feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -17,7 +17,7 @@ void CharacterDatabaseCleaner::CleanDatabase()
if (!sWorld->getBoolConfig(CONFIG_CLEAN_CHARACTER_DB))
return;
sLog->outString("Cleaning character database...");
LOG_INFO("server", "Cleaning character database...");
uint32 oldMSTime = getMSTime();
@@ -51,8 +51,8 @@ void CharacterDatabaseCleaner::CleanDatabase()
sWorld->SetCleaningFlags(flags);
sLog->outString(">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
LOG_INFO("server", ">> Cleaned character database in %u ms", GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
}
void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table, bool (*check)(uint32))
@@ -60,7 +60,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table
QueryResult result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table);
if (!result)
{
sLog->outString("Table %s is empty.", table);
LOG_INFO("server", "Table %s is empty.", table);
return;
}