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feat(Core/Modules): add separated lib for modules (#9281)
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@@ -32,10 +32,6 @@
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#ifdef ELUNA
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#include "LuaEngine.h"
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#endif
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void WorldSession::HandleClientCastFlags(WorldPacket& recvPacket, uint8 castFlags, SpellCastTargets& targets)
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{
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// some spell cast packet including more data (for projectiles?)
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