feat(Core/AuctionHouse): Rework auctionhouse search threading (#20830)

This commit is contained in:
Takenbacon
2024-12-18 06:50:26 -08:00
committed by GitHub
parent e9c86737fb
commit 4d349e87b5
16 changed files with 1261 additions and 870 deletions

View File

@@ -762,7 +762,6 @@ public: // opcodes handlers
void HandleAuctionSellItem(WorldPacket& recvData);
void HandleAuctionRemoveItem(WorldPacket& recvData);
void HandleAuctionListOwnerItems(WorldPacket& recvData);
void HandleAuctionListOwnerItemsEvent(ObjectGuid creatureGuid);
void HandleAuctionPlaceBid(WorldPacket& recvData);
void HandleAuctionListPendingSales(WorldPacket& recvData);
@@ -1059,9 +1058,6 @@ public: // opcodes handlers
void HandleEnterPlayerVehicle(WorldPacket& data);
void HandleUpdateProjectilePosition(WorldPacket& recvPacket);
Milliseconds _lastAuctionListItemsMSTime;
Milliseconds _lastAuctionListOwnerItemsMSTime;
void HandleTeleportTimeout(bool updateInSessions);
bool HandleSocketClosed();
void SetOfflineTime(uint32 time) { _offlineTime = time; }