feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -91,7 +91,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
{
Player* player = nullptr;
if (!source && !target)
sLog->outError("%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
LOG_ERROR("server", "%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
else
{
// Check target first, then source.
@@ -101,7 +101,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
player = source->ToPlayer();
if (!player)
sLog->outError("%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
@@ -113,7 +113,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
{
Creature* creature = nullptr;
if (!source && !target)
sLog->outError("%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
LOG_ERROR("server", "%s source and target objects are nullptr.", scriptInfo->GetDebugInfo().c_str());
else
{
if (bReverse)
@@ -134,7 +134,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
}
if (!creature)
sLog->outError("%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(),
source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
@@ -146,15 +146,15 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
{
Unit* unit = nullptr;
if (!obj)
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
LOG_ERROR("server", "%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else if (!obj->isType(TYPEMASK_UNIT))
sLog->outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
else
{
unit = obj->ToUnit();
if (!unit)
sLog->outError("%s %s object could not be casted to unit.",
LOG_ERROR("server", "%s %s object could not be casted to unit.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
}
return unit;
@@ -164,12 +164,12 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
{
Player* player = nullptr;
if (!obj)
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
LOG_ERROR("server", "%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
player = obj->ToPlayer();
if (!player)
sLog->outError("%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
LOG_ERROR("server", "%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return player;
@@ -179,12 +179,12 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
{
Creature* creature = nullptr;
if (!obj)
sLog->outError("%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
LOG_ERROR("server", "%s %s object is nullptr.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
creature = obj->ToCreature();
if (!creature)
sLog->outError("%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
LOG_ERROR("server", "%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return creature;
@@ -194,13 +194,13 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
{
WorldObject* pWorldObject = nullptr;
if (!obj)
sLog->outError("%s %s object is nullptr.",
LOG_ERROR("server", "%s %s object is nullptr.",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
else
{
pWorldObject = dynamic_cast<WorldObject*>(obj);
if (!pWorldObject)
sLog->outError("%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
LOG_ERROR("server", "%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
}
return pWorldObject;
@@ -219,29 +219,29 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
case SCRIPT_COMMAND_CLOSE_DOOR:
break;
default:
sLog->outError("%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
LOG_ERROR("server", "%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
return;
}
if (!guid)
sLog->outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
LOG_ERROR("server", "%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
else if (!source)
sLog->outError("%s source object is nullptr.", scriptInfo->GetDebugInfo().c_str());
LOG_ERROR("server", "%s source object is nullptr.", scriptInfo->GetDebugInfo().c_str());
else if (!source->isType(TYPEMASK_UNIT))
sLog->outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
LOG_ERROR("server", "%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
{
WorldObject* wSource = dynamic_cast <WorldObject*> (source);
if (!wSource)
sLog->outError("%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
else
{
GameObject* pDoor = _FindGameObject(wSource, guid);
if (!pDoor)
sLog->outError("%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
LOG_ERROR("server", "%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
sLog->outError("%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
LOG_ERROR("server", "%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
@@ -320,7 +320,7 @@ void Map::ScriptsProcess()
break;
}
default:
sLog->outError("%s source with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
LOG_ERROR("server", "%s source with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
step.script->GetDebugInfo().c_str(), step.sourceGUID, GUID_HIPART(step.sourceGUID));
break;
}
@@ -355,7 +355,7 @@ void Map::ScriptsProcess()
break;
}
default:
sLog->outError("%s target with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
LOG_ERROR("server", "%s target with unsupported high guid (GUID: " UI64FMTD ", high guid: %u).",
step.script->GetDebugInfo().c_str(), step.targetGUID, GUID_HIPART(step.targetGUID));
break;
}
@@ -366,7 +366,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_TALK:
if (step.script->Talk.ChatType > CHAT_TYPE_WHISPER && step.script->Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER)
{
sLog->outError("%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
LOG_ERROR("server", "%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
break;
}
if (step.script->Talk.Flags & SF_TALK_USE_PLAYER)
@@ -394,7 +394,7 @@ void Map::ScriptsProcess()
{
uint64 targetGUID = target ? target->GetGUID() : 0;
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
else
player->Whisper(text, LANG_UNIVERSAL, targetGUID);
break;
@@ -426,13 +426,13 @@ void Map::ScriptsProcess()
break;
case CHAT_TYPE_WHISPER:
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
else
cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer());
break;
case CHAT_MSG_RAID_BOSS_WHISPER:
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
sLog->outError("%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
else
cSource->MonsterWhisper(step.script->Talk.TextID, target->ToPlayer(), true);
break;
@@ -460,7 +460,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FieldSet.FieldID <= OBJECT_FIELD_ENTRY || step.script->FieldSet.FieldID >= cSource->GetValuesCount())
sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
LOG_ERROR("server", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FieldSet.FieldID,
cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
else
@@ -489,7 +489,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
LOG_ERROR("server", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
else
@@ -503,7 +503,7 @@ void Map::ScriptsProcess()
{
// Validate field number.
if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
LOG_ERROR("server", "%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
else
@@ -530,12 +530,12 @@ void Map::ScriptsProcess()
{
if (!source)
{
sLog->outError("%s source object is nullptr.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s source object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
if (!target)
{
sLog->outError("%s target object is nullptr.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s target object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
@@ -546,7 +546,7 @@ void Map::ScriptsProcess()
{
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
{
sLog->outError("%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
break;
}
@@ -559,7 +559,7 @@ void Map::ScriptsProcess()
{
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
{
sLog->outError("%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
break;
}
@@ -567,7 +567,7 @@ void Map::ScriptsProcess()
}
else
{
sLog->outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow(),
target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
break;
@@ -598,7 +598,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_RESPAWN_GAMEOBJECT:
if (!step.script->RespawnGameobject.GOGuid)
{
sLog->outError("%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
break;
}
@@ -608,7 +608,7 @@ void Map::ScriptsProcess()
GameObject* pGO = _FindGameObject(pSummoner, step.script->RespawnGameobject.GOGuid);
if (!pGO)
{
sLog->outError("%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
LOG_ERROR("server", "%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
break;
}
@@ -617,7 +617,7 @@ void Map::ScriptsProcess()
pGO->GetGoType() == GAMEOBJECT_TYPE_BUTTON ||
pGO->GetGoType() == GAMEOBJECT_TYPE_TRAP)
{
sLog->outError("%s can not be used with gameobject of type %u (guid: %u).",
LOG_ERROR("server", "%s can not be used with gameobject of type %u (guid: %u).",
step.script->GetDebugInfo().c_str(), uint32(pGO->GetGoType()), step.script->RespawnGameobject.GOGuid);
break;
}
@@ -640,7 +640,7 @@ void Map::ScriptsProcess()
if (WorldObject* pSummoner = _GetScriptWorldObject(source, true, step.script))
{
if (!step.script->TempSummonCreature.CreatureEntry)
sLog->outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
else
{
uint32 entry = step.script->TempSummonCreature.CreatureEntry;
@@ -656,7 +656,7 @@ void Map::ScriptsProcess()
break;
if (!pSummoner->SummonCreature(entry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->TempSummonCreature.DespawnDelay))
sLog->outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
LOG_ERROR("server", "%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
}
}
break;
@@ -674,13 +674,13 @@ void Map::ScriptsProcess()
// Target must be GameObject.
if (!target)
{
sLog->outError("%s target object is nullptr.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s target object is nullptr.", step.script->GetDebugInfo().c_str());
break;
}
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
{
sLog->outError("%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
LOG_ERROR("server", "%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
break;
}
@@ -704,7 +704,7 @@ void Map::ScriptsProcess()
// TODO: Allow gameobjects to be targets and casters
if (!source && !target)
{
sLog->outError("%s source and target objects are nullptr.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s source and target objects are nullptr.", step.script->GetDebugInfo().c_str());
break;
}
@@ -737,13 +737,13 @@ void Map::ScriptsProcess()
if (!uSource || !uSource->isType(TYPEMASK_UNIT))
{
sLog->outError("%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
LOG_ERROR("server", "%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
break;
}
if (!uTarget || !uTarget->isType(TYPEMASK_UNIT))
{
sLog->outError("%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
LOG_ERROR("server", "%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
break;
}
@@ -803,7 +803,7 @@ void Map::ScriptsProcess()
if (Unit* unit = _GetScriptUnit(source, true, step.script))
{
if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID))
sLog->outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
LOG_ERROR("server", "%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
else
unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
}
@@ -813,12 +813,12 @@ void Map::ScriptsProcess()
{
if (!step.script->CallScript.CreatureEntry)
{
sLog->outError("%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
break;
}
if (!step.script->CallScript.ScriptID)
{
sLog->outError("%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
break;
}
@@ -843,7 +843,7 @@ void Map::ScriptsProcess()
if (!cTarget)
{
sLog->outError("%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
LOG_ERROR("server", "%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
break;
}
@@ -852,7 +852,7 @@ void Map::ScriptsProcess()
//if no scriptmap present...
if (!datamap)
{
sLog->outError("%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
LOG_ERROR("server", "%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
break;
}
@@ -866,7 +866,7 @@ void Map::ScriptsProcess()
if (Creature* cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
{
if (cSource->isDead())
sLog->outError("%s creature is already dead (Entry: %u, GUID: %u)",
LOG_ERROR("server", "%s creature is already dead (Entry: %u, GUID: %u)",
step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUIDLow());
else
{
@@ -942,7 +942,7 @@ void Map::ScriptsProcess()
break;
default:
sLog->outError("Unknown script command %s.", step.script->GetDebugInfo().c_str());
LOG_ERROR("server", "Unknown script command %s.", step.script->GetDebugInfo().c_str());
break;
}