From 4bb002f69b46be04b41106087c5af42dfce37c8e Mon Sep 17 00:00:00 2001 From: Eddy Vega <61223313+Si1ker@users.noreply.github.com> Date: Tue, 18 Apr 2023 18:06:31 -0600 Subject: [PATCH] fix(Scripts/ShadowLabyrinth): Murmur - Sonic Shock's timer (#16006) init --- .../scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp index 81b4780cc..a1fab0ef7 100644 --- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp +++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/boss_murmur.cpp @@ -183,7 +183,7 @@ struct boss_murmur : public BossAI }).Schedule(3650ms, 9150ms, [this](TaskContext context) { DoCastVictim(SPELL_SONIC_SHOCK); - context.Repeat(9150ms, 10s); + context.Repeat(3650ms, 9150ms); }); }