feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -28,7 +28,7 @@
void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
#endif
Player* player = GetPlayer();
uint64 lguid = player->GetLootGUID();
@@ -100,7 +100,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY");
LOG_DEBUG("network", "WORLD: CMSG_LOOT_MONEY");
#endif
Player* player = GetPlayer();
@@ -222,7 +222,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT");
LOG_DEBUG("network", "WORLD: CMSG_LOOT");
#endif
uint64 guid;
@@ -242,7 +242,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData)
void WorldSession::HandleLootReleaseOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE");
LOG_DEBUG("network", "WORLD: CMSG_LOOT_RELEASE");
#endif
// cheaters can modify lguid to prevent correct apply loot release code and re-loot
@@ -304,7 +304,7 @@ void WorldSession::DoLootRelease(uint64 lguid)
if (go->GetGoType() == GAMEOBJECT_TYPE_CHEST && go->GetGOInfo()->chest.eventId)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", go->GetGOInfo()->chest.eventId, go->GetDBTableGUIDLow());
LOG_DEBUG("spells.aura", "Chest ScriptStart id %u for GO %u", go->GetGOInfo()->chest.eventId, go->GetDBTableGUIDLow());
#endif
player->GetMap()->ScriptsStart(sEventScripts, go->GetGOInfo()->chest.eventId, player, go);
}
@@ -424,7 +424,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str());
LOG_DEBUG("network", "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str());
#endif
if (_player->GetLootGUID() != lootguid)
@@ -436,7 +436,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
if (!_player->IsInRaidWith(target))
{
_player->SendLootError(lootguid, LOOT_ERROR_MASTER_OTHER);
//sLog->outDebug(LOG_FILTER_NETWORKIO, "MasterLootItem: Player %s tried to give an item to ineligible player %s !", GetPlayer()->GetName().c_str(), target->GetName().c_str());
//LOG_DEBUG("network", "MasterLootItem: Player %s tried to give an item to ineligible player %s !", GetPlayer()->GetName().c_str(), target->GetName().c_str());
return;
}
@@ -465,7 +465,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
if (slotid >= loot->items.size() + loot->quest_items.size())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size());
LOG_DEBUG("loot", "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size());
#endif
return;
}