mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-02-04 03:23:48 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -27,7 +27,7 @@ Weather::Weather(uint32 zone, WeatherData const* weatherChances)
|
||||
m_grade = 0;
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDetail("WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS)));
|
||||
LOG_DEBUG("server", "WORLD: Starting weather system for zone %u (change every %u minutes).", m_zone, (uint32)(m_timer.GetInterval() / (MINUTE * IN_MILLISECONDS)));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ bool Weather::ReGenerate()
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
static char const* seasonName[WEATHER_SEASONS] = { "spring", "summer", "fall", "winter" };
|
||||
sLog->outDetail("Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
|
||||
LOG_DEBUG("server", "Generating a change in %s weather for zone %u.", seasonName[season], m_zone);
|
||||
#endif
|
||||
|
||||
if ((u < 60) && (m_grade < 0.33333334f)) // Get fair
|
||||
@@ -257,7 +257,7 @@ bool Weather::UpdateWeather()
|
||||
break;
|
||||
}
|
||||
|
||||
sLog->outDetail("Change the weather of zone %u to %s.", m_zone, wthstr);
|
||||
LOG_DEBUG("server", "Change the weather of zone %u to %s.", m_zone, wthstr);
|
||||
#endif
|
||||
sScriptMgr->OnWeatherChange(this, state, m_grade);
|
||||
return true;
|
||||
|
||||
@@ -84,8 +84,8 @@ namespace WeatherMgr
|
||||
|
||||
if (!result)
|
||||
{
|
||||
sLog->outErrorDb(">> Loaded 0 weather definitions. DB table `game_weather` is empty.");
|
||||
sLog->outString();
|
||||
LOG_ERROR("sql.sql", ">> Loaded 0 weather definitions. DB table `game_weather` is empty.");
|
||||
LOG_INFO("server", " ");
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -106,19 +106,19 @@ namespace WeatherMgr
|
||||
if (wzc.data[season].rainChance > 100)
|
||||
{
|
||||
wzc.data[season].rainChance = 25;
|
||||
sLog->outErrorDb("Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season);
|
||||
LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong rain chance > 100%%", zone_id, season);
|
||||
}
|
||||
|
||||
if (wzc.data[season].snowChance > 100)
|
||||
{
|
||||
wzc.data[season].snowChance = 25;
|
||||
sLog->outErrorDb("Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season);
|
||||
LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong snow chance > 100%%", zone_id, season);
|
||||
}
|
||||
|
||||
if (wzc.data[season].stormChance > 100)
|
||||
{
|
||||
wzc.data[season].stormChance = 25;
|
||||
sLog->outErrorDb("Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season);
|
||||
LOG_ERROR("sql.sql", "Weather for zone %u season %u has wrong storm chance > 100%%", zone_id, season);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -127,8 +127,8 @@ namespace WeatherMgr
|
||||
++count;
|
||||
} while (result->NextRow());
|
||||
|
||||
sLog->outString(">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
||||
sLog->outString();
|
||||
LOG_INFO("server", ">> Loaded %u weather definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
||||
LOG_INFO("server", " ");
|
||||
}
|
||||
|
||||
void SendFineWeatherUpdateToPlayer(Player* player)
|
||||
|
||||
Reference in New Issue
Block a user