diff --git a/src/server/game/Entities/Player/PlayerQuest.cpp b/src/server/game/Entities/Player/PlayerQuest.cpp index ef2bbb9ed..679c59ca5 100644 --- a/src/server/game/Entities/Player/PlayerQuest.cpp +++ b/src/server/game/Entities/Player/PlayerQuest.cpp @@ -279,6 +279,7 @@ bool Player::CanAddQuest(Quest const* quest, bool msg) else if (msg2 != EQUIP_ERR_OK) { SendEquipError(msg2, nullptr, nullptr, srcitem); + PlayDirectSound(QUEST_SOUND_FAILURE, this); // Play failure sound return false; } } diff --git a/src/server/game/Entities/Player/PlayerStorage.cpp b/src/server/game/Entities/Player/PlayerStorage.cpp index ce2f55ca5..8c7b9da6f 100644 --- a/src/server/game/Entities/Player/PlayerStorage.cpp +++ b/src/server/game/Entities/Player/PlayerStorage.cpp @@ -4059,7 +4059,6 @@ void Player::SendEquipError(InventoryResult msg, Item* pItem, Item* pItem2, uint } } GetSession()->SendPacket(&data); - PlayDirectSound(QUEST_SOUND_FAILURE); // Play failure sound } void Player::SendBuyError(BuyResult msg, Creature* creature, uint32 item, uint32 param)