feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -69,11 +69,11 @@ Group::~Group()
if (m_bgGroup)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Group::~Group: battleground group being deleted.");
LOG_DEBUG("bg.battleground", "Group::~Group: battleground group being deleted.");
#endif
if (m_bgGroup->GetBgRaid(TEAM_ALLIANCE) == this) m_bgGroup->SetBgRaid(TEAM_ALLIANCE, nullptr);
else if (m_bgGroup->GetBgRaid(TEAM_HORDE) == this) m_bgGroup->SetBgRaid(TEAM_HORDE, nullptr);
else sLog->outError("Group::~Group: battleground group is not linked to the correct battleground.");
else LOG_ERROR("server", "Group::~Group: battleground group is not linked to the correct battleground.");
}
Rolls::iterator itr;
while (!RollId.empty())
@@ -940,7 +940,6 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
item = sObjectMgr->GetItemTemplate(i->itemid);
if (!item)
{
//sLog->outDebug("Group::GroupLoot: missing item prototype for item with id: %d", i->itemid);
continue;
}
@@ -1027,7 +1026,6 @@ void Group::GroupLoot(Loot* loot, WorldObject* pLootedObject)
item = sObjectMgr->GetItemTemplate(i->itemid);
if (!item)
{
//sLog->outDebug("Group::GroupLoot: missing item prototype for item with id: %d", i->itemid);
continue;
}
@@ -1223,7 +1221,7 @@ void Group::NeedBeforeGreed(Loot* loot, WorldObject* lootedObject)
void Group::MasterLoot(Loot* loot, WorldObject* pLootedObject)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330)");
LOG_DEBUG("network", "Group::MasterLoot (SMSG_LOOT_MASTER_LIST, 330)");
#endif
for (std::vector<LootItem>::iterator i = loot->items.begin(); i != loot->items.end(); ++i)
@@ -2037,7 +2035,7 @@ void Group::BroadcastGroupUpdate(void)
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_BYTES_2);
pp->ForceValuesUpdateAtIndex(UNIT_FIELD_FACTIONTEMPLATE);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("-- Forced group value update for '%s'", pp->GetName().c_str());
LOG_DEBUG("server", "-- Forced group value update for '%s'", pp->GetName().c_str());
#endif
}
}

View File

@@ -59,7 +59,7 @@ uint32 GroupMgr::GenerateGroupId()
if (_nextGroupId == 0xFFFFFFFF)
{
sLog->outError("Group ID overflow!! Can't continue, shutting down server.");
LOG_ERROR("server", "Group ID overflow!! Can't continue, shutting down server.");
World::StopNow(ERROR_EXIT_CODE);
}
@@ -109,8 +109,8 @@ void GroupMgr::LoadGroups()
if (!result)
{
sLog->outString(">> Loaded 0 group definitions. DB table `groups` is empty!");
sLog->outString();
LOG_INFO("server", ">> Loaded 0 group definitions. DB table `groups` is empty!");
LOG_INFO("server", " ");
}
else
{
@@ -131,12 +131,12 @@ void GroupMgr::LoadGroups()
++count;
} while (result->NextRow());
sLog->outString(">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
LOG_INFO("server", ">> Loaded %u group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
}
}
sLog->outString("Loading Group members...");
LOG_INFO("server", "Loading Group members...");
{
uint32 oldMSTime = getMSTime();
@@ -149,8 +149,8 @@ void GroupMgr::LoadGroups()
QueryResult result = CharacterDatabase.Query("SELECT guid, memberGuid, memberFlags, subgroup, roles FROM group_member ORDER BY guid");
if (!result)
{
sLog->outString(">> Loaded 0 group members. DB table `group_member` is empty!");
sLog->outString();
LOG_INFO("server", ">> Loaded 0 group members. DB table `group_member` is empty!");
LOG_INFO("server", " ");
}
else
{
@@ -163,13 +163,13 @@ void GroupMgr::LoadGroups()
if (group)
group->LoadMemberFromDB(fields[1].GetUInt32(), fields[2].GetUInt8(), fields[3].GetUInt8(), fields[4].GetUInt8());
//else
// sLog->outError("GroupMgr::LoadGroups: Consistency failed, can't find group (storage id: %u)", fields[0].GetUInt32());
// LOG_ERROR("server", "GroupMgr::LoadGroups: Consistency failed, can't find group (storage id: %u)", fields[0].GetUInt32());
++count;
} while (result->NextRow());
sLog->outString(">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
sLog->outString();
LOG_INFO("server", ">> Loaded %u group members in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
}
}
}