mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-17 19:05:42 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -28,7 +28,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
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recvPacket >> guildId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u", GetPlayerInfo().c_str(), guildId);
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LOG_DEBUG("guild", "CMSG_GUILD_QUERY [%s]: Guild: %u", GetPlayerInfo().c_str(), guildId);
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#endif
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if (!guildId)
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return;
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@@ -42,7 +42,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
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std::string name;
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recvPacket >> name;
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sLog->outError("CMSG_GUILD_CREATE: Possible hacking-attempt: %s tried to create a guild [Name: %s] using cheats", GetPlayerInfo().c_str(), name.c_str());
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LOG_ERROR("server", "CMSG_GUILD_CREATE: Possible hacking-attempt: %s tried to create a guild [Name: %s] using cheats", GetPlayerInfo().c_str(), name.c_str());
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}
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void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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@@ -51,7 +51,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
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recvPacket >> invitedName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
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#endif
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if (normalizePlayerName(invitedName))
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -64,7 +64,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
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recvPacket >> playerName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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#endif
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if (normalizePlayerName(playerName))
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@@ -75,7 +75,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayer()->GetName().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_ACCEPT [%s]", GetPlayer()->GetName().c_str());
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#endif
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if (!GetPlayer()->GetGuildId())
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@@ -86,7 +86,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
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#endif
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GetPlayer()->SetGuildIdInvited(0);
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@@ -96,7 +96,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_INFO [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -106,7 +106,7 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -121,7 +121,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
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recvPacket >> playerName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_PROMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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#endif
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if (normalizePlayerName(playerName))
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@@ -135,7 +135,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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recvPacket >> playerName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_DEMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
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#endif
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if (normalizePlayerName(playerName))
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@@ -146,7 +146,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -156,7 +156,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
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void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -169,7 +169,7 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
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recvPacket >> name;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEADER [%s]: Target: %s", GetPlayerInfo().c_str(), name.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_LEADER [%s]: Target: %s", GetPlayerInfo().c_str(), name.c_str());
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#endif
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if (normalizePlayerName(name))
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@@ -183,7 +183,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
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recvPacket >> motd;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
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#endif
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// Check for overflow
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@@ -204,7 +204,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
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recvPacket >> playerName >> note;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
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#endif
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// Check for overflow
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@@ -226,7 +226,7 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
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recvPacket >> playerName >> note;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_OFFICER_NOTE [%s]: Target: %s, Note: %s",
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LOG_DEBUG("guild", "CMSG_GUILD_SET_OFFICER_NOTE [%s]: Target: %s, Note: %s",
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GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
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#endif
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@@ -257,7 +257,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
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recvPacket >> money;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_RANK [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), rankId);
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LOG_DEBUG("guild", "CMSG_GUILD_RANK [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), rankId);
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#endif
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Guild* guild = GetPlayer()->GetGuild();
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@@ -296,7 +296,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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recvPacket >> rankName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
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#endif
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// Check for overflow
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@@ -313,7 +313,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_DEL_RANK [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -326,7 +326,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
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recvPacket >> info;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
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#endif
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// Check for overflow
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@@ -349,7 +349,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
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emblemInfo.ReadPacket(recvPacket);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
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LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
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"] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
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, GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle()
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, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
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@@ -373,7 +373,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
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void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -383,7 +383,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
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void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvData */)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -393,7 +393,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvData */)
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void WorldSession::HandleGuildPermissions(WorldPacket& /* recvData */)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "MSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -408,7 +408,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData)
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recvData >> guid >> sendAllSlots;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
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LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
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, GetPlayerInfo().c_str(), guid, sendAllSlots);
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#endif
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Guild* const guild = GetPlayer()->GetGuild();
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@@ -431,7 +431,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData)
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recvData >> guid >> tabId >> full;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u"
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u"
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, GetPlayerInfo().c_str(), guid, tabId, full);
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#endif
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if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
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@@ -446,7 +446,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData)
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recvData >> guid >> money;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
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GetPlayerInfo().c_str(), guid, money);
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#endif
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if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
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@@ -462,7 +462,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData)
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recvData >> guid >> money;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
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GetPlayerInfo().c_str(), guid, money);
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#endif
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if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
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@@ -473,7 +473,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData)
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void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
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#endif
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uint64 GoGuid;
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@@ -561,7 +561,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData)
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recvData >> guid >> tabId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
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#endif
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if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
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@@ -578,7 +578,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvData)
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recvData >> guid >> tabId >> name >> icon;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
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LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
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, GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str());
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#endif
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@@ -601,7 +601,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket& recvData)
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recvData >> tabId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
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LOG_DEBUG("guild", "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
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@@ -614,7 +614,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket& recvData)
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recvData >> tabId;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
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LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
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#endif
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if (Guild* guild = GetPlayer()->GetGuild())
|
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@@ -628,7 +628,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvData)
|
||||
recvData >> tabId >> text;
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
|
||||
LOG_DEBUG("guild", "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
|
||||
#endif
|
||||
|
||||
// Check for overflow
|
||||
|
||||
Reference in New Issue
Block a user