Added check to player to return if player is in tank spec

This commit is contained in:
talamortis
2018-06-28 01:57:48 +01:00
parent 03cae215b9
commit 5100a533d2
2 changed files with 9 additions and 2 deletions

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
@@ -1700,6 +1700,7 @@ class Player : public Unit, public GridObject<Player>
void GetTalentTreePoints(uint8 (&specPoints)[3]) const;
uint8 GetMostPointsTalentTree() const;
bool IsHealerTalentSpec() const;
bool IsTankTalentSpec() const;
void InitGlyphsForLevel();
void SetGlyphSlot(uint8 slot, uint32 slottype) { SetUInt32Value(PLAYER_FIELD_GLYPH_SLOTS_1 + slot, slottype); }