mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-18 11:25:42 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -211,7 +211,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
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{
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uint32 guidlow = (*result)[0].GetUInt32();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("Loading char guid %u from account %u.", guidlow, GetAccountId());
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LOG_DEBUG("server", "Loading char guid %u from account %u.", guidlow, GetAccountId());
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#endif
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if (Player::BuildEnumData(result, &data))
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{
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@@ -282,7 +282,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_CREATE_FAILED;
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SendPacket(&data);
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sLog->outError("Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
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LOG_ERROR("server", "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
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return;
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}
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@@ -291,7 +291,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_CREATE_FAILED;
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SendPacket(&data);
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sLog->outError("Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
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LOG_ERROR("server", "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
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return;
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}
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@@ -299,7 +299,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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if (raceEntry->expansion > Expansion())
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{
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data << (uint8)CHAR_CREATE_EXPANSION;
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sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
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LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
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SendPacket(&data);
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return;
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}
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@@ -308,7 +308,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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if (classEntry->expansion > Expansion())
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{
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data << (uint8)CHAR_CREATE_EXPANSION_CLASS;
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sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
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LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
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SendPacket(&data);
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return;
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}
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@@ -337,7 +337,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
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{
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data << (uint8)CHAR_NAME_NO_NAME;
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SendPacket(&data);
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sLog->outError("Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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LOG_ERROR("server", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
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return;
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}
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@@ -600,7 +600,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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uint8 unk;
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createInfo->Data >> unk;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk);
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LOG_DEBUG("network", "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk);
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#endif
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}
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@@ -660,9 +660,9 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
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std::string IP_str = GetRemoteAddress();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
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LOG_DEBUG("server", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
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#endif
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sLog->outChar("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
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LOG_INFO("entities.player", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
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sScriptMgr->OnPlayerCreate(&newChar);
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sWorld->AddGlobalPlayerData(newChar.GetGUIDLow(), GetAccountId(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel(), 0, 0);
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@@ -729,19 +729,20 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
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std::string IP_str = GetRemoteAddress();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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LOG_DEBUG("server", "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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#endif
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sLog->outChar("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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LOG_INFO("entities.player", "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
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// To prevent hook failure, place hook before removing reference from DB
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sScriptMgr->OnPlayerDelete(guid, initAccountId); // To prevent race conditioning, but as it also makes sense, we hand the accountId over for successful delete.
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// Shouldn't interfere with character deletion though
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if (sLog->IsOutCharDump()) // optimize GetPlayerDump call
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if (sLog->ShouldLog("entities.player.dump", LogLevel::LOG_LEVEL_INFO)) // optimize GetPlayerDump call
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{
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std::string dump;
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if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))
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sLog->outCharDump(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
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if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))\
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LOG_CHAR_DUMP(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
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}
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sCalendarMgr->RemoveAllPlayerEventsAndInvites(guid);
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@@ -757,7 +758,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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if (PlayerLoading() || GetPlayer() != nullptr)
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{
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sLog->outError("Player tries to login again, AccountId = %d", GetAccountId());
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LOG_ERROR("server", "Player tries to login again, AccountId = %d", GetAccountId());
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KickPlayer("Player tries to login again");
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return;
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}
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@@ -767,7 +768,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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if (!IsLegitCharacterForAccount(GUID_LOPART(playerGuid)))
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{
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sLog->outError("Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid));
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LOG_ERROR("server", "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid));
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KickPlayer("Account can't login with this character");
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return;
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}
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@@ -811,14 +812,14 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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if (limitA == 0 || --limitA == 0)
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{
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sLog->outMisc("HandlePlayerLoginOpcode A");
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LOG_INFO("misc", "HandlePlayerLoginOpcode A");
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break;
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}
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while (sess->GetPlayer() && sess->GetPlayer()->IsBeingTeleportedFar())
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{
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if (limitB == 0 || --limitB == 0)
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{
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sLog->outMisc("HandlePlayerLoginOpcode B");
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LOG_INFO("misc", "HandlePlayerLoginOpcode B");
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break;
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}
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sess->HandleMoveWorldportAckOpcode();
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@@ -827,7 +828,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
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{
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if (limitC == 0 || --limitC == 0)
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{
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sLog->outMisc("HandlePlayerLoginOpcode C");
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LOG_INFO("misc", "HandlePlayerLoginOpcode C");
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break;
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}
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Player* plMover = sess->GetPlayer()->m_mover->ToPlayer();
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@@ -919,7 +920,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Sent server info");
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LOG_DEBUG("server", "WORLD: Sent server info");
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#endif
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}
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@@ -935,7 +936,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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}
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else
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{
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sLog->outError("Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), guildId);
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LOG_ERROR("server", "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), guildId);
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pCurrChar->SetInGuild(0);
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pCurrChar->SetRank(0);
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}
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@@ -983,8 +984,6 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation());
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}
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//sLog->outDebug("Player %s added to Map.", pCurrChar->GetName().c_str());
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// pussywizard: optimization
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std::string charName = pCurrChar->GetName();
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std::transform(charName.begin(), charName.end(), charName.begin(), ::tolower);
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@@ -1129,7 +1128,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
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SendNotification(LANG_GM_ON);
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std::string IP_str = GetRemoteAddress();
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sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d",
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LOG_INFO("entities.player", "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d",
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GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->getLevel());
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if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED))
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@@ -1234,7 +1233,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
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chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Sent server info");
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LOG_DEBUG("server", "WORLD: Sent server info");
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#endif
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}
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@@ -1335,7 +1334,7 @@ void WorldSession::HandlePlayerLoginToCharOutOfWorld(Player* /*pCurrChar*/)
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void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_ATWAR");
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_ATWAR");
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#endif
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uint32 repListID;
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@@ -1350,7 +1349,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
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//I think this function is never used :/ I dunno, but i guess this opcode not exists
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void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/)
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{
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sLog->outError("WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
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LOG_ERROR("server", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
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GetPlayer()->GetReputationMgr().SendStates();
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}
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@@ -1385,7 +1384,7 @@ void WorldSession::HandleTutorialReset(WorldPacket& /*recvData*/)
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void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Received CMSG_SET_WATCHED_FACTION");
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_WATCHED_FACTION");
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#endif
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uint32 fact;
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recvData >> fact;
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@@ -1395,7 +1394,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
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void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_INACTIVE");
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LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_INACTIVE");
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#endif
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uint32 replistid;
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uint8 inactive;
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@@ -1407,7 +1406,7 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
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void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
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LOG_DEBUG("server", "CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
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#endif
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recvData.read_skip<uint8>(); // unknown, bool?
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_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
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@@ -1416,7 +1415,7 @@ void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData)
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void WorldSession::HandleShowingCloakOpcode(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
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LOG_DEBUG("server", "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
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#endif
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recvData.read_skip<uint8>(); // unknown, bool?
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_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
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@@ -1519,7 +1518,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult resu
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CharacterDatabase.Execute(stmt);
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}
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sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str());
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LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str());
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WorldPacket data(SMSG_CHAR_RENAME, 1 + 8 + (newName.size() + 1));
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data << uint8(RESPONSE_SUCCESS);
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@@ -1636,7 +1635,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData)
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void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE");
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LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE");
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#endif
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uint32 Hair, Color, FacialHair, SkinColor;
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@@ -1715,7 +1714,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket& recvData)
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if (slot >= MAX_GLYPH_SLOT_INDEX)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot);
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LOG_DEBUG("network", "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot);
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#endif
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return;
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}
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@@ -1739,7 +1738,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
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recvData >> guid;
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if (!IsLegitCharacterForAccount(GUID_LOPART(guid)))
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{
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sLog->outError("Account %u, IP: %s tried to customise character %u, but it does not belong to their account!",
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LOG_ERROR("server", "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!",
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GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid));
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recvData.rfinish();
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KickPlayer("HandleCharCustomize");
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@@ -1836,7 +1835,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
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}
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}
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sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), GUID_LOPART(guid), newName.c_str());
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LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), GUID_LOPART(guid), newName.c_str());
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Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair);
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@@ -1877,7 +1876,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE");
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_SAVE");
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#endif
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uint64 setGuid;
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@@ -1938,7 +1937,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_DELETE");
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_DELETE");
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#endif
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uint64 setGuid;
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@@ -1950,7 +1949,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
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void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE");
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LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE");
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#endif
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for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
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@@ -1962,7 +1961,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
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recvData >> srcbag >> srcslot;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot);
|
||||
LOG_DEBUG("entities.player.items", "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot);
|
||||
#endif
|
||||
|
||||
// check if item slot is set to "ignored" (raw value == 1), must not be unequipped then
|
||||
@@ -2044,7 +2043,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
|
||||
|
||||
if (!IsLegitCharacterForAccount(GUID_LOPART(guid)))
|
||||
{
|
||||
sLog->outError("Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!",
|
||||
LOG_ERROR("server", "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!",
|
||||
GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid));
|
||||
recvData.rfinish();
|
||||
KickPlayer("HandleCharFactionOrRaceChange");
|
||||
@@ -2266,7 +2265,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
|
||||
stmt->setUInt32(0, lowGuid);
|
||||
trans->Append(stmt);
|
||||
|
||||
sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Changed Race/Faction to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), lowGuid, newname.c_str());
|
||||
LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Changed Race/Faction to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), lowGuid, newname.c_str());
|
||||
|
||||
// xinef: update global data
|
||||
sWorld->UpdateGlobalNameData(GUID_LOPART(guid), playerData->name, newname);
|
||||
@@ -2673,7 +2672,6 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
|
||||
}
|
||||
|
||||
std::string IP_str = GetRemoteAddress();
|
||||
//sLog->outDebug(LOG_FILTER_PLAYER, "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race);
|
||||
|
||||
WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1);
|
||||
data << uint8(RESPONSE_SUCCESS);
|
||||
|
||||
Reference in New Issue
Block a user