diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 87555d8cd..7bdb3d14b 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -18096,7 +18096,6 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp if (CreatureAI* ai = creature->AI()) { ai->JustDied(killer); - sScriptMgr->OnUnitDeath(creature, killer); } if (TempSummon* summon = creature->ToTempSummon()) @@ -18178,6 +18177,8 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp sScriptMgr->OnPlayerKilledByCreature(killerCre, killed); } } + + sScriptMgr->OnUnitDeath(victim, killer); } void Unit::SetControlled(bool apply, UnitState state, Unit* source /*= nullptr*/, bool isFear /*= false*/)