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fix(Scripts/Spells): Spell school reflectors should have failure chan… (#20560)
fix(Scripts/Spells): Spell school reflectors should have failure chance at higher levels
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@@ -4141,6 +4141,27 @@ class spell_item_luffa : public SpellScript
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}
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};
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// 23097 - Fire Reflector
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// 23131 - Frost Reflector
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// 23132 - Shadow Reflector
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class spell_item_spell_reflectors: public AuraScript
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{
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PrepareAuraScript(spell_item_spell_reflectors);
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void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
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{
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if (GetCaster()->GetLevel() > 70)
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amount = 4;
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else if (GetCaster()->GetLevel() > 60)
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amount = 50;
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}
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void Register() override
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{
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DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_item_spell_reflectors::CalculateAmount, EFFECT_0, SPELL_AURA_REFLECT_SPELLS_SCHOOL);
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}
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};
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void AddSC_item_spell_scripts()
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{
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RegisterSpellScript(spell_item_massive_seaforium_charge);
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@@ -4267,4 +4288,5 @@ void AddSC_item_spell_scripts()
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RegisterSpellScript(spell_item_gor_dreks_ointment);
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RegisterSpellScript(spell_item_skyguard_blasting_charges);
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RegisterSpellScript(spell_item_luffa);
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RegisterSpellScript(spell_item_spell_reflectors);
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}
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