mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-30 17:13:47 +00:00
i.e. world update start
This commit is contained in:
committed by
Francesco Borzì
parent
1b7522ff0e
commit
51b8773528
@@ -21,6 +21,7 @@
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#include "Formulas.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GameTime.h"
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#include "CellImpl.h"
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#include "ScriptMgr.h"
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#include "Vehicle.h"
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@@ -2843,7 +2844,7 @@ void AuraEffect::HandleAuraFeatherFall(AuraApplication const* aurApp, uint8 mode
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// start fall from current height
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if (!apply && target->GetTypeId() == TYPEID_PLAYER)
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target->ToPlayer()->SetFallInformation(time(NULL), target->GetPositionZ());
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target->ToPlayer()->SetFallInformation(GameTime::GetGameTime(), target->GetPositionZ());
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}
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void AuraEffect::HandleAuraHover(AuraApplication const* aurApp, uint8 mode, bool apply) const
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@@ -19,6 +19,7 @@
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#include "Util.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GameTime.h"
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#include "CellImpl.h"
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#include "ScriptMgr.h"
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#include "SpellScript.h"
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@@ -395,7 +396,7 @@ Aura* Aura::Create(SpellInfo const* spellproto, uint8 effMask, WorldObject* owne
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Aura::Aura(SpellInfo const* spellproto, WorldObject* owner, Unit* caster, Item* castItem, uint64 casterGUID) :
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m_spellInfo(spellproto), m_casterGuid(casterGUID ? casterGUID : caster->GetGUID()),
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m_castItemGuid(castItem ? castItem->GetGUID() : 0),m_castItemEntry(castItem ? castItem->GetEntry() : 0), m_applyTime(time(NULL)),
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m_castItemGuid(castItem ? castItem->GetGUID() : 0),m_castItemEntry(castItem ? castItem->GetEntry() : 0), m_applyTime(GameTime::GetGameTime()),
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m_owner(owner), m_timeCla(0), m_updateTargetMapInterval(0),
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m_casterLevel(caster ? caster->getLevel() : m_spellInfo->SpellLevel), m_procCharges(0), m_stackAmount(1),
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m_isRemoved(false), m_isSingleTarget(false), m_isUsingCharges(false)
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@@ -2015,7 +2016,7 @@ bool Aura::IsProcOnCooldown() const
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{
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/*if (m_procCooldown)
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{
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if (m_procCooldown > time(NULL))
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if (m_procCooldown > GameTime::GetGameTime())
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return true;
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}*/
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return false;
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@@ -2023,7 +2024,7 @@ bool Aura::IsProcOnCooldown() const
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void Aura::AddProcCooldown(uint32 /*msec*/)
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{
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//m_procCooldown = time(NULL) + msec;
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//m_procCooldown = GameTime::GetGameTime() + msec;
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}
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void Aura::PrepareProcToTrigger(AuraApplication* aurApp, ProcEventInfo& eventInfo)
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