mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-23 13:46:24 +00:00
feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -30,7 +30,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData)
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if (!unit)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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#endif
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return;
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}
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@@ -147,7 +147,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
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#endif
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SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
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return;
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@@ -157,7 +157,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
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#endif
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return;
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}
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@@ -166,7 +166,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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if (!auctionHouseEntry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
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LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
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#endif
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return;
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}
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@@ -286,7 +286,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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AH->auctionHouseEntry = auctionHouseEntry;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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#endif
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sAuctionMgr->AddAItem(item);
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auctionHouse->AddAuction(AH);
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@@ -310,7 +310,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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Item* newItem = item->CloneItem(finalCount, _player);
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if (!newItem)
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{
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sLog->outError("CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
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LOG_ERROR("server", "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
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SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
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return;
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}
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@@ -328,7 +328,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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AH->auctionHouseEntry = auctionHouseEntry;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
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#endif
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sAuctionMgr->AddAItem(newItem);
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auctionHouse->AddAuction(AH);
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@@ -379,7 +379,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
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void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_PLACE_BID");
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#endif
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uint64 auctioneer;
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@@ -395,7 +395,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
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LOG_DEBUG("network", "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
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#endif
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return;
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}
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@@ -509,20 +509,19 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
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void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
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#endif
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uint64 auctioneer;
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uint32 auctionId;
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recvData >> auctioneer;
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recvData >> auctionId;
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//sLog->outDebug("Cancel AUCTION AuctionID: %u", auctionId);
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Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
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LOG_DEBUG("network", "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
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#endif
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return;
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}
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@@ -559,7 +558,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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}
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else
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{
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sLog->outError("Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow);
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LOG_ERROR("server", "Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow);
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SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
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return;
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}
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@@ -568,7 +567,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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{
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SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
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//this code isn't possible ... maybe there should be assert
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sLog->outError("CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUIDLow(), auctionId);
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LOG_ERROR("server", "CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUIDLow(), auctionId);
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return;
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}
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@@ -589,7 +588,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
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void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
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#endif
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uint64 guid; //NPC guid
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@@ -601,7 +600,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
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recvData >> outbiddedCount;
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if (recvData.size() != (16 + outbiddedCount * 4))
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{
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sLog->outError("Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
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LOG_ERROR("server", "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
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outbiddedCount = 0;
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}
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@@ -609,7 +608,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
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#endif
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recvData.rfinish();
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return;
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@@ -672,7 +671,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData)
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void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
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#endif
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_lastAuctionListOwnerItemsMSTime = World::GetGameTimeMS(); // pussywizard
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@@ -681,7 +680,7 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
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if (!creature)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(creatureGuid)));
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LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(creatureGuid)));
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#endif
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return;
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}
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@@ -709,7 +708,7 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
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void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
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#endif
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std::string searchedname;
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@@ -756,7 +755,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
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void WorldSession::HandleAuctionListPendingSales(WorldPacket& recvData)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
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LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
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#endif
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recvData.read_skip<uint64>();
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