mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-14 09:39:11 +00:00
i.e. world update start
This commit is contained in:
committed by
Francesco Borzì
parent
1b7522ff0e
commit
51b8773528
@@ -278,12 +278,12 @@ i_motionMaster(new MotionMaster(this)), m_regenTimer(0), m_ThreatManager(this),
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bool GlobalCooldownMgr::HasGlobalCooldown(SpellInfo const* spellInfo) const
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{
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GlobalCooldownList::const_iterator itr = m_GlobalCooldowns.find(spellInfo->StartRecoveryCategory);
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return itr != m_GlobalCooldowns.end() && itr->second.duration && getMSTimeDiff(itr->second.cast_time, World::GetGameTimeMS()) < itr->second.duration;
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return itr != m_GlobalCooldowns.end() && itr->second.duration && getMSTimeDiff(itr->second.cast_time, GameTime::GetGameTimeMS()) < itr->second.duration;
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}
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void GlobalCooldownMgr::AddGlobalCooldown(SpellInfo const* spellInfo, uint32 gcd)
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{
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m_GlobalCooldowns[spellInfo->StartRecoveryCategory] = GlobalCooldown(gcd, World::GetGameTimeMS());
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m_GlobalCooldowns[spellInfo->StartRecoveryCategory] = GlobalCooldown(gcd, GameTime::GetGameTimeMS());
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}
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void GlobalCooldownMgr::CancelGlobalCooldown(SpellInfo const* spellInfo)
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@@ -446,7 +446,7 @@ void Unit::SendMonsterMove(float NewPosX, float NewPosY, float NewPosZ, uint32 T
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data << uint8(0); // new in 3.1
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data << GetPositionX() << GetPositionY() << GetPositionZ() + GetHoverHeight();
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data << World::GetGameTimeMS();
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data << GameTime::GetGameTimeMS();
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data << uint8(0);
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data << uint32(sf);
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data << TransitTime; // Time in between points
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@@ -894,7 +894,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
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{
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// Part of Evade mechanics. DoT's and Thorns / Retribution Aura do not contribute to this
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if (damagetype != DOT && damage > 0 && !IS_PLAYER_GUID(victim->GetOwnerGUID()) && (!spellProto || !spellProto->HasAura(SPELL_AURA_DAMAGE_SHIELD)))
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victim->ToCreature()->SetLastDamagedTime(sWorld->GetGameTime()+MAX_AGGRO_RESET_TIME);
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victim->ToCreature()->SetLastDamagedTime(GameTime::GetGameTime()+MAX_AGGRO_RESET_TIME);
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if (attacker)
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victim->AddThreat(attacker, float(damage), damageSchoolMask, spellProto);
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@@ -5137,7 +5137,7 @@ uint32 Unit::GetDiseasesByCaster(uint64 casterGUID, uint8 mode)
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{
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Aura* aura = (*i)->GetBase();
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if (aura && !aura->IsRemoved() && aura->GetDuration() > 0)
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if ((aura->GetApplyTime() + aura->GetMaxDuration()/1000 + 8) > (time(NULL) + aura->GetDuration()/1000))
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if ((aura->GetApplyTime() + aura->GetMaxDuration()/1000 + 8) > (GameTime::GetGameTime() + aura->GetDuration()/1000))
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aura->SetDuration(aura->GetDuration()+3000);
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}
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}
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@@ -6819,7 +6819,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
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if (AuraEffect* aurEff = victim->GetAuraEffect(SPELL_AURA_PERIODIC_DAMAGE, SPELLFAMILY_ROGUE, 0x100000, 0, 0, GetGUID()))
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if (Aura* aur = aurEff->GetBase())
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if (!aur->IsRemoved() && aur->GetDuration() > 0)
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if ((aur->GetApplyTime() + aur->GetMaxDuration()/1000 + 5) > (time(NULL) + aur->GetDuration()/1000) )
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if ((aur->GetApplyTime() + aur->GetMaxDuration()/1000 + 5) > (GameTime::GetGameTime() + aur->GetDuration()/1000) )
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{
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aur->SetDuration(aur->GetDuration()+2000);
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return true;
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@@ -12334,7 +12334,7 @@ void Unit::Mount(uint32 mount, uint32 VehicleId, uint32 creatureEntry)
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WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4);
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data.append(GetPackGUID());
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data << uint32(sWorld->GetGameTime()); // Packet counter
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data << uint32(GameTime::GetGameTime()); // Packet counter
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data << player->GetCollisionHeight(true);
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player->GetSession()->SendPacket(&data);
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}
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@@ -12354,7 +12354,7 @@ void Unit::Dismount()
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{
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WorldPacket data(SMSG_MOVE_SET_COLLISION_HGT, GetPackGUID().size() + 4 + 4);
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data.append(GetPackGUID());
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data << uint32(sWorld->GetGameTime()); // Packet counter
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data << uint32(GameTime::GetGameTime()); // Packet counter
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data << thisPlayer->GetCollisionHeight(false);
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thisPlayer->GetSession()->SendPacket(&data);
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}
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@@ -13543,17 +13543,17 @@ Unit* Creature::SelectVictim()
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// pussywizard: if victim is not acceptable only due to mmaps, it may be for example a knockback, wait for a few secs before evading
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if (!target && !isWorldBoss() && !GetInstanceId() && IsAlive() && (!CanHaveThreatList() || !getThreatManager().isThreatListEmpty()))
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if (Unit* v = GetVictim())
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if (isTargetNotAcceptableByMMaps(v->GetGUID(), sWorld->GetGameTime(), v))
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if (isTargetNotAcceptableByMMaps(v->GetGUID(), GameTime::GetGameTime(), v))
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if (_CanDetectFeignDeathOf(v) && CanCreatureAttack(v))
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{
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if (m_mmapNotAcceptableStartTime)
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{
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if (sWorld->GetGameTime() <= m_mmapNotAcceptableStartTime+4)
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if (GameTime::GetGameTime() <= m_mmapNotAcceptableStartTime+4)
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return NULL;
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}
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else
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{
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m_mmapNotAcceptableStartTime = sWorld->GetGameTime();
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m_mmapNotAcceptableStartTime = GameTime::GetGameTime();
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return NULL;
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}
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}
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@@ -13792,7 +13792,7 @@ DiminishingLevels Unit::GetDiminishing(DiminishingGroup group)
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return DIMINISHING_LEVEL_1;
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// If last spell was casted more than 15 seconds ago - reset the count.
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if (i->stack == 0 && getMSTimeDiff(i->hitTime, World::GetGameTimeMS()) > 15000)
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if (i->stack == 0 && getMSTimeDiff(i->hitTime, GameTime::GetGameTimeMS()) > 15000)
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{
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i->hitCount = DIMINISHING_LEVEL_1;
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return DIMINISHING_LEVEL_1;
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@@ -13815,7 +13815,7 @@ void Unit::IncrDiminishing(DiminishingGroup group)
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i->hitCount += 1;
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return;
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}
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m_Diminishing.push_back(DiminishingReturn(group, World::GetGameTimeMS(), DIMINISHING_LEVEL_2));
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m_Diminishing.push_back(DiminishingReturn(group, GameTime::GetGameTimeMS(), DIMINISHING_LEVEL_2));
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}
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float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration, Unit* caster, DiminishingLevels Level, int32 limitduration)
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@@ -13894,7 +13894,7 @@ void Unit::ApplyDiminishingAura(DiminishingGroup group, bool apply)
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i->stack -= 1;
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// Remember time after last aura from group removed
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if (i->stack == 0)
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i->hitTime = World::GetGameTimeMS();
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i->hitTime = GameTime::GetGameTimeMS();
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}
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break;
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}
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@@ -15919,7 +15919,7 @@ float Unit::GetAPMultiplier(WeaponAttackType attType, bool normalized)
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bool Unit::IsUnderLastManaUseEffect() const
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{
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return getMSTimeDiff(m_lastManaUse, World::GetGameTimeMS()) < 5000;
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return getMSTimeDiff(m_lastManaUse, GameTime::GetGameTimeMS()) < 5000;
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}
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void Unit::SetContestedPvP(Player* attackedPlayer)
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@@ -17106,7 +17106,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
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GetCharmInfo()->SetPetNumber(sObjectMgr->GeneratePetNumber(), true);
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// if charmed two demons the same session, the 2nd gets the 1st one's name
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SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped
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SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(GameTime::GetGameTime())); // cast can't be helped
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}
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}
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GetMotionMaster()->MoveFollow(charmer, PET_FOLLOW_DIST, GetFollowAngle());
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@@ -18331,7 +18331,7 @@ void Unit::_ExitVehicle(Position const* exitPosition)
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AddUnitState(UNIT_STATE_MOVE);
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if (player)
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player->SetFallInformation(time(NULL), GetPositionZ());
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player->SetFallInformation(GameTime::GetGameTime(), GetPositionZ());
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else if (HasUnitMovementFlag(MOVEMENTFLAG_ROOT))
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{
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WorldPacket data(SMSG_SPLINE_MOVE_UNROOT, 8);
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@@ -18412,7 +18412,7 @@ void Unit::BuildMovementPacket(ByteBuffer *data) const
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else
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*data << uint32(GetUnitMovementFlags()); // movement flags
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*data << uint16(GetExtraUnitMovementFlags()); // 2.3.0
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*data << uint32(World::GetGameTimeMS()); // time / counter
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*data << uint32(GameTime::GetGameTimeMS()); // time / counter
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*data << GetPositionX();
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*data << GetPositionY();
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*data << GetPositionZ() + GetHoverHeight();
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