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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -94,7 +94,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord& cell, GridRefManager<T>&
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{
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T* obj = new T;
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uint32 guid = *i_guid;
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//sLog->outString("DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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//LOG_INFO("server", "DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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if (!obj->LoadFromDB(guid, map))
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{
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delete obj;
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@@ -113,7 +113,7 @@ void LoadHelper(CellGuidSet const& guid_set, CellCoord& cell, GridRefManager<Gam
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uint32 guid = *i_guid;
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GameObjectData const* data = sObjectMgr->GetGOData(guid);
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GameObject* obj = data && sObjectMgr->IsGameObjectStaticTransport(data->id) ? new StaticTransport() : new GameObject();
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//sLog->outString("DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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//LOG_INFO("server", "DEBUG: LoadHelper from table: %s for (guid: %u) Loading", table, guid);
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if (!obj->LoadFromDB(guid, map))
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{
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delete obj;
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@@ -207,7 +207,7 @@ void ObjectGridLoader::LoadN(void)
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}
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses, i_grid.GetGridId(), i_map->GetId());
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LOG_DEBUG("maps", "%u GameObjects, %u Creatures, and %u Corpses/Bones loaded for grid %u on map %u", i_gameObjects, i_creatures, i_corpses, i_grid.GetGridId(), i_map->GetId());
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#endif
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}
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