feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)

i.e. world update start
This commit is contained in:
Viste(Кирилл)
2019-02-14 21:22:17 +03:00
committed by Francesco Borzì
parent 1b7522ff0e
commit 51b8773528
108 changed files with 933 additions and 509 deletions

View File

@@ -7,6 +7,7 @@
#include "Common.h"
#include "WorldPacket.h"
#include "WorldSession.h"
#include "GameTime.h"
#include "Log.h"
#include "Opcodes.h"
#include "UpdateData.h"
@@ -35,7 +36,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
sLog->outStaticDebug("Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str());
#endif
time_t now = time(NULL);
time_t now = GameTime::GetGameTime();
player->duel->startTimer = now;
plTarget->duel->startTimer = now;