diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index efd339b97..34a7bf6b4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -18135,7 +18135,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) // check PLAYER_CHOSEN_TITLE compatibility with PLAYER__FIELD_KNOWN_TITLES // note: PLAYER__FIELD_KNOWN_TITLES updated at quest status loaded - uint32 curTitle = fields[46].GetUInt32(); + uint32 curTitle = fields[51].GetUInt32(); if (curTitle && !HasTitle(curTitle)) curTitle = 0;