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refactor(Core): Add definition file for area table entries. (#22054)
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@@ -630,7 +630,7 @@ void WorldSession::LogoutPlayer(bool save)
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_player->RepopAtGraveyard();
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sOutdoorPvPMgr->HandlePlayerLeaveZone(_player, _player->GetZoneId());
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sWorldState->HandlePlayerLeaveZone(_player, static_cast<WorldStateZoneId>(_player->GetZoneId()));
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sWorldState->HandlePlayerLeaveZone(_player, static_cast<AreaTableIDs>(_player->GetZoneId()));
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// pussywizard: remove from battleground queues on logout
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for (int i = 0; i < PLAYER_MAX_BATTLEGROUND_QUEUES; ++i)
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