From 50aace0e52218ec7aa97a2b592140b30b192c996 Mon Sep 17 00:00:00 2001 From: talamortis Date: Thu, 29 Nov 2018 19:49:47 +0000 Subject: [PATCH] [Core / Fix] Mage: Empowered Fire Talent Fixed an issue where the Mana return was returning 0.2% instead of 2%. --- src/server/game/Entities/Unit/Unit.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 553299330..1c1e1dd81 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7998,7 +7998,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp if (!spInfo) return false; - int32 bp0 = int32(CalculatePct(GetCreateMana(), spInfo->Effects[0].CalcValue())); + int32 bp0 = int32(CalculatePct(GetMaxPower(POWER_MANA), spInfo->Effects[0].CalcValue())); CastCustomSpell(this, 67545, &bp0, NULL, NULL, true, NULL, triggeredByAura->GetEffect(EFFECT_0), GetGUID()); return true; }