From 5057a3f1b6f3e412408c98366b9db5e22acddd85 Mon Sep 17 00:00:00 2001 From: Kargatum Date: Sun, 24 Mar 2019 23:07:20 +0700 Subject: [PATCH] Fix(Core/Quest): Correct add locale in quest (#1614) --- src/server/game/Globals/ObjectMgr.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp index 60f732ffa..0913f09ec 100644 --- a/src/server/game/Globals/ObjectMgr.cpp +++ b/src/server/game/Globals/ObjectMgr.cpp @@ -4607,8 +4607,8 @@ void ObjectMgr::LoadQuestLocales() AddLocaleString(fields[2].GetString(), locale, data.Title); AddLocaleString(fields[3].GetString(), locale, data.Details); AddLocaleString(fields[4].GetString(), locale, data.Objectives); - AddLocaleString(fields[7].GetString(), locale, data.AreaDescription); - AddLocaleString(fields[8].GetString(), locale, data.CompletedText); + AddLocaleString(fields[5].GetString(), locale, data.AreaDescription); + AddLocaleString(fields[6].GetString(), locale, data.CompletedText); for (uint8 i = 0; i < 4; ++i) AddLocaleString(fields[i + 7].GetString(), locale, data.ObjectiveText[i]);