feat(core): Ensure that all actions are compared to fixed point in time (#1236) (#1458)

i.e. world update start
This commit is contained in:
Viste(Кирилл)
2019-02-14 21:22:17 +03:00
committed by Francesco Borzì
parent 1b7522ff0e
commit 51b8773528
108 changed files with 933 additions and 509 deletions

View File

@@ -7,6 +7,7 @@
#include "Common.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "GameTime.h"
#include "WorldPacket.h"
#include "WorldSession.h"
@@ -25,7 +26,7 @@ void WorldSession::SendBfInvitePlayerToWar(uint32 BattleId, uint32 ZoneId, uint3
WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 12);
data << uint32(BattleId);
data << uint32(ZoneId);
data << uint32((time(NULL) + p_time));
data << uint32((GameTime::GetGameTime() + p_time));
//Sending the packet to player
SendPacket(&data);