feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)

i.e. world update start
This commit is contained in:
Viste(Кирилл)
2019-02-14 21:22:17 +03:00
committed by Francesco Borzì
parent 1b7522ff0e
commit 51b8773528
108 changed files with 933 additions and 509 deletions

View File

@@ -15,6 +15,7 @@
#include <openssl/md5.h>
#include "Database/DatabaseEnv.h"
#include "World.h"
#include "GameTime.h"
#include "Player.h"
#include "Util.h"
#include "WardenWin.h"
@@ -183,7 +184,7 @@ void WardenWin::HandleHashResult(ByteBuffer &buff)
_initialized = true;
_previousTimestamp = World::GetGameTimeMS();
_previousTimestamp = GameTime::GetGameTimeMS();
}
void WardenWin::RequestData()
@@ -199,7 +200,7 @@ void WardenWin::RequestData()
if (_otherChecksTodo.empty())
_otherChecksTodo.assign(sWardenCheckMgr->OtherChecksIdPool.begin(), sWardenCheckMgr->OtherChecksIdPool.end());
_serverTicks = World::GetGameTimeMS();
_serverTicks = GameTime::GetGameTimeMS();
uint16 id;
uint8 type;
@@ -387,7 +388,7 @@ void WardenWin::HandleData(ByteBuffer &buff)
buff >> newClientTicks;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
uint32 ticksNow = World::GetGameTimeMS();
uint32 ticksNow = GameTime::GetGameTimeMS();
uint32 ourTicks = newClientTicks + (ticksNow - _serverTicks);
sLog->outDebug(LOG_FILTER_WARDEN, "ServerTicks %u", ticksNow); // Now