mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 03:15:41 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -53,7 +53,7 @@ struct ServerPktHeader
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uint8 headerIndex = 0;
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if (isLargePacket())
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "initializing large server to client packet. Size: %u, cmd: %u", size, cmd);
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LOG_DEBUG("network", "initializing large server to client packet. Size: %u, cmd: %u", size, cmd);
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header[headerIndex++] = 0x80 | (0xFF & (size >> 16));
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}
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header[headerIndex++] = 0xFF & (size >> 8);
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@@ -123,7 +123,7 @@ bool WorldSocket::IsClosed(void) const
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void WorldSocket::CloseSocket(std::string const& reason)
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{
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if (!reason.empty())
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sLog->outDebug(LOG_FILTER_CLOSE_SOCKET, "Socket closed because of: %s", reason.c_str());
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LOG_DEBUG("network", "Socket closed because of: %s", reason.c_str());
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{
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std::lock_guard<std::mutex> guard(m_OutBufferLock);
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@@ -187,7 +187,7 @@ int WorldSocket::SendPacket(WorldPacket const& pct)
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if (msg_queue()->enqueue_tail(mb, (ACE_Time_Value*)&ACE_Time_Value::zero) == -1)
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{
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sLog->outError("WorldSocket::SendPacket enqueue_tail failed");
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LOG_ERROR("server", "WorldSocket::SendPacket enqueue_tail failed");
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mb->release();
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return -1;
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}
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@@ -230,7 +230,7 @@ int WorldSocket::open(void* a)
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if (peer().get_remote_addr(remote_addr) == -1)
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{
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sLog->outError("WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno));
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LOG_ERROR("server", "WorldSocket::open: peer().get_remote_addr errno = %s", ACE_OS::strerror (errno));
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return -1;
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}
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@@ -248,7 +248,7 @@ int WorldSocket::open(void* a)
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// Register with ACE Reactor
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if (reactor()->register_handler(this, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1)
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{
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sLog->outError("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
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LOG_ERROR("server", "WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
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return -1;
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}
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@@ -285,7 +285,7 @@ int WorldSocket::handle_input(ACE_HANDLE)
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno));
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LOG_DEBUG("server", "WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno));
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#endif
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errno = ECONNRESET;
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@@ -294,7 +294,7 @@ int WorldSocket::handle_input(ACE_HANDLE)
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case 0:
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WorldSocket::handle_input: Peer has closed connection");
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LOG_DEBUG("server", "WorldSocket::handle_input: Peer has closed connection");
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#endif
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errno = ECONNRESET;
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@@ -364,7 +364,7 @@ int WorldSocket::handle_output_queue()
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if (msg_queue()->dequeue_head(mblk, (ACE_Time_Value*)&ACE_Time_Value::zero) == -1)
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{
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sLog->outError("WorldSocket::handle_output_queue dequeue_head");
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LOG_ERROR("server", "WorldSocket::handle_output_queue dequeue_head");
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return -1;
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}
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@@ -399,7 +399,7 @@ int WorldSocket::handle_output_queue()
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if (msg_queue()->enqueue_head(mblk, (ACE_Time_Value*) &ACE_Time_Value::zero) == -1)
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{
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sLog->outError("WorldSocket::handle_output_queue enqueue_head");
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LOG_ERROR("server", "WorldSocket::handle_output_queue enqueue_head");
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mblk->release();
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return -1;
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}
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@@ -478,7 +478,7 @@ int WorldSocket::handle_input_header(void)
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if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240))
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{
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Player* _player = m_Session ? m_Session->GetPlayer() : nullptr;
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sLog->outError("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)", m_Session ? m_Session->GetAccountId() : 0, _player ? _player->GetGUIDLow() : 0, _player ? _player->GetName().c_str() : "<none>", header.size, header.cmd);
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LOG_ERROR("server", "WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)", m_Session ? m_Session->GetAccountId() : 0, _player ? _player->GetGUIDLow() : 0, _player ? _player->GetName().c_str() : "<none>", header.size, header.cmd);
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errno = EINVAL;
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return -1;
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@@ -580,7 +580,7 @@ int WorldSocket::handle_input_missing_data(void)
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// hope this is not hack, as proper m_RecvWPct is asserted around
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if (!m_RecvWPct)
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{
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sLog->outError("Forcing close on input m_RecvWPct = nullptr");
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LOG_ERROR("server", "Forcing close on input m_RecvWPct = nullptr");
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errno = EINVAL;
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return -1;
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}
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@@ -624,7 +624,7 @@ int WorldSocket::cancel_wakeup_output()
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(this, ACE_Event_Handler::WRITE_MASK) == -1)
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{
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// would be good to store errno from reactor with errno guard
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sLog->outError("WorldSocket::cancel_wakeup_output");
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LOG_ERROR("server", "WorldSocket::cancel_wakeup_output");
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return -1;
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}
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@@ -641,7 +641,7 @@ int WorldSocket::schedule_wakeup_output()
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if (reactor()->schedule_wakeup
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(this, ACE_Event_Handler::WRITE_MASK) == -1)
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{
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sLog->outError("WorldSocket::schedule_wakeup_output");
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LOG_ERROR("server", "WorldSocket::schedule_wakeup_output");
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return -1;
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}
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@@ -675,13 +675,13 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
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return HandlePing(*new_pct);
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}
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catch (ByteBufferPositionException const&) {}
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sLog->outError("WorldSocket::ReadDataHandler(): client sent malformed CMSG_PING");
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LOG_ERROR("server", "WorldSocket::ReadDataHandler(): client sent malformed CMSG_PING");
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return -1;
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}
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case CMSG_AUTH_SESSION:
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if (m_Session)
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{
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sLog->outError("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
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LOG_ERROR("server", "WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
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return -1;
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}
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return HandleAuthSession (*new_pct);
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@@ -706,7 +706,7 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
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}
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else
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{
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sLog->outError("WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
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LOG_ERROR("server", "WorldSocket::ProcessIncoming: Client not authed opcode = %u", uint32(opcode));
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return -1;
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}
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}
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@@ -714,10 +714,10 @@ int WorldSocket::ProcessIncoming(WorldPacket* new_pct)
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}
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catch (ByteBufferException const&)
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{
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sLog->outError("WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.", opcode, GetRemoteAddress().c_str(), m_Session ? m_Session->GetAccountId() : -1);
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if (sLog->IsOutDebug())
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LOG_ERROR("server", "WorldSocket::ProcessIncoming ByteBufferException occured while parsing an instant handled packet (opcode: %u) from client %s, accountid=%i. Disconnected client.", opcode, GetRemoteAddress().c_str(), m_Session ? m_Session->GetAccountId() : -1);
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if (sLog->ShouldLog("network", LogLevel::LOG_LEVEL_DEBUG))
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{
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Dumping error causing packet:");
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LOG_DEBUG("network", "Dumping error causing packet:");
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new_pct->hexlike();
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}
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@@ -751,7 +751,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8(AUTH_REJECT);
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str());
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", GetRemoteAddress().c_str());
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return -1;
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}
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@@ -768,7 +768,8 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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recvPacket.read(digest);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("WorldSocket::HandleAuthSession: client %u, loginServerID %u, account %s, loginServerType %u, clientseed %u", BuiltNumberClient, loginServerID, account.c_str(), loginServerType, clientSeed);
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LOG_DEBUG("server", "WorldSocket::HandleAuthSession: client %u, loginServerID %u, account %s, loginServerType %u",
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BuiltNumberClient, loginServerID, account.c_str(), loginServerType);
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#endif
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// Get the account information from the realmd database
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// 0 1 2 3 4 5 6 7 8 9 10
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@@ -788,7 +789,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: Sent Auth Response (unknown account).");
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return -1;
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}
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@@ -823,7 +824,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8 (AUTH_FAILED);
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SendPacket(packet);
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sLog->outBasic ("WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str());
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LOG_INFO("server", "WorldSocket::HandleAuthSession: Sent Auth Response (Account IP differs. Original IP: %s, new IP: %s).", fields[2].GetCString(), address.c_str());
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// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
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sScriptMgr->OnFailedAccountLogin(id);
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return -1;
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@@ -866,7 +867,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8(AUTH_REJECT);
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: Client %s attempted to log in using invalid client OS (%s).", address.c_str(), os.c_str());
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return -1;
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}
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@@ -901,7 +902,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8 (AUTH_BANNED);
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: Sent Auth Response (Account banned).");
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sScriptMgr->OnFailedAccountLogin(id);
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return -1;
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}
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@@ -909,7 +910,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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// Check locked state for server
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AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
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LOG_DEBUG("network", "Allowed Level: %u Player Level %u", allowedAccountType, AccountTypes(security));
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#endif
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if (AccountTypes(security) < allowedAccountType)
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{
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@@ -919,7 +920,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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SendPacket(packet);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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LOG_DEBUG("server", "WorldSocket::HandleAuthSession: User tries to login but his security level is not enough");
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#endif
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sScriptMgr->OnFailedAccountLogin(id);
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return -1;
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@@ -943,12 +944,12 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: Authentication failed for account: %u ('%s') address: %s", id, account.c_str(), address.c_str());
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return -1;
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
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LOG_DEBUG("server", "WorldSocket::HandleAuthSession: Client '%s' authenticated successfully from %s.",
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account.c_str(),
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address.c_str());
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#endif
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@@ -985,7 +986,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8 (AUTH_REJECT);
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: World closed, denying client (%s).", address.c_str());
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: World closed, denying client (%s).", address.c_str());
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sScriptMgr->OnFailedAccountLogin(id);
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return -1;
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}
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@@ -996,7 +997,7 @@ int WorldSocket::HandleAuthSession(WorldPacket& recvPacket)
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packet << uint8 (REALM_LIST_REALM_NOT_FOUND);
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SendPacket(packet);
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sLog->outError("WorldSocket::HandleAuthSession: Client %s requested connecting with realm id %u but this realm has id %u set in config.",
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LOG_ERROR("server", "WorldSocket::HandleAuthSession: Client %s requested connecting with realm id %u but this realm has id %u set in config.",
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address.c_str(), realm, realmID);
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sScriptMgr->OnFailedAccountLogin(id);
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return -1;
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@@ -1052,7 +1053,7 @@ int WorldSocket::HandlePing(WorldPacket& recvPacket)
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if (m_Session && AccountMgr::IsPlayerAccount(m_Session->GetSecurity()))
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{
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Player* _player = m_Session->GetPlayer();
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sLog->outError("WorldSocket::HandlePing: Player (account: %u, GUID: %u, name: %s) kicked for over-speed pings (address: %s)",
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LOG_ERROR("server", "WorldSocket::HandlePing: Player (account: %u, GUID: %u, name: %s) kicked for over-speed pings (address: %s)",
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m_Session->GetAccountId(),
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_player ? _player->GetGUIDLow() : 0,
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_player ? _player->GetName().c_str() : "<none>",
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@@ -1077,7 +1078,7 @@ int WorldSocket::HandlePing(WorldPacket& recvPacket)
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}
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else
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{
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sLog->outError("WorldSocket::HandlePing: peer sent CMSG_PING, "
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LOG_ERROR("server", "WorldSocket::HandlePing: peer sent CMSG_PING, "
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"but is not authenticated or got recently kicked, "
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" address = %s",
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GetRemoteAddress().c_str());
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