mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-24 06:06:23 +00:00
i.e. world update start
This commit is contained in:
committed by
Francesco Borzì
parent
1b7522ff0e
commit
51b8773528
@@ -9,6 +9,7 @@
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#include "Log.h"
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#include "WorldPacket.h"
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#include "ObjectMgr.h"
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#include "GameTime.h"
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#include "SpellMgr.h"
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#include "Pet.h"
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#include "Formulas.h"
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@@ -237,7 +238,7 @@ void Pet::SavePetToDB(PetSaveMode mode, bool logout)
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stmt->setUInt32(12, curhealth);
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stmt->setUInt32(13, curmana);
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stmt->setUInt32(14, GetPower(POWER_HAPPINESS));
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stmt->setUInt32(15, time(NULL));
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stmt->setUInt32(15, GameTime::GetGameTime());
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std::ostringstream ss;
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for (uint32 i = ACTION_BAR_INDEX_START; i < ACTION_BAR_INDEX_END; ++i)
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@@ -321,7 +322,7 @@ void Pet::Update(uint32 diff)
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{
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case CORPSE:
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{
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if (getPetType() != HUNTER_PET || m_corpseRemoveTime <= time(NULL))
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if (getPetType() != HUNTER_PET || m_corpseRemoveTime <= GameTime::GetGameTime())
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{
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Remove(PET_SAVE_NOT_IN_SLOT); //hunters' pets never get removed because of death, NEVER!
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return;
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@@ -1059,7 +1060,7 @@ void Pet::_LoadSpellCooldowns(PreparedQueryResult result)
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if (result)
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{
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time_t curTime = time(NULL);
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time_t curTime = GameTime::GetGameTime();
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PacketCooldowns cooldowns;
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WorldPacket data;
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@@ -1105,8 +1106,8 @@ void Pet::_SaveSpellCooldowns(SQLTransaction& trans, bool logout)
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stmt->setUInt32(0, m_charmInfo->GetPetNumber());
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trans->Append(stmt);
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time_t curTime = time(NULL);
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uint32 checkTime = World::GetGameTimeMS() + 30*IN_MILLISECONDS;
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time_t curTime = GameTime::GetGameTime();
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uint32 checkTime = GameTime::GetGameTimeMS() + 30*IN_MILLISECONDS;
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// remove oudated and save active
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CreatureSpellCooldowns::iterator itr, itr2;
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@@ -1114,11 +1115,11 @@ void Pet::_SaveSpellCooldowns(SQLTransaction& trans, bool logout)
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{
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itr2 = itr;
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++itr;
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if (itr2->second <= World::GetGameTimeMS()+1000)
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if (itr2->second <= GameTime::GetGameTimeMS()+1000)
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m_CreatureSpellCooldowns.erase(itr2);
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else if (logout || itr2->second > checkTime)
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{
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uint32 cooldown = ((itr2->second-World::GetGameTimeMS())/IN_MILLISECONDS) + curTime;
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uint32 cooldown = ((itr2->second-GameTime::GetGameTimeMS())/IN_MILLISECONDS) + curTime;
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stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_PET_SPELL_COOLDOWN);
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stmt->setUInt32(0, m_charmInfo->GetPetNumber());
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stmt->setUInt32(1, itr2->first);
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@@ -2143,7 +2144,7 @@ void Pet::HandleAsynchLoadFailed(AsynchPetSummon* info, Player* player, uint8 as
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pet->SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000);
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pet->SetFullHealth();
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pet->SetPower(POWER_MANA, pet->GetMaxPower(POWER_MANA));
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pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(time(NULL))); // cast can't be helped in this case
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pet->SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, uint32(GameTime::GetGameTime())); // cast can't be helped in this case
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}
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map->AddToMap(pet->ToCreature(), true);
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