mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 18:10:26 +00:00
i.e. world update start
This commit is contained in:
committed by
Francesco Borzì
parent
1b7522ff0e
commit
51b8773528
@@ -168,6 +168,7 @@ include_directories(
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${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
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${CMAKE_SOURCE_DIR}/src/server/game/Texts
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${CMAKE_SOURCE_DIR}/src/server/game/Tickets
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${CMAKE_SOURCE_DIR}/src/server/game/Time
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${CMAKE_SOURCE_DIR}/src/server/game/Tools
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${CMAKE_SOURCE_DIR}/src/server/game/Warden
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${CMAKE_SOURCE_DIR}/src/server/game/Warden/Modules
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@@ -17,6 +17,7 @@ EndScriptData */
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#include "ObjectAccessor.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "ScriptMgr.h"
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class ban_commandscript : public CommandScript
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@@ -245,7 +246,7 @@ public:
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time_t unbanDate = time_t(fields[3].GetUInt32());
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bool active = false;
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if (fields[2].GetBool() && (fields[1].GetUInt64() == uint64(0) || unbanDate >= time(nullptr)))
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if (fields[2].GetBool() && (fields[1].GetUInt64() == uint64(0) || unbanDate >= GameTime::GetGameTime()))
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active = true;
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bool permanent = (fields[1].GetUInt64() == uint64(0));
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std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
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@@ -293,7 +294,7 @@ public:
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Field* fields = result->Fetch();
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time_t unbanDate = time_t(fields[3].GetUInt32());
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bool active = false;
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if (fields[2].GetUInt8() && (!fields[1].GetUInt32() || unbanDate >= time(nullptr)))
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if (fields[2].GetUInt8() && (!fields[1].GetUInt32() || unbanDate >= GameTime::GetGameTime()))
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active = true;
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bool permanent = (fields[1].GetUInt32() == uint32(0));
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std::string banTime = permanent ? handler->GetTrinityString(LANG_BANINFO_INFINITE) : secsToTimeString(fields[1].GetUInt64(), true);
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@@ -15,6 +15,7 @@ EndScriptData */
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#include "GameEventMgr.h"
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#include "Language.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "ScriptMgr.h"
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class event_commandscript : public CommandScript
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@@ -104,8 +105,8 @@ public:
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std::string endTimeStr = TimeToTimestampStr(eventData.end);
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uint32 delay = sGameEventMgr->NextCheck(eventId);
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time_t nextTime = time(nullptr) + delay;
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std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(nullptr) + delay) : "-";
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time_t nextTime = GameTime::GetGameTime() + delay;
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std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(GameTime::GetGameTime() + delay) : "-";
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std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE, true);
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std::string lengthStr = secsToTimeString(eventData.length * MINUTE, true);
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@@ -19,6 +19,7 @@ EndScriptData */
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#include "Chat.h"
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#include "Language.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "Opcodes.h"
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#include "Transport.h"
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#include "GameObject.h"
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@@ -310,7 +311,7 @@ public:
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if (target)
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{
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int32 curRespawnDelay = int32(target->GetRespawnTimeEx() - time(nullptr));
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int32 curRespawnDelay = int32(target->GetRespawnTimeEx() - GameTime::GetGameTime());
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if (curRespawnDelay < 0)
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curRespawnDelay = 0;
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@@ -18,6 +18,7 @@ EndScriptData */
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#include "InstanceScript.h"
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#include "MapManager.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "Language.h"
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class instance_commandscript : public CommandScript
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@@ -71,7 +72,7 @@ public:
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{
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InstanceSave* save = itr->second.save;
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uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
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uint32 ttr = (resetTime >= time(nullptr) ? resetTime - time(nullptr) : 0);
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uint32 ttr = (resetTime >= GameTime::GetGameTime() ? resetTime - GameTime::GetGameTime() : 0);
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std::string timeleft = GetTimeString(ttr);
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handler->PSendSysMessage("map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
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counter++;
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@@ -115,7 +116,7 @@ public:
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if (itr->first != player->GetMapId() && (!MapId || MapId == itr->first) && (diff == -1 || diff == save->GetDifficulty()))
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{
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uint32 resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
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uint32 ttr = (resetTime >= time(nullptr) ? resetTime - time(nullptr) : 0);
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uint32 ttr = (resetTime >= GameTime::GetGameTime() ? resetTime - GameTime::GetGameTime() : 0);
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std::string timeleft = GetTimeString(ttr);
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handler->PSendSysMessage("unbinding map: %d, inst: %d, perm: %s, diff: %d, canReset: %s, TTR: %s%s", itr->first, save->GetInstanceId(), itr->second.perm ? "yes" : "no", save->GetDifficulty(), save->CanReset() ? "yes" : "no", timeleft.c_str(), (itr->second.extended ? " (extended)" : ""));
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sInstanceSaveMgr->PlayerUnbindInstance(player->GetGUIDLow(), itr->first, Difficulty(i), true, player);
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@@ -22,6 +22,7 @@
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#include "WeatherMgr.h"
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#include "ace/INET_Addr.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "Pet.h"
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#include "LFG.h"
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#include "GroupMgr.h"
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@@ -1997,11 +1998,11 @@ public:
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// Output III. LANG_PINFO_BANNED if ban exists and is applied
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if (banTime >= 0)
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handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banReason.c_str(), banTime > 0 ? secsToTimeString(banTime - time(nullptr), true).c_str() : handler->GetTrinityString(LANG_PERMANENTLY), bannedBy.c_str());
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handler->PSendSysMessage(LANG_PINFO_BANNED, banType.c_str(), banReason.c_str(), banTime > 0 ? secsToTimeString(banTime - GameTime::GetGameTime(), true).c_str() : handler->GetTrinityString(LANG_PERMANENTLY), bannedBy.c_str());
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// Output IV. LANG_PINFO_MUTED if mute is applied
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if (muteTime > 0)
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handler->PSendSysMessage(LANG_PINFO_MUTED, muteReason.c_str(), secsToTimeString(muteTime - time(nullptr), true).c_str(), muteBy.c_str());
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handler->PSendSysMessage(LANG_PINFO_MUTED, muteReason.c_str(), secsToTimeString(muteTime - GameTime::GetGameTime(), true).c_str(), muteBy.c_str());
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// Output V. LANG_PINFO_ACC_ACCOUNT
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handler->PSendSysMessage(LANG_PINFO_ACC_ACCOUNT, userName.c_str(), accId, security);
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@@ -2240,7 +2241,7 @@ public:
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if (target)
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{
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// Target is online, mute will be in effect right away.
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int64 muteTime = time(nullptr) + notSpeakTime * MINUTE;
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int64 muteTime = GameTime::GetGameTime() + notSpeakTime * MINUTE;
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target->GetSession()->m_muteTime = muteTime;
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stmt->setInt64(0, muteTime);
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ChatHandler(target->GetSession()).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notSpeakTime, muteBy.c_str(), muteReasonStr.c_str());
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@@ -20,6 +20,7 @@ EndScriptData */
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#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
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#include "CreatureAI.h"
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#include "Player.h"
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#include "GameTime.h"
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#include "Pet.h"
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struct NpcFlagText
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@@ -719,7 +720,7 @@ public:
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uint32 nativeid = target->GetNativeDisplayId();
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uint32 Entry = target->GetEntry();
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int64 curRespawnDelay = target->GetRespawnTimeEx()-time(nullptr);
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int64 curRespawnDelay = target->GetRespawnTimeEx()-GameTime::GetGameTime();
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if (curRespawnDelay < 0)
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curRespawnDelay = 0;
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std::string curRespawnDelayStr = secsToTimeString(uint64(curRespawnDelay), true);
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@@ -15,6 +15,8 @@ EndScriptData */
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#include "Config.h"
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#include "Language.h"
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#include "ObjectAccessor.h"
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#include "GameTime.h"
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#include "UpdateTime.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "GitRevision.h"
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@@ -96,8 +98,8 @@ public:
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uint32 activeSessionCount = sWorld->GetActiveSessionCount();
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uint32 queuedSessionCount = sWorld->GetQueuedSessionCount();
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uint32 connPeak = sWorld->GetMaxActiveSessionCount();
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std::string uptime = secsToTimeString(sWorld->GetUptime()).append(".");
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uint32 updateTime = sWorld->GetUpdateTime();
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std::string uptime = secsToTimeString(GameTime::GetUptime());
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uint32 updateTime = sWorldUpdateTime.GetLastUpdateTime();
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uint32 avgUpdateTime = avgDiffTracker.getAverage();
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handler->PSendSysMessage("%s", GitRevision::GetFullVersion());
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@@ -355,7 +357,7 @@ public:
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if (newTime < 0)
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return false;
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sWorld->SetRecordDiffInterval(newTime);
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sWorldUpdateTime.SetRecordUpdateTimeInterval(newTime);
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printf("Record diff every %u ms\n", newTime);
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return true;
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@@ -9,6 +9,7 @@
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#include "SpellScript.h"
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#include "GameEventMgr.h"
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#include "Group.h"
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#include "GameTime.h"
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#include "LFGMgr.h"
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#include "PassiveAI.h"
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#include "CellImpl.h"
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@@ -435,7 +436,7 @@ class npc_brewfest_keg_reciver : public CreatureScript
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{
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if (Aura* aur = player->GetAura(SPELL_RAM_AURA))
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{
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int32 diff = aur->GetApplyTime() - (time(NULL)-(HOUR*18)+spellCooldown);
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int32 diff = aur->GetApplyTime() - (GameTime::GetGameTime()-(HOUR*18)+spellCooldown);
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if (diff > 10) // aura applied later
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return;
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@@ -843,7 +844,7 @@ class npc_dark_iron_attack_generator : public CreatureScript
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bool AllowStart()
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{
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time_t curtime = time(NULL);
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time_t curtime = GameTime::GetGameTime();
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tm strDate;
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ACE_OS::localtime_r(&curtime, &strDate);
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@@ -1,6 +1,7 @@
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// Scripted by Xinef
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#include "ScriptMgr.h"
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#include "GameTime.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "Spell.h"
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@@ -184,7 +185,7 @@ class npc_midsummer_torch_target : public CreatureScript
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Position pos;
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pos.Relocate(posVec.at(num));
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me->m_last_notify_position.Relocate(0.0f, 0.0f, 0.0f);
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me->m_last_notify_mstime = World::GetGameTimeMS() + 10000;
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me->m_last_notify_mstime = GameTime::GetGameTimeMS() + 10000;
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me->NearTeleportTo(pos.GetPositionX(), pos.GetPositionY(), pos.GetPositionZ(), pos.GetOrientation());
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}
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@@ -300,7 +301,7 @@ public:
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}
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// Achievement
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if ((time(NULL) - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
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if ((GameTime::GetGameTime() - GetApplyTime()) > 60 && target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, 58934, 0, target);
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}
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}
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@@ -6,6 +6,7 @@
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#include "ScriptedCreature.h"
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#include "trial_of_the_crusader.h"
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#include "Group.h"
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#include "GameTime.h"
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#include "Player.h"
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#define CLEANUP_CHECK_INTERVAL 5000
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@@ -322,7 +323,7 @@ public:
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c->DespawnOrUnsummon(10000);
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if( Creature* c = instance->GetCreature(NPC_DreadscaleGUID) )
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c->DespawnOrUnsummon(10000);
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if( AchievementTimer+10 >= time(NULL) )
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if( AchievementTimer+10 >= GameTime::GetGameTime() )
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DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_JORMUNGAR_ACHIEV);
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AchievementTimer = 0;
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@@ -339,7 +340,7 @@ public:
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}
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else // first one died, start timer for achievement
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{
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AchievementTimer = time(NULL);
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AchievementTimer = GameTime::GetGameTime();
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}
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}
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else
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@@ -428,14 +429,14 @@ public:
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HandleGameObject(GO_EnterGateGUID, true);
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if( AchievementTimer+60 >= time(NULL) )
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if( AchievementTimer+60 >= GameTime::GetGameTime() )
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DoUpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BE_SPELL_TARGET, SPELL_RESILIENCE_WILL_FIX_IT_CREDIT);
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AchievementTimer = 0;
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SaveToDB();
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}
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else if( Counter == 1 )
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AchievementTimer = time(NULL);
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AchievementTimer = GameTime::GetGameTime();
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}
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break;
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case TYPE_FACTION_CHAMPIONS_START:
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@@ -7,6 +7,7 @@
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#include "ScriptedGossip.h"
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#include "trial_of_the_crusader.h"
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#include "Player.h"
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#include "GameTime.h"
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enum MenuTexts
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{
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@@ -11,6 +11,7 @@
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#include "TransportMgr.h"
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#include "Vehicle.h"
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#include "icecrown_citadel.h"
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#include "GameTime.h"
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enum Texts
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{
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@@ -406,7 +407,7 @@ public:
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return false;
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bool summoned = false;
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time_t now = time(NULL);
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time_t now = GameTime::GetGameTime();
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for (int32 i = first; i <= last; ++i)
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{
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if (_respawnCooldowns[i] > now)
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@@ -442,7 +443,7 @@ public:
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void ClearSlot(PassengerSlots slot)
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{
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_controlledSlots[slot] = 0;
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_respawnCooldowns[slot] = time(NULL) + _slotInfo[slot].Cooldown;
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_respawnCooldowns[slot] = GameTime::GetGameTime() + _slotInfo[slot].Cooldown;
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}
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private:
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@@ -731,7 +732,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
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_controller.ResetSlots(TEAM_HORDE, creature->GetTransport()->ToMotionTransport());
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me->SetRegeneratingHealth(false);
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me->m_CombatDistance = 70.0f;
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_firstMageCooldown = time(NULL) + 45;
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_firstMageCooldown = GameTime::GetGameTime() + 45;
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_axethrowersYellCooldown = time_t(0);
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_rocketeersYellCooldown = time_t(0);
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checkTimer = 1000;
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@@ -796,7 +797,7 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
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}
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else if (action == ACTION_SPAWN_MAGE)
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{
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time_t now = time(NULL);
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time_t now = GameTime::GetGameTime();
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if (_firstMageCooldown > now)
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_events.ScheduleEvent(EVENT_SUMMON_MAGE, (_firstMageCooldown - now) * IN_MILLISECONDS);
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else
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@@ -971,10 +972,10 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
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case EVENT_CHECK_RIFLEMAN:
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if (_controller.SummonCreatures(me, SLOT_RIFLEMAN_1, Is25ManRaid() ? SLOT_RIFLEMAN_8 : SLOT_RIFLEMAN_4))
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{
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if (_axethrowersYellCooldown < time(NULL))
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if (_axethrowersYellCooldown < GameTime::GetGameTime())
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{
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Talk(SAY_SAURFANG_AXETHROWERS);
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_axethrowersYellCooldown = time(NULL) + 5;
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_axethrowersYellCooldown = GameTime::GetGameTime() + 5;
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}
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}
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_events.ScheduleEvent(EVENT_CHECK_RIFLEMAN, 1500);
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@@ -982,10 +983,10 @@ class npc_high_overlord_saurfang_igb : public CreatureScript
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case EVENT_CHECK_MORTAR:
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if (_controller.SummonCreatures(me, SLOT_MORTAR_1, Is25ManRaid() ? SLOT_MORTAR_4 : SLOT_MORTAR_2))
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{
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if (_rocketeersYellCooldown < time(NULL))
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if (_rocketeersYellCooldown < GameTime::GetGameTime())
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{
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Talk(SAY_SAURFANG_ROCKETEERS);
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_rocketeersYellCooldown = time(NULL) + 5;
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_rocketeersYellCooldown = GameTime::GetGameTime() + 5;
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}
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}
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_events.ScheduleEvent(EVENT_CHECK_MORTAR, 1500);
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@@ -1066,7 +1067,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
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_controller.ResetSlots(TEAM_ALLIANCE, creature->GetTransport()->ToMotionTransport());
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me->SetRegeneratingHealth(false);
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me->m_CombatDistance = 70.0f;
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_firstMageCooldown = time(NULL) + 45;
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_firstMageCooldown = GameTime::GetGameTime() + 45;
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_riflemanYellCooldown = time_t(0);
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_mortarYellCooldown = time_t(0);
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checkTimer = 1000;
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@@ -1132,7 +1133,7 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
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}
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else if (action == ACTION_SPAWN_MAGE)
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{
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time_t now = time(NULL);
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time_t now = GameTime::GetGameTime();
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if (_firstMageCooldown > now)
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_events.ScheduleEvent(EVENT_SUMMON_MAGE, (_firstMageCooldown - now) * IN_MILLISECONDS);
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else
|
||||
@@ -1310,10 +1311,10 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
|
||||
case EVENT_CHECK_RIFLEMAN:
|
||||
if (_controller.SummonCreatures(me, SLOT_RIFLEMAN_1, Is25ManRaid() ? SLOT_RIFLEMAN_8 : SLOT_RIFLEMAN_4))
|
||||
{
|
||||
if (_riflemanYellCooldown < time(NULL))
|
||||
if (_riflemanYellCooldown < GameTime::GetGameTime())
|
||||
{
|
||||
Talk(SAY_MURADIN_RIFLEMAN);
|
||||
_riflemanYellCooldown = time(NULL) + 5;
|
||||
_riflemanYellCooldown = GameTime::GetGameTime() + 5;
|
||||
}
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_CHECK_RIFLEMAN, 1500);
|
||||
@@ -1321,10 +1322,10 @@ class npc_muradin_bronzebeard_igb : public CreatureScript
|
||||
case EVENT_CHECK_MORTAR:
|
||||
if (_controller.SummonCreatures(me, SLOT_MORTAR_1, Is25ManRaid() ? SLOT_MORTAR_4 : SLOT_MORTAR_2))
|
||||
{
|
||||
if (_mortarYellCooldown < time(NULL))
|
||||
if (_mortarYellCooldown < GameTime::GetGameTime())
|
||||
{
|
||||
Talk(SAY_MURADIN_MORTAR);
|
||||
_mortarYellCooldown = time(NULL) + 5;
|
||||
_mortarYellCooldown = GameTime::GetGameTime() + 5;
|
||||
}
|
||||
}
|
||||
_events.ScheduleEvent(EVENT_CHECK_MORTAR, 1500);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "GameTime.h"
|
||||
#include "GridNotifiers.h"
|
||||
#include "icecrown_citadel.h"
|
||||
#include "Player.h"
|
||||
@@ -948,7 +949,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
|
||||
if (!spellInfo)
|
||||
return false;
|
||||
|
||||
uint32 currMSTime = World::GetGameTimeMS();
|
||||
uint32 currMSTime = GameTime::GetGameTimeMS();
|
||||
std::map<uint32, uint32>::iterator itr = _lastMSTimeForSpell.find(spellInfo->Id);
|
||||
if (itr != _lastMSTimeForSpell.end())
|
||||
{
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "SpellScript.h"
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "Spell.h"
|
||||
#include "GameTime.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Unit.h"
|
||||
#include "Cell.h"
|
||||
@@ -686,9 +687,9 @@ class boss_the_lich_king : public CreatureScript
|
||||
|
||||
void KilledUnit(Unit* victim)
|
||||
{
|
||||
if (victim->GetTypeId() == TYPEID_PLAYER && !me->IsInEvadeMode() && _phase != PHASE_OUTRO && _lastTalkTimeKill+5 < time(NULL))
|
||||
if (victim->GetTypeId() == TYPEID_PLAYER && !me->IsInEvadeMode() && _phase != PHASE_OUTRO && _lastTalkTimeKill+5 < GameTime::GetGameTime())
|
||||
{
|
||||
_lastTalkTimeKill = time(NULL);
|
||||
_lastTalkTimeKill = GameTime::GetGameTime();
|
||||
Talk(SAY_LK_KILL);
|
||||
}
|
||||
}
|
||||
@@ -717,7 +718,7 @@ class boss_the_lich_king : public CreatureScript
|
||||
events.RescheduleEvent(EVENT_START_ATTACK, 1000);
|
||||
EntryCheckPredicate pred(NPC_STRANGULATE_VEHICLE);
|
||||
summons.DoAction(ACTION_TELEPORT_BACK, pred);
|
||||
if (!IsHeroic() && _phase != PHASE_OUTRO && me->IsInCombat() && _lastTalkTimeBuff+5 <= time(NULL))
|
||||
if (!IsHeroic() && _phase != PHASE_OUTRO && me->IsInCombat() && _lastTalkTimeBuff+5 <= GameTime::GetGameTime())
|
||||
Talk(SAY_LK_FROSTMOURNE_ESCAPE);
|
||||
}
|
||||
break;
|
||||
@@ -874,9 +875,9 @@ class boss_the_lich_king : public CreatureScript
|
||||
|
||||
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
|
||||
{
|
||||
if (spell->Id == HARVESTED_SOUL_BUFF && me->IsInCombat() && !IsHeroic() && _phase != PHASE_OUTRO && _lastTalkTimeBuff+5 <= time(NULL))
|
||||
if (spell->Id == HARVESTED_SOUL_BUFF && me->IsInCombat() && !IsHeroic() && _phase != PHASE_OUTRO && _lastTalkTimeBuff+5 <= GameTime::GetGameTime())
|
||||
{
|
||||
_lastTalkTimeBuff = time(NULL);
|
||||
_lastTalkTimeBuff = GameTime::GetGameTime();
|
||||
Talk(SAY_LK_FROSTMOURNE_KILL);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "GameTime.h"
|
||||
#include "ulduar.h"
|
||||
#include "Vehicle.h"
|
||||
#include "SpellAuras.h"
|
||||
@@ -261,10 +262,10 @@ public:
|
||||
if (id == 1337)
|
||||
{
|
||||
if (lastShatterMSTime)
|
||||
if (getMSTimeDiff(lastShatterMSTime, World::GetGameTimeMS()) <= 5000)
|
||||
if (getMSTimeDiff(lastShatterMSTime, GameTime::GetGameTimeMS()) <= 5000)
|
||||
bShattered = true;
|
||||
|
||||
lastShatterMSTime = World::GetGameTimeMS();
|
||||
lastShatterMSTime = GameTime::GetGameTimeMS();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "GameTime.h"
|
||||
#include "ulduar.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Spell.h"
|
||||
@@ -452,7 +453,7 @@ public:
|
||||
case EVENT_SPAWN_FLAMES_INITIAL:
|
||||
{
|
||||
if (changeAllowedFlameSpreadTime)
|
||||
allowedFlameSpreadTime = time(NULL);
|
||||
allowedFlameSpreadTime = GameTime::GetGameTime();
|
||||
|
||||
std::vector<Player*> pg;
|
||||
Map::PlayerList const &pl = me->GetMap()->GetPlayers();
|
||||
@@ -2236,7 +2237,7 @@ public:
|
||||
|
||||
bool Load()
|
||||
{
|
||||
lastMSTime = World::GetGameTimeMS();
|
||||
lastMSTime = GameTime::GetGameTimeMS();
|
||||
lastOrientation = -1.0f;
|
||||
return true;
|
||||
}
|
||||
@@ -2247,14 +2248,14 @@ public:
|
||||
{
|
||||
if (c->GetTypeId() != TYPEID_UNIT)
|
||||
return;
|
||||
uint32 diff = getMSTimeDiff(lastMSTime, World::GetGameTimeMS());
|
||||
uint32 diff = getMSTimeDiff(lastMSTime, GameTime::GetGameTimeMS());
|
||||
if (lastOrientation == -1.0f)
|
||||
{
|
||||
lastOrientation = (c->ToCreature()->AI()->GetData(0)*2*M_PI)/100.0f;
|
||||
diff = 0;
|
||||
}
|
||||
float new_o = Position::NormalizeOrientation(lastOrientation-(M_PI/60)*(diff/250.0f));
|
||||
lastMSTime = World::GetGameTimeMS();
|
||||
lastMSTime = GameTime::GetGameTimeMS();
|
||||
lastOrientation = new_o;
|
||||
c->SetOrientation(new_o);
|
||||
c->SetFacingTo(new_o);
|
||||
@@ -2316,7 +2317,7 @@ public:
|
||||
{
|
||||
npc_ulduar_flames_initialAI(Creature *pCreature) : NullCreatureAI(pCreature)
|
||||
{
|
||||
CreateTime = time(NULL);
|
||||
CreateTime = GameTime::GetGameTime();
|
||||
events.Reset();
|
||||
events.ScheduleEvent(EVENT_FLAMES_SPREAD, 5750);
|
||||
if( Creature* flame = me->SummonCreature(NPC_FLAMES_SPREAD, me->GetPositionX(), me->GetPositionY(), 364.32f, 0.0f) )
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include "ulduar.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Player.h"
|
||||
#include "GameTime.h"
|
||||
#include "WorldPacket.h"
|
||||
#include "WorldSession.h"
|
||||
#include "Transport.h"
|
||||
@@ -887,10 +888,10 @@ public:
|
||||
}
|
||||
else if (unit->GetTypeId() == TYPEID_UNIT && unit->GetAreaId() == 4656 /*Conservatory of Life*/)
|
||||
{
|
||||
if (time(NULL) > (m_conspeedatoryAttempt + DAY))
|
||||
if (GameTime::GetGameTime() > (m_conspeedatoryAttempt + DAY))
|
||||
{
|
||||
DoStartTimedAchievement(ACHIEVEMENT_TIMED_TYPE_EVENT, 21597 /*CON-SPEED-ATORY_TIMED_CRITERIA*/);
|
||||
m_conspeedatoryAttempt = time(NULL);
|
||||
m_conspeedatoryAttempt = GameTime::GetGameTime();
|
||||
SaveToDB();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "BattlefieldMgr.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "Player.h"
|
||||
#include "GameTime.h"
|
||||
|
||||
/* Vault of Archavon encounters:
|
||||
1 - Archavon the Stone Watcher event
|
||||
@@ -179,13 +180,13 @@ class instance_vault_of_archavon : public InstanceMapScript
|
||||
switch (type)
|
||||
{
|
||||
case EVENT_ARCHAVON:
|
||||
ArchavonDeath = time(NULL);
|
||||
ArchavonDeath = GameTime::GetGameTime();
|
||||
break;
|
||||
case EVENT_EMALON:
|
||||
EmalonDeath = time(NULL);
|
||||
EmalonDeath = GameTime::GetGameTime();
|
||||
break;
|
||||
case EVENT_KORALON:
|
||||
KoralonDeath = time(NULL);
|
||||
KoralonDeath = GameTime::GetGameTime();
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
|
||||
@@ -29,6 +29,7 @@
|
||||
#include "Player.h"
|
||||
#include "PoolMgr.h"
|
||||
#include "GameGraveyard.h"
|
||||
#include "GameTime.h"
|
||||
#include "World.h"
|
||||
|
||||
#define GOSSIP_HELLO_DEMO1 "Build catapult."
|
||||
@@ -294,7 +295,7 @@ class npc_wg_queue : public CreatureScript
|
||||
else
|
||||
{
|
||||
uint32 timer = wintergrasp->GetTimer() / 1000;
|
||||
player->SendUpdateWorldState(4354, time(NULL) + timer);
|
||||
player->SendUpdateWorldState(4354, GameTime::GetGameTime() + timer);
|
||||
if (timer < 15 * MINUTE)
|
||||
{
|
||||
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Queue for Wintergrasp.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "GameTime.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "the_botanica.h"
|
||||
|
||||
@@ -150,7 +151,7 @@ class spell_botanica_shift_form : public SpellScriptLoader
|
||||
{
|
||||
if (SpellInfo const* spellInfo = eventInfo.GetDamageInfo()->GetSpellInfo())
|
||||
{
|
||||
if ((spellInfo->GetSchoolMask() & _lastSchool) && _swapTime > time(NULL))
|
||||
if ((spellInfo->GetSchoolMask() & _lastSchool) && _swapTime > GameTime::GetGameTime())
|
||||
return false;
|
||||
|
||||
uint32 form = 0;
|
||||
@@ -166,7 +167,7 @@ class spell_botanica_shift_form : public SpellScriptLoader
|
||||
|
||||
if (form)
|
||||
{
|
||||
_swapTime = time(NULL) + 6;
|
||||
_swapTime = GameTime::GetGameTime() + 6;
|
||||
_lastSchool = spellInfo->GetSchoolMask();
|
||||
GetUnitOwner()->RemoveAurasDueToSpell(_lastForm);
|
||||
_lastForm = form;
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "GridNotifiers.h"
|
||||
#include "GridNotifiersImpl.h"
|
||||
#include "Group.h"
|
||||
#include "GameTime.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "LFGMgr.h"
|
||||
#include "Pet.h"
|
||||
@@ -2650,12 +2651,12 @@ class spell_gen_turkey_marker : public SpellScriptLoader
|
||||
{
|
||||
if (GetStackAmount() > stackAmount)
|
||||
{
|
||||
_applyTimes.push_back(World::GetGameTimeMS());
|
||||
_applyTimes.push_back(GameTime::GetGameTimeMS());
|
||||
stackAmount++;
|
||||
}
|
||||
|
||||
// pop stack if it expired for us
|
||||
if (_applyTimes.front() + GetMaxDuration() < World::GetGameTimeMS())
|
||||
if (_applyTimes.front() + GetMaxDuration() < GameTime::GetGameTimeMS())
|
||||
{
|
||||
stackAmount--;
|
||||
ModStackAmount(-1, AURA_REMOVE_BY_EXPIRE);
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#include "SpellAuraEffects.h"
|
||||
#include "SkillDiscovery.h"
|
||||
#include "Battleground.h"
|
||||
#include "GameTime.h"
|
||||
|
||||
class spell_item_massive_seaforium_charge : public SpellScriptLoader
|
||||
{
|
||||
@@ -3092,7 +3093,7 @@ class spell_item_crystal_prison_dummy_dnd : public SpellScriptLoader
|
||||
if (Creature* target = GetHitCreature())
|
||||
if (target->isDead() && !target->IsPet())
|
||||
{
|
||||
GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime()-time(NULL)));
|
||||
GetCaster()->SummonGameObject(OBJECT_IMPRISONED_DOOMGUARD, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ(), target->GetOrientation(), 0, 0, 0, 0, uint32(target->GetRespawnTime()-GameTime::GetGameTime()));
|
||||
target->DespawnOrUnsummon();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,6 +26,7 @@ EndContentData */
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "Player.h"
|
||||
#include "GameTime.h"
|
||||
#include "SpellMgr.h"
|
||||
|
||||
// Ours
|
||||
@@ -382,7 +383,7 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
|
||||
{
|
||||
uint32 triggerId = trigger->entry;
|
||||
// Second trigger happened too early after first, skip for now
|
||||
if (sWorld->GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
|
||||
if (GameTime::GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
|
||||
return false;
|
||||
|
||||
switch (triggerId)
|
||||
@@ -399,7 +400,7 @@ class AreaTrigger_at_brewfest : public AreaTriggerScript
|
||||
break;
|
||||
}
|
||||
|
||||
_triggerTimes[triggerId] = sWorld->GetGameTime();
|
||||
_triggerTimes[triggerId] = GameTime::GetGameTime();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -439,7 +440,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
|
||||
return false;
|
||||
|
||||
uint32 triggerId = trigger->entry;
|
||||
if (sWorld->GetGameTime() - _triggerTimes[trigger->entry] < SUMMON_COOLDOWN)
|
||||
if (GameTime::GetGameTime() - _triggerTimes[trigger->entry] < SUMMON_COOLDOWN)
|
||||
return false;
|
||||
|
||||
switch (triggerId)
|
||||
@@ -468,7 +469,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
|
||||
|
||||
player->SummonCreature(NPC_SPOTLIGHT, x, y, z, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 5000);
|
||||
player->AddAura(SPELL_A52_NEURALYZER, player);
|
||||
_triggerTimes[trigger->entry] = sWorld->GetGameTime();
|
||||
_triggerTimes[trigger->entry] = GameTime::GetGameTime();
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,6 +36,7 @@ EndContentData */
|
||||
#include "GameObjectAI.h"
|
||||
#include "Spell.h"
|
||||
#include "Player.h"
|
||||
#include "GameTime.h"
|
||||
#include "WorldSession.h"
|
||||
|
||||
// Ours
|
||||
@@ -836,7 +837,7 @@ class go_inconspicuous_landmark : public GameObjectScript
|
||||
public:
|
||||
go_inconspicuous_landmark() : GameObjectScript("go_inconspicuous_landmark")
|
||||
{
|
||||
_lastUsedTime = time(NULL);
|
||||
_lastUsedTime = GameTime::GetGameTime();
|
||||
}
|
||||
|
||||
bool OnGossipHello(Player* player, GameObject* /*go*/)
|
||||
@@ -844,10 +845,10 @@ class go_inconspicuous_landmark : public GameObjectScript
|
||||
if (player->HasItemCount(ITEM_CUERGOS_KEY))
|
||||
return true;
|
||||
|
||||
if (_lastUsedTime > time(NULL))
|
||||
if (_lastUsedTime > GameTime::GetGameTime())
|
||||
return true;
|
||||
|
||||
_lastUsedTime = time(NULL) + MINUTE;
|
||||
_lastUsedTime = GameTime::GetGameTime() + MINUTE;
|
||||
player->CastSpell(player, SPELL_SUMMON_PIRATES_TREASURE_AND_TRIGGER_MOB, true);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -33,6 +33,7 @@ EndContentData */
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "World.h"
|
||||
#include "GameTime.h"
|
||||
#include "CreatureTextMgr.h"
|
||||
#include "PassiveAI.h"
|
||||
#include "GameEventMgr.h"
|
||||
@@ -108,7 +109,7 @@ public:
|
||||
{
|
||||
case EVENT_CLEARWATER_ANNOUNCE:
|
||||
{
|
||||
time_t curtime = time(NULL);
|
||||
time_t curtime = GameTime::GetGameTime();
|
||||
tm strdate;
|
||||
ACE_OS::localtime_r(&curtime, &strdate);
|
||||
|
||||
@@ -253,7 +254,7 @@ public:
|
||||
{
|
||||
case EVENT_RIGGLE_ANNOUNCE:
|
||||
{
|
||||
time_t curtime = time(NULL);
|
||||
time_t curtime = GameTime::GetGameTime();
|
||||
tm strdate;
|
||||
ACE_OS::localtime_r(&curtime, &strdate);
|
||||
if (!startWarning && strdate.tm_hour == 14 && strdate.tm_min == 0)
|
||||
|
||||
Reference in New Issue
Block a user