feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -31,7 +31,7 @@
void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
#endif
HandleMoveWorldportAckOpcode();
}
@@ -61,7 +61,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
Map* oldMap = GetPlayer()->GetMap();
if (GetPlayer()->IsInWorld())
{
sLog->outError("Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName().c_str(), oldMap->GetId(), loc.GetMapId());
LOG_ERROR("server", "Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName().c_str(), oldMap->GetId(), loc.GetMapId());
oldMap->RemovePlayerFromMap(GetPlayer(), false);
}
@@ -80,7 +80,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
// while the player is in transit, for example the map may get full
if (!newMap || !newMap->CanEnter(GetPlayer(), false))
{
sLog->outError("Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
return;
}
@@ -94,7 +94,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
GetPlayer()->SendInitialPacketsBeforeAddToMap();
if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer()))
{
sLog->outError("WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId());
LOG_ERROR("server", "WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId());
GetPlayer()->ResetMap();
GetPlayer()->SetMap(oldMap);
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
@@ -227,7 +227,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK");
LOG_DEBUG("network", "MSG_MOVE_TELEPORT_ACK");
#endif
uint64 guid;
@@ -236,10 +236,10 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData)
uint32 flags, time;
recvData >> flags >> time; // unused
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Guid " UI64FMTD, guid);
LOG_DEBUG("server", "Guid " UI64FMTD, guid);
#endif
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Flags %u, time %u", flags, time / IN_MILLISECONDS);
LOG_DEBUG("server", "Flags %u, time %u", flags, time / IN_MILLISECONDS);
#endif
Player* plMover = _player->m_mover->ToPlayer();
@@ -515,7 +515,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
{
uint32 opcode = recvData.GetOpcode();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
LOG_DEBUG("network", "WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
#endif
/* extract packet */
@@ -589,7 +589,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
force_move_type = MOVE_PITCH_RATE;
break;
default:
sLog->outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
LOG_ERROR("server", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
return;
}
@@ -606,13 +606,13 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
{
if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct
{
sLog->outError("%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value",
LOG_ERROR("server", "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value",
move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed);
_player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true);
}
else // must be lesser - cheating
{
sLog->outBasic("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
LOG_INFO("server", "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
_player->GetName().c_str(), GetAccountId(), _player->GetSpeed(move_type), newspeed);
KickPlayer("Incorrect speed");
}
@@ -622,7 +622,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
LOG_DEBUG("network", "WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
#endif
uint64 guid;
@@ -631,14 +631,14 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvData)
if (GetPlayer()->IsInWorld() && _player->m_mover && _player->m_mover->IsInWorld())
{
if (_player->m_mover->GetGUID() != guid)
sLog->outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID());
LOG_ERROR("server", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID());
}
}
void WorldSession::HandleMoveNotActiveMover(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
#endif
uint64 old_mover_guid;
@@ -669,7 +669,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK");
LOG_DEBUG("network", "CMSG_MOVE_KNOCK_BACK_ACK");
#endif
uint64 guid;
@@ -706,7 +706,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData)
void WorldSession::HandleMoveHoverAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK");
LOG_DEBUG("network", "CMSG_MOVE_HOVER_ACK");
#endif
uint64 guid; // guid - unused
@@ -724,7 +724,7 @@ void WorldSession::HandleMoveHoverAck(WorldPacket& recvData)
void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK");
LOG_DEBUG("network", "CMSG_MOVE_WATER_WALK_ACK");
#endif
uint64 guid; // guid - unused
@@ -766,7 +766,7 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData)
void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_TIME_SKIPPED");
LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_TIME_SKIPPED");
#endif
uint64 guid;
@@ -778,14 +778,14 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
if (!mover)
{
sLog->outError("WorldSession::HandleMoveTimeSkippedOpcode wrong mover state from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_ERROR("server", "WorldSession::HandleMoveTimeSkippedOpcode wrong mover state from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
return;
}
// prevent tampered movement data
if (guid != mover->GetGUID())
{
sLog->outError("WorldSession::HandleMoveTimeSkippedOpcode wrong guid from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_ERROR("server", "WorldSession::HandleMoveTimeSkippedOpcode wrong guid from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
return;
}