refactor(Core/Tools): remove ACE from tools (#3351)

This commit is contained in:
Viste
2020-09-07 15:01:28 +03:00
committed by GitHub
parent 7694c99edb
commit 4dd9b92759
35 changed files with 465 additions and 229 deletions

View File

@@ -0,0 +1,101 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef _PCQ_H
#define _PCQ_H
#include <condition_variable>
#include <mutex>
#include <queue>
#include <atomic>
#include <type_traits>
template <typename T>
class ProducerConsumerQueue
{
private:
std::mutex _queueLock;
std::queue<T> _queue;
std::condition_variable _condition;
std::atomic<bool> _shutdown;
public:
ProducerConsumerQueue<T>() : _shutdown(false) { }
void Push(const T& value)
{
std::lock_guard<std::mutex> lock(_queueLock);
_queue.push(std::move(value));
_condition.notify_one();
}
bool Empty()
{
std::lock_guard<std::mutex> lock(_queueLock);
return _queue.empty();
}
bool Pop(T& value)
{
std::lock_guard<std::mutex> lock(_queueLock);
if (_queue.empty() || _shutdown)
return false;
value = _queue.front();
_queue.pop();
return true;
}
void WaitAndPop(T& value)
{
std::unique_lock<std::mutex> lock(_queueLock);
// we could be using .wait(lock, predicate) overload here but it is broken
// https://connect.microsoft.com/VisualStudio/feedback/details/1098841
while (_queue.empty() && !_shutdown)
_condition.wait(lock);
if (_queue.empty() || _shutdown)
return;
value = _queue.front();
_queue.pop();
}
void Cancel()
{
std::unique_lock<std::mutex> lock(_queueLock);
while (!_queue.empty())
{
T& value = _queue.front();
DeleteQueuedObject(value);
_queue.pop();
}
_shutdown = true;
_condition.notify_all();
}
private:
template<typename E = T>
typename std::enable_if<std::is_pointer<E>::value>::type DeleteQueuedObject(E& obj) { delete obj; }
template<typename E = T>
typename std::enable_if<!std::is_pointer<E>::value>::type DeleteQueuedObject(E const& /*packet*/) { }
};
#endif

View File

@@ -0,0 +1,16 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef POLICYLOCK_H
#define POLICYLOCK_H
#include <mutex>
#define RETURN_GUARD(mutex, retval) if (!mutex.try_lock()) \
return retval; \
std::lock_guard<decltype(mutex)> guard(mutex, std::adopt_lock)
#endif

View File

@@ -0,0 +1,144 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef ACORE_THREADINGMODEL_H
#define ACORE_THREADINGMODEL_H
/**
* @class ThreadingModel<T>
*
*/
#include "Define.h"
namespace acore
{
template<typename MUTEX>
class GeneralLock
{
public:
GeneralLock(MUTEX& m)
: i_mutex(m)
{
i_mutex.lock();
}
~GeneralLock()
{
i_mutex.unlock();
}
private:
GeneralLock(const GeneralLock&);
GeneralLock& operator=(const GeneralLock&);
MUTEX& i_mutex;
};
template<class T>
class SingleThreaded
{
public:
struct Lock // empty object
{
Lock()
{
}
Lock(const T&)
{
}
Lock(const SingleThreaded<T>&) // for single threaded we ignore this
{
}
};
};
template<class T, class MUTEX>
class ObjectLevelLockable
{
public:
ObjectLevelLockable()
: i_mtx()
{
}
friend class Lock;
class Lock
{
public:
Lock(ObjectLevelLockable<T, MUTEX>& host)
: i_lock(host.i_mtx)
{
}
private:
GeneralLock<MUTEX> i_lock;
};
private:
// prevent the compiler creating a copy construct
ObjectLevelLockable(const ObjectLevelLockable<T, MUTEX>&);
ObjectLevelLockable<T, MUTEX>& operator=(const ObjectLevelLockable<T, MUTEX>&);
MUTEX i_mtx;
};
template<class T, class MUTEX>
class ClassLevelLockable
{
public:
ClassLevelLockable()
{
}
friend class Lock;
class Lock
{
public:
Lock(const T& /*host*/)
{
ClassLevelLockable<T, MUTEX>::si_mtx.lock();
}
Lock(const ClassLevelLockable<T, MUTEX>&)
{
ClassLevelLockable<T, MUTEX>::si_mtx.lock();
}
Lock()
{
ClassLevelLockable<T, MUTEX>::si_mtx.lock();
}
~Lock()
{
ClassLevelLockable<T, MUTEX>::si_mtx.unlock();
}
};
private:
static MUTEX si_mtx;
};
}
template<class T, class MUTEX> MUTEX acore::ClassLevelLockable<T, MUTEX>::si_mtx;
#define INSTANTIATE_CLASS_MUTEX(CTYPE, MUTEX) \
template class acore::ClassLevelLockable<CTYPE, MUTEX>
#endif