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fix(Core/Scripting): Fix healing reduction abilities not applying cor… (#10435)
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@@ -11979,8 +11979,8 @@ uint32 Unit::SpellHealingBonusTaken(Unit* caster, SpellInfo const* spellProto, u
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{
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float TakenTotalMod = 1.0f;
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float minval = 0.0f;
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// Healing taken percent
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// Healing taken percent
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if (!sScriptMgr->OnSpellHealingBonusTakenNegativeModifiers(this, caster, spellProto, minval))
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{
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minval = float(GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HEALING_PCT));
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