from callmephil repo
a special thanks to him
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@@ -1015,8 +1015,6 @@ void Creature::SaveToDB()
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void Creature::SaveToDB(uint32 mapid, uint8 spawnMask, uint32 phaseMask)
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{
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return;
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// update in loaded data
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if (!m_DBTableGuid)
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m_DBTableGuid = GetGUIDLow();
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