mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -333,10 +333,10 @@ Unit::~Unit()
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// pussywizard: clear m_sharedVision along with back references
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if (!m_sharedVision.empty())
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{
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sLog->outMisc("Unit::~Unit (B1)");
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LOG_INFO("misc", "Unit::~Unit (B1)");
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do
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{
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sLog->outMisc("Unit::~Unit (B2)");
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LOG_INFO("misc", "Unit::~Unit (B2)");
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Player* p = *(m_sharedVision.begin());
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p->m_isInSharedVisionOf.erase(this);
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m_sharedVision.erase(p);
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@@ -351,7 +351,7 @@ Unit::~Unit()
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ASSERT(m_dynObj.empty());
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if (m_movedByPlayer && m_movedByPlayer != this)
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sLog->outMisc("Unit::~Unit (A1)");
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LOG_INFO("misc", "Unit::~Unit (A1)");
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HandleSafeUnitPointersOnDelete(this);
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}
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@@ -843,12 +843,12 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("DealDamageStart");
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LOG_DEBUG("server", "DealDamageStart");
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#endif
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uint32 health = victim->GetHealth();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("deal dmg:%d to health:%d ", damage, health);
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LOG_DEBUG("server", "deal dmg:%d to health:%d ", damage, health);
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#endif
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// duel ends when player has 1 or less hp
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@@ -914,7 +914,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
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if (health <= damage)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("DealDamage: victim just died");
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LOG_DEBUG("server", "DealDamage: victim just died");
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#endif
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//if (attacker && victim->GetTypeId() == TYPEID_PLAYER && victim != attacker)
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@@ -925,7 +925,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("DealDamageAlive");
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LOG_DEBUG("server", "DealDamageAlive");
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#endif
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//if (victim->GetTypeId() == TYPEID_PLAYER)
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@@ -1018,7 +1018,7 @@ uint32 Unit::DealDamage(Unit* attacker, Unit* victim, uint32 damage, CleanDamage
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("DealDamageEnd returned %d damage", damage);
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LOG_DEBUG("server", "DealDamageEnd returned %d damage", damage);
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#endif
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return damage;
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@@ -1035,7 +1035,7 @@ SpellCastResult Unit::CastSpell(SpellCastTargets const& targets, SpellInfo const
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{
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if (!spellInfo)
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{
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sLog->outError("CastSpell: unknown spell by caster: %s %u)", (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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LOG_ERROR("server", "CastSpell: unknown spell by caster: %s %u)", (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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return SPELL_FAILED_SPELL_UNAVAILABLE;
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}
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@@ -1069,7 +1069,7 @@ SpellCastResult Unit::CastSpell(Unit* victim, uint32 spellId, TriggerCastFlags t
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo)
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{
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sLog->outError("CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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LOG_ERROR("server", "CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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return SPELL_FAILED_SPELL_UNAVAILABLE;
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}
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@@ -1119,7 +1119,7 @@ SpellCastResult Unit::CastCustomSpell(uint32 spellId, CustomSpellValues const& v
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo)
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{
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sLog->outError("CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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LOG_ERROR("server", "CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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return SPELL_FAILED_SPELL_UNAVAILABLE;
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}
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SpellCastTargets targets;
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@@ -1133,7 +1133,7 @@ SpellCastResult Unit::CastSpell(float x, float y, float z, uint32 spellId, bool
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo)
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{
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sLog->outError("CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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LOG_ERROR("server", "CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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return SPELL_FAILED_SPELL_UNAVAILABLE;
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}
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SpellCastTargets targets;
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@@ -1147,7 +1147,7 @@ SpellCastResult Unit::CastSpell(GameObject* go, uint32 spellId, bool triggered,
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
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if (!spellInfo)
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{
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sLog->outError("CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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LOG_ERROR("server", "CastSpell: unknown spell id %u by caster: %s %u)", spellId, (GetTypeId() == TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"), (GetTypeId() == TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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return SPELL_FAILED_SPELL_UNAVAILABLE;
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}
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SpellCastTargets targets;
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@@ -1286,7 +1286,7 @@ void Unit::DealSpellDamage(SpellNonMeleeDamage* damageInfo, bool durabilityLoss)
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if (spellProto == nullptr)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_UNITS, "Unit::DealSpellDamage has wrong damageInfo->SpellID: %u", damageInfo->SpellID);
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LOG_DEBUG("entities.unit", "Unit::DealSpellDamage has wrong damageInfo->SpellID: %u", damageInfo->SpellID);
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#endif
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return;
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}
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@@ -2221,10 +2221,10 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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if (GetTypeId() == TYPEID_PLAYER)
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sLog->outStaticDebug("AttackerStateUpdate: (Player) %u attacked %u (TypeId: %u) for %u dmg, absorbed %u, blocked %u, resisted %u.",
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LOG_DEBUG("server", "AttackerStateUpdate: (Player) %u attacked %u (TypeId: %u) for %u dmg, absorbed %u, blocked %u, resisted %u.",
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GetGUIDLow(), victim->GetGUIDLow(), victim->GetTypeId(), damageInfo.damage, damageInfo.absorb, damageInfo.blocked_amount, damageInfo.resist);
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else
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sLog->outStaticDebug("AttackerStateUpdate: (NPC) %u attacked %u (TypeId: %u) for %u dmg, absorbed %u, blocked %u, resisted %u.",
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LOG_DEBUG("server", "AttackerStateUpdate: (NPC) %u attacked %u (TypeId: %u) for %u dmg, absorbed %u, blocked %u, resisted %u.",
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GetGUIDLow(), victim->GetGUIDLow(), victim->GetTypeId(), damageInfo.damage, damageInfo.absorb, damageInfo.blocked_amount, damageInfo.resist);
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#endif
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}
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@@ -2346,7 +2346,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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float parry_chance = victim->GetUnitParryChance();
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// Useful if want to specify crit & miss chances for melee, else it could be removed
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//sLog->outStaticDebug("MELEE OUTCOME: miss %f crit %f dodge %f parry %f block %f", miss_chance, crit_chance, dodge_chance, parry_chance, block_chance);
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//LOG_DEBUG("server", "MELEE OUTCOME: miss %f crit %f dodge %f parry %f block %f", miss_chance, crit_chance, dodge_chance, parry_chance, block_chance);
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return RollMeleeOutcomeAgainst(victim, attType, int32(crit_chance * 100), int32(miss_chance * 100), int32(dodge_chance * 100), int32(parry_chance * 100), int32(block_chance * 100));
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}
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@@ -2369,15 +2369,15 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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int32 sum = 0, tmp = 0;
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int32 roll = urand (0, 10000);
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//sLog->outStaticDebug ("RollMeleeOutcomeAgainst: skill bonus of %d for attacker", skillBonus);
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//sLog->outStaticDebug ("RollMeleeOutcomeAgainst: rolled %d, miss %d, dodge %d, parry %d, block %d, crit %d",
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//LOG_DEBUG("server", "RollMeleeOutcomeAgainst: skill bonus of %d for attacker", skillBonus);
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//LOG_DEBUG("server", "RollMeleeOutcomeAgainst: rolled %d, miss %d, dodge %d, parry %d, block %d, crit %d",
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// roll, miss_chance, dodge_chance, parry_chance, block_chance, crit_chance);
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tmp = miss_chance;
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if (tmp > 0 && roll < (sum += tmp))
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{
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//sLog->outStaticDebug ("RollMeleeOutcomeAgainst: MISS");
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//LOG_DEBUG("server", "RollMeleeOutcomeAgainst: MISS");
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return MELEE_HIT_MISS;
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}
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@@ -2385,7 +2385,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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if (victim->GetTypeId() == TYPEID_PLAYER && crit_chance > 0 && !victim->IsStandState())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: CRIT (sitting victim)");
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: CRIT (sitting victim)");
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#endif
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return MELEE_HIT_CRIT;
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}
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@@ -2395,7 +2395,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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// only players can't dodge if attacker is behind
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if (victim->GetTypeId() == TYPEID_PLAYER && !victim->HasInArc(M_PI, this) && !victim->HasAuraType(SPELL_AURA_IGNORE_HIT_DIRECTION))
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{
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//sLog->outStaticDebug ("RollMeleeOutcomeAgainst: attack came from behind and victim was a player.");
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//LOG_DEBUG("server", "RollMeleeOutcomeAgainst: attack came from behind and victim was a player.");
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}
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// Xinef: do not allow to dodge with CREATURE_FLAG_EXTRA_NO_DODGE flag
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else if (victim->GetTypeId() == TYPEID_PLAYER || !(victim->ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_DODGE))
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@@ -2421,7 +2421,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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&& roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: DODGE <%d, %d)", sum - tmp, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: DODGE <%d, %d)", sum - tmp, sum);
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#endif
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return MELEE_HIT_DODGE;
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}
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@@ -2433,7 +2433,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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if (!victim->HasInArc(M_PI, this) && !victim->HasAuraType(SPELL_AURA_IGNORE_HIT_DIRECTION))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("RollMeleeOutcomeAgainst: attack came from behind.");
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: attack came from behind.");
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#endif
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}
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else
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@@ -2457,7 +2457,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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&& roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum - tmp, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: PARRY <%d, %d)", sum - tmp, sum);
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#endif
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return MELEE_HIT_PARRY;
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}
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@@ -2476,7 +2476,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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&& roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: BLOCK <%d, %d)", sum - tmp, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: BLOCK <%d, %d)", sum - tmp, sum);
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#endif
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return MELEE_HIT_BLOCK;
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}
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@@ -2499,7 +2499,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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if (roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: GLANCING <%d, %d)", sum - 4000, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: GLANCING <%d, %d)", sum - 4000, sum);
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#endif
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return MELEE_HIT_GLANCING;
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}
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@@ -2525,7 +2525,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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if (roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: CRUSHING <%d, %d)", sum - tmp, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: CRUSHING <%d, %d)", sum - tmp, sum);
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#endif
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return MELEE_HIT_CRUSHING;
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}
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@@ -2538,12 +2538,12 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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if (tmp > 0 && roll < (sum += tmp))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: CRIT <%d, %d)", sum - tmp, sum);
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: CRIT <%d, %d)", sum - tmp, sum);
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#endif
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if (GetTypeId() == TYPEID_UNIT && (ToCreature()->GetCreatureTemplate()->flags_extra & CREATURE_FLAG_EXTRA_NO_CRIT))
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("RollMeleeOutcomeAgainst: CRIT DISABLED)");
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: CRIT DISABLED)");
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#endif
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}
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else
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@@ -2551,7 +2551,7 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(const Unit* victim, WeaponAttackTy
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug ("RollMeleeOutcomeAgainst: NORMAL");
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LOG_DEBUG("server", "RollMeleeOutcomeAgainst: NORMAL");
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#endif
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return MELEE_HIT_NORMAL;
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}
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@@ -2625,7 +2625,7 @@ void Unit::SendMeleeAttackStart(Unit* victim, Player* sendTo)
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else
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SendMessageToSet(&data, true);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Sent SMSG_ATTACKSTART");
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LOG_DEBUG("server", "WORLD: Sent SMSG_ATTACKSTART");
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#endif
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}
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@@ -2641,12 +2641,12 @@ void Unit::SendMeleeAttackStop(Unit* victim)
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data << uint32(0); //! Can also take the value 0x01, which seems related to updating rotation
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SendMessageToSet(&data, true);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("WORLD: Sent SMSG_ATTACKSTOP");
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LOG_DEBUG("server", "WORLD: Sent SMSG_ATTACKSTOP");
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if (victim)
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sLog->outDetail("%s %u stopped attacking %s %u", (GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), GetGUIDLow(), (victim->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), victim->GetGUIDLow());
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LOG_DEBUG("server", "%s %u stopped attacking %s %u", (GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), GetGUIDLow(), (victim->GetTypeId() == TYPEID_PLAYER ? "player" : "creature"), victim->GetGUIDLow());
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else
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sLog->outDetail("%s %u stopped attacking", (GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), GetGUIDLow());
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LOG_DEBUG("server", "%s %u stopped attacking", (GetTypeId() == TYPEID_PLAYER ? "Player" : "Creature"), GetGUIDLow());
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#endif
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}
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@@ -2813,7 +2813,7 @@ SpellMissInfo Unit::MeleeSpellHitResult(Unit* victim, SpellInfo const* spell)
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break;
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default:
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outStaticDebug("Spell %u SPELL_AURA_IGNORE_COMBAT_RESULT has unhandled state %d", (*i)->GetId(), (*i)->GetMiscValue());
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LOG_DEBUG("server", "Spell %u SPELL_AURA_IGNORE_COMBAT_RESULT has unhandled state %d", (*i)->GetId(), (*i)->GetMiscValue());
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#endif
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break;
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}
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@@ -3483,7 +3483,7 @@ void Unit::SetCurrentCastedSpell(Spell* pSpell)
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void Unit::InterruptSpell(CurrentSpellTypes spellType, bool withDelayed, bool withInstant, bool bySelf)
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{
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//sLog->outDebug(LOG_FILTER_UNITS, "Interrupt spell for unit %u.", GetEntry());
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//LOG_DEBUG("entities.unit", "Interrupt spell for unit %u.", GetEntry());
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Spell* spell = m_currentSpells[spellType];
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if (spell
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&& (withDelayed || spell->getState() != SPELL_STATE_DELAYED)
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@@ -3888,20 +3888,20 @@ void SafeUnitPointer::SetPointedTo(Unit* u)
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void SafeUnitPointer::UnitDeleted()
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{
|
||||
sLog->outMisc("SafeUnitPointer::UnitDeleted !!!");
|
||||
LOG_INFO("misc", "SafeUnitPointer::UnitDeleted !!!");
|
||||
if (defaultValue)
|
||||
{
|
||||
if (Player* p = defaultValue->ToPlayer())
|
||||
{
|
||||
sLog->outMisc("SafeUnitPointer::UnitDeleted (A1) - %u, %u, %u, %u, %u, %u, %u, %u", p->GetGUIDLow(), p->GetMapId(), p->GetInstanceId(), p->FindMap()->GetId(), p->IsInWorld() ? 1 : 0, p->IsDuringRemoveFromWorld() ? 1 : 0, p->IsBeingTeleported() ? 1 : 0, p->isBeingLoaded() ? 1 : 0);
|
||||
LOG_INFO("misc", "SafeUnitPointer::UnitDeleted (A1) - %u, %u, %u, %u, %u, %u, %u, %u", p->GetGUIDLow(), p->GetMapId(), p->GetInstanceId(), p->FindMap()->GetId(), p->IsInWorld() ? 1 : 0, p->IsDuringRemoveFromWorld() ? 1 : 0, p->IsBeingTeleported() ? 1 : 0, p->isBeingLoaded() ? 1 : 0);
|
||||
if (ptr)
|
||||
sLog->outMisc("SafeUnitPointer::UnitDeleted (A2)");
|
||||
LOG_INFO("misc", "SafeUnitPointer::UnitDeleted (A2)");
|
||||
|
||||
p->GetSession()->KickPlayer("Unit deleted");
|
||||
}
|
||||
}
|
||||
else if (ptr)
|
||||
sLog->outMisc("SafeUnitPointer::UnitDeleted (B1)");
|
||||
LOG_INFO("misc", "SafeUnitPointer::UnitDeleted (B1)");
|
||||
|
||||
ptr = defaultValue;
|
||||
}
|
||||
@@ -3915,7 +3915,7 @@ void Unit::HandleSafeUnitPointersOnDelete(Unit* thisUnit)
|
||||
thisUnit->SafeUnitPointerSet.clear();
|
||||
|
||||
ACE_Stack_Trace trace(0, 50);
|
||||
sLog->outMisc("Unit::HandleSafeUnitPointersOnDelete CALL STACK (1):\n%s\n", trace.c_str());
|
||||
LOG_INFO("misc", "Unit::HandleSafeUnitPointersOnDelete CALL STACK (1):\n%s\n", trace.c_str());
|
||||
}
|
||||
|
||||
bool Unit::IsInWater(bool allowAbove) const
|
||||
@@ -4150,7 +4150,7 @@ void Unit::_UnapplyAura(AuraApplicationMap::iterator& i, AuraRemoveMode removeMo
|
||||
aurApp->SetRemoveMode(removeMode);
|
||||
Aura* aura = aurApp->GetBase();
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura %u now is remove mode %d", aura->GetId(), removeMode);
|
||||
LOG_DEBUG("spells.aura", "Aura %u now is remove mode %d", aura->GetId(), removeMode);
|
||||
#endif
|
||||
|
||||
// dead loop is killing the server probably
|
||||
@@ -5032,7 +5032,7 @@ void Unit::DelayOwnedAuras(uint32 spellId, uint64 caster, int32 delaytime)
|
||||
// update for out of range group members (on 1 slot use)
|
||||
aura->SetNeedClientUpdateForTargets();
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura %u partially interrupted on unit %u, new duration: %u ms", aura->GetId(), GetGUIDLow(), aura->GetDuration());
|
||||
LOG_DEBUG("spells.aura", "Aura %u partially interrupted on unit %u, new duration: %u ms", aura->GetId(), GetGUIDLow(), aura->GetDuration());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -5924,7 +5924,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
|
||||
data << float(pInfo->multiplier); // gain multiplier
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::SendPeriodicAuraLog: unknown aura %u", uint32(aura->GetAuraType()));
|
||||
LOG_ERROR("server", "Unit::SendPeriodicAuraLog: unknown aura %u", uint32(aura->GetAuraType()));
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -5968,7 +5968,7 @@ void Unit::SendSpellDamageImmune(Unit* target, uint32 spellId)
|
||||
void Unit::SendAttackStateUpdate(CalcDamageInfo* damageInfo)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "WORLD: Sending SMSG_ATTACKERSTATEUPDATE");
|
||||
LOG_DEBUG("entities.unit", "WORLD: Sending SMSG_ATTACKERSTATEUPDATE");
|
||||
#endif
|
||||
|
||||
//IF we are in cheat mode we swap absorb with damage and set damage to 0, this way we can still debug damage but our hp bar will not drop
|
||||
@@ -6641,7 +6641,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
triggered_spell_id = 42771;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleDummyAuraProc: non handled spell id: %u (SW)", dummySpell->Id);
|
||||
LOG_ERROR("server", "Unit::HandleDummyAuraProc: non handled spell id: %u (SW)", dummySpell->Id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -7646,7 +7646,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
break; // 8 Rank
|
||||
default:
|
||||
{
|
||||
sLog->outError("Unit::HandleDummyAuraProc: non handled item enchantment (rank?) %u for spell id: %u (Windfury)",
|
||||
LOG_ERROR("server", "Unit::HandleDummyAuraProc: non handled item enchantment (rank?) %u for spell id: %u (Windfury)",
|
||||
castItem->GetEnchantmentId(EnchantmentSlot(TEMP_ENCHANTMENT_SLOT)), dummySpell->Id);
|
||||
return false;
|
||||
}
|
||||
@@ -7655,7 +7655,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
SpellInfo const* windfurySpellInfo = sSpellMgr->GetSpellInfo(spellId);
|
||||
if (!windfurySpellInfo)
|
||||
{
|
||||
sLog->outError("Unit::HandleDummyAuraProc: non-existing spell id: %u (Windfury)", spellId);
|
||||
LOG_ERROR("server", "Unit::HandleDummyAuraProc: non-existing spell id: %u (Windfury)", spellId);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -8233,7 +8233,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
|
||||
SpellInfo const* triggerEntry = sSpellMgr->GetSpellInfo(triggered_spell_id);
|
||||
if (!triggerEntry)
|
||||
{
|
||||
sLog->outError("Unit::HandleDummyAuraProc: Spell %u has non-existing triggered spell %u", dummySpell->Id, triggered_spell_id);
|
||||
LOG_ERROR("server", "Unit::HandleDummyAuraProc: Spell %u has non-existing triggered spell %u", dummySpell->Id, triggered_spell_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -8549,7 +8549,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
trigger_spell_id = 31643;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleProcTriggerSpell: Spell %u miss posibly Blazing Speed", auraSpellInfo->Id);
|
||||
LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u miss posibly Blazing Speed", auraSpellInfo->Id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -8626,7 +8626,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
trigger_spell_id = 27818;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleProcTriggerSpell: Spell %u not handled in BR", auraSpellInfo->Id);
|
||||
LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u not handled in BR", auraSpellInfo->Id);
|
||||
return false;
|
||||
}
|
||||
basepoints0 = CalculatePct(int32(damage), triggerAmount) / 3;
|
||||
@@ -8704,7 +8704,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
trigger_spell_id = 63468;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleProcTriggerSpell: Spell %u miss posibly Piercing Shots", auraSpellInfo->Id);
|
||||
LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u miss posibly Piercing Shots", auraSpellInfo->Id);
|
||||
return false;
|
||||
}
|
||||
SpellInfo const* TriggerPS = sSpellMgr->GetSpellInfo(trigger_spell_id);
|
||||
@@ -8835,14 +8835,14 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
originalSpellId = 48825;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleProcTriggerSpell: Spell %u not handled in HShock", procSpell->Id);
|
||||
LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u not handled in HShock", procSpell->Id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
SpellInfo const* originalSpell = sSpellMgr->GetSpellInfo(originalSpellId);
|
||||
if (!originalSpell)
|
||||
{
|
||||
sLog->outError("Unit::HandleProcTriggerSpell: Spell %u unknown but selected as original in Illu", originalSpellId);
|
||||
LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u unknown but selected as original in Illu", originalSpellId);
|
||||
return false;
|
||||
}
|
||||
// percent stored in effect 1 (class scripts) base points
|
||||
@@ -8930,7 +8930,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
if (triggerEntry == nullptr)
|
||||
{
|
||||
// Don't cast unknown spell
|
||||
// sLog->outError("Unit::HandleProcTriggerSpell: Spell %u has 0 in EffectTriggered[%d]. Unhandled custom case?", auraSpellInfo->Id, triggeredByAura->GetEffIndex());
|
||||
// LOG_ERROR("server", "Unit::HandleProcTriggerSpell: Spell %u has 0 in EffectTriggered[%d]. Unhandled custom case?", auraSpellInfo->Id, triggeredByAura->GetEffIndex());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -9507,7 +9507,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au
|
||||
|
||||
if (!triggerEntry)
|
||||
{
|
||||
sLog->outError("Unit::HandleOverrideClassScriptAuraProc: Spell %u triggering for class script id %u", triggered_spell_id, scriptId);
|
||||
LOG_ERROR("server", "Unit::HandleOverrideClassScriptAuraProc: Spell %u triggering for class script id %u", triggered_spell_id, scriptId);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -9589,11 +9589,11 @@ FactionTemplateEntry const* Unit::GetFactionTemplateEntry() const
|
||||
if (GetGUID() != guid)
|
||||
{
|
||||
if (Player const* player = ToPlayer())
|
||||
sLog->outError("Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), getFaction());
|
||||
LOG_ERROR("server", "Player %s has invalid faction (faction template id) #%u", player->GetName().c_str(), getFaction());
|
||||
else if (Creature const* creature = ToCreature())
|
||||
sLog->outError("Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, getFaction());
|
||||
LOG_ERROR("server", "Creature (template id: %u) has invalid faction (faction template id) #%u", creature->GetCreatureTemplate()->Entry, getFaction());
|
||||
else
|
||||
sLog->outError("Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), getFaction());
|
||||
LOG_ERROR("server", "Unit (name=%s, type=%u) has invalid faction (faction template id) #%u", GetName().c_str(), uint32(GetTypeId()), getFaction());
|
||||
|
||||
guid = GetGUID();
|
||||
}
|
||||
@@ -9992,7 +9992,7 @@ void Unit::RemoveAllAttackers()
|
||||
AttackerSet::iterator iter = m_attackers.begin();
|
||||
if (!(*iter)->AttackStop())
|
||||
{
|
||||
sLog->outError("WORLD: Unit has an attacker that isn't attacking it!");
|
||||
LOG_ERROR("server", "WORLD: Unit has an attacker that isn't attacking it!");
|
||||
m_attackers.erase(iter);
|
||||
}
|
||||
}
|
||||
@@ -10145,7 +10145,7 @@ Minion* Unit::GetFirstMinion() const
|
||||
if (pet->HasUnitTypeMask(UNIT_MASK_MINION))
|
||||
return (Minion*)pet;
|
||||
|
||||
sLog->outError("Unit::GetFirstMinion: Minion %u not exist.", GUID_LOPART(pet_guid));
|
||||
LOG_ERROR("server", "Unit::GetFirstMinion: Minion %u not exist.", GUID_LOPART(pet_guid));
|
||||
const_cast<Unit*>(this)->SetMinionGUID(0);
|
||||
}
|
||||
|
||||
@@ -10160,7 +10160,7 @@ Guardian* Unit::GetGuardianPet() const
|
||||
if (pet->HasUnitTypeMask(UNIT_MASK_GUARDIAN))
|
||||
return (Guardian*)pet;
|
||||
|
||||
sLog->outCrash("Unit::GetGuardianPet: Guardian " UI64FMTD " not exist.", pet_guid);
|
||||
LOG_FATAL("server", "Unit::GetGuardianPet: Guardian " UI64FMTD " not exist.", pet_guid);
|
||||
const_cast<Unit*>(this)->SetPetGUID(0);
|
||||
}
|
||||
|
||||
@@ -10174,7 +10174,7 @@ Unit* Unit::GetCharm() const
|
||||
if (Unit* pet = ObjectAccessor::GetUnit(*this, charm_guid))
|
||||
return pet;
|
||||
|
||||
sLog->outError("Unit::GetCharm: Charmed creature %u not exist.", GUID_LOPART(charm_guid));
|
||||
LOG_ERROR("server", "Unit::GetCharm: Charmed creature %u not exist.", GUID_LOPART(charm_guid));
|
||||
const_cast<Unit*>(this)->SetUInt64Value(UNIT_FIELD_CHARM, 0);
|
||||
}
|
||||
|
||||
@@ -10184,14 +10184,14 @@ Unit* Unit::GetCharm() const
|
||||
void Unit::SetMinion(Minion* minion, bool apply)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "SetMinion %u for %u, apply %u", minion->GetEntry(), GetEntry(), apply);
|
||||
LOG_DEBUG("entities.unit", "SetMinion %u for %u, apply %u", minion->GetEntry(), GetEntry(), apply);
|
||||
#endif
|
||||
|
||||
if (apply)
|
||||
{
|
||||
if (minion->GetOwnerGUID())
|
||||
{
|
||||
sLog->outCrash("SetMinion: Minion %u is not the minion of owner %u", minion->GetEntry(), GetEntry());
|
||||
LOG_FATAL("server", "SetMinion: Minion %u is not the minion of owner %u", minion->GetEntry(), GetEntry());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -10265,7 +10265,7 @@ void Unit::SetMinion(Minion* minion, bool apply)
|
||||
{
|
||||
if (minion->GetOwnerGUID() != GetGUID())
|
||||
{
|
||||
sLog->outCrash("SetMinion: Minion %u is not the minion of owner %u", minion->GetEntry(), GetEntry());
|
||||
LOG_FATAL("server", "SetMinion: Minion %u is not the minion of owner %u", minion->GetEntry(), GetEntry());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -10381,7 +10381,7 @@ void Unit::SetCharm(Unit* charm, bool apply)
|
||||
if (GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
if (!AddUInt64Value(UNIT_FIELD_CHARM, charm->GetGUID()))
|
||||
sLog->outCrash("Player %s is trying to charm unit %u, but it already has a charmed unit " UI64FMTD "", GetName().c_str(), charm->GetEntry(), GetCharmGUID());
|
||||
LOG_FATAL("server", "Player %s is trying to charm unit %u, but it already has a charmed unit " UI64FMTD "", GetName().c_str(), charm->GetEntry(), GetCharmGUID());
|
||||
|
||||
charm->m_ControlledByPlayer = true;
|
||||
// TODO: maybe we can use this flag to check if controlled by player
|
||||
@@ -10394,7 +10394,7 @@ void Unit::SetCharm(Unit* charm, bool apply)
|
||||
charm->SetByteValue(UNIT_FIELD_BYTES_2, 1, GetByteValue(UNIT_FIELD_BYTES_2, 1));
|
||||
|
||||
if (!charm->AddUInt64Value(UNIT_FIELD_CHARMEDBY, GetGUID()))
|
||||
sLog->outCrash("Unit %u is being charmed, but it already has a charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID());
|
||||
LOG_FATAL("server", "Unit %u is being charmed, but it already has a charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID());
|
||||
|
||||
if (charm->HasUnitMovementFlag(MOVEMENTFLAG_WALKING))
|
||||
charm->SetWalk(false);
|
||||
@@ -10406,11 +10406,11 @@ void Unit::SetCharm(Unit* charm, bool apply)
|
||||
if (GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
if (!RemoveUInt64Value(UNIT_FIELD_CHARM, charm->GetGUID()))
|
||||
sLog->outCrash("Player %s is trying to uncharm unit %u, but it has another charmed unit " UI64FMTD "", GetName().c_str(), charm->GetEntry(), GetCharmGUID());
|
||||
LOG_FATAL("server", "Player %s is trying to uncharm unit %u, but it has another charmed unit " UI64FMTD "", GetName().c_str(), charm->GetEntry(), GetCharmGUID());
|
||||
}
|
||||
|
||||
if (!charm->RemoveUInt64Value(UNIT_FIELD_CHARMEDBY, GetGUID()))
|
||||
sLog->outCrash("Unit %u is being uncharmed, but it has another charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID());
|
||||
LOG_FATAL("server", "Unit %u is being uncharmed, but it has another charmer " UI64FMTD "", charm->GetEntry(), charm->GetCharmerGUID());
|
||||
|
||||
if (charm->GetTypeId() == TYPEID_PLAYER)
|
||||
{
|
||||
@@ -10589,14 +10589,14 @@ void Unit::RemoveAllControlled()
|
||||
else if (target->GetOwnerGUID() == GetGUID() && target->IsSummon())
|
||||
target->ToTempSummon()->UnSummon();
|
||||
else
|
||||
sLog->outError("Unit %u is trying to release unit %u which is neither charmed nor owned by it", GetEntry(), target->GetEntry());
|
||||
LOG_ERROR("server", "Unit %u is trying to release unit %u which is neither charmed nor owned by it", GetEntry(), target->GetEntry());
|
||||
}
|
||||
if (GetPetGUID())
|
||||
sLog->outCrash("Unit %u is not able to release its pet " UI64FMTD, GetEntry(), GetPetGUID());
|
||||
LOG_FATAL("server", "Unit %u is not able to release its pet " UI64FMTD, GetEntry(), GetPetGUID());
|
||||
if (GetMinionGUID())
|
||||
sLog->outCrash("Unit %u is not able to release its minion " UI64FMTD, GetEntry(), GetMinionGUID());
|
||||
LOG_FATAL("server", "Unit %u is not able to release its minion " UI64FMTD, GetEntry(), GetMinionGUID());
|
||||
if (GetCharmGUID())
|
||||
sLog->outCrash("Unit %u is not able to release its charm " UI64FMTD, GetEntry(), GetCharmGUID());
|
||||
LOG_FATAL("server", "Unit %u is not able to release its charm " UI64FMTD, GetEntry(), GetCharmGUID());
|
||||
}
|
||||
|
||||
Unit* Unit::GetNextRandomRaidMemberOrPet(float radius)
|
||||
@@ -13544,7 +13544,7 @@ void Unit::UpdateSpeed(UnitMoveType mtype, bool forced)
|
||||
break;
|
||||
}
|
||||
default:
|
||||
sLog->outError("Unit::UpdateSpeed: Unsupported move type (%d)", mtype);
|
||||
LOG_ERROR("server", "Unit::UpdateSpeed: Unsupported move type (%d)", mtype);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -13697,7 +13697,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
|
||||
data.Initialize(MSG_MOVE_SET_PITCH_RATE, 8 + 4 + 2 + 4 + 4 + 4 + 4 + 4 + 4 + 4);
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
|
||||
LOG_ERROR("server", "Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -13761,7 +13761,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
|
||||
data.Initialize(SMSG_FORCE_PITCH_RATE_CHANGE, 16);
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
|
||||
LOG_ERROR("server", "Unit::SetSpeed: Unsupported move type (%d), data not sent to client.", mtype);
|
||||
return;
|
||||
}
|
||||
data.append(GetPackGUID());
|
||||
@@ -14417,7 +14417,7 @@ bool Unit::HandleStatModifier(UnitMods unitMod, UnitModifierType modifierType, f
|
||||
{
|
||||
if (unitMod >= UNIT_MOD_END || modifierType >= MODIFIER_TYPE_END)
|
||||
{
|
||||
sLog->outError("ERROR in HandleStatModifier(): non-existing UnitMods or wrong UnitModifierType!");
|
||||
LOG_ERROR("server", "ERROR in HandleStatModifier(): non-existing UnitMods or wrong UnitModifierType!");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -14502,7 +14502,7 @@ float Unit::GetModifierValue(UnitMods unitMod, UnitModifierType modifierType) co
|
||||
{
|
||||
if (unitMod >= UNIT_MOD_END || modifierType >= MODIFIER_TYPE_END)
|
||||
{
|
||||
sLog->outError("attempt to access non-existing modifier value from UnitMods!");
|
||||
LOG_ERROR("server", "attempt to access non-existing modifier value from UnitMods!");
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
@@ -14532,7 +14532,7 @@ float Unit::GetTotalAuraModValue(UnitMods unitMod) const
|
||||
{
|
||||
if (unitMod >= UNIT_MOD_END)
|
||||
{
|
||||
sLog->outError("attempt to access non-existing UnitMods in GetTotalAuraModValue()!");
|
||||
LOG_ERROR("server", "attempt to access non-existing UnitMods in GetTotalAuraModValue()!");
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
@@ -14900,7 +14900,7 @@ void Unit::RemoveFromWorld()
|
||||
|
||||
if (GetCharmerGUID())
|
||||
{
|
||||
sLog->outCrash("Unit %u has charmer guid when removed from world", GetEntry());
|
||||
LOG_FATAL("server", "Unit %u has charmer guid when removed from world", GetEntry());
|
||||
ABORT();
|
||||
}
|
||||
|
||||
@@ -14910,7 +14910,7 @@ void Unit::RemoveFromWorld()
|
||||
{
|
||||
if (HasUnitTypeMask(UNIT_MASK_MINION | UNIT_MASK_GUARDIAN))
|
||||
owner->SetMinion((Minion*)this, false);
|
||||
sLog->outString("Unit %u is in controlled list of %u when removed from world", GetEntry(), owner->GetEntry());
|
||||
LOG_INFO("server", "Unit %u is in controlled list of %u when removed from world", GetEntry(), owner->GetEntry());
|
||||
//ABORT();
|
||||
}
|
||||
}
|
||||
@@ -15743,7 +15743,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
uint32 Id = i->aura->GetId();
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), Id);
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), Id);
|
||||
#endif
|
||||
takeCharges = true;
|
||||
}
|
||||
@@ -15769,7 +15769,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_PROC_TRIGGER_SPELL:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
// Don`t drop charge or add cooldown for not started trigger
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown))
|
||||
@@ -15790,7 +15790,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_DUMMY:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s dummy aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell id %u (triggered by %s dummy aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
if (HandleDummyAuraProc(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown))
|
||||
takeCharges = true;
|
||||
@@ -15800,13 +15800,13 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_MOD_SPELL_CRIT_CHANCE:
|
||||
case SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN:
|
||||
case SPELL_AURA_MOD_MELEE_HASTE:
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, isVictim ? "a victim's" : "an attacker's", triggeredByAura->GetId());
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, isVictim ? "a victim's" : "an attacker's", triggeredByAura->GetId());
|
||||
takeCharges = true;
|
||||
break;
|
||||
case SPELL_AURA_OVERRIDE_CLASS_SCRIPTS:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell id %u (triggered by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
if (HandleOverrideClassScriptAuraProc(target, damage, triggeredByAura, procSpell, cooldown))
|
||||
takeCharges = true;
|
||||
@@ -15815,7 +15815,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)",
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)",
|
||||
(isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
if (damage > 0)
|
||||
@@ -15828,7 +15828,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_RAID_PROC_FROM_CHARGE:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)",
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting mending (triggered by %s dummy aura of spell %u)",
|
||||
(isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
HandleAuraRaidProcFromCharge(triggeredByAura);
|
||||
@@ -15838,7 +15838,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
case SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE:
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell %u (triggered with value by %s aura of spell %u)", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
#endif
|
||||
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpell, procFlag, procExtra, cooldown))
|
||||
@@ -16656,7 +16656,7 @@ bool Unit::InitTamedPet(Pet* pet, uint8 level, uint32 spell_id)
|
||||
|
||||
if (!pet->InitStatsForLevel(level))
|
||||
{
|
||||
sLog->outError("Pet::InitStatsForLevel() failed for creature (Entry: %u)!", pet->GetEntry());
|
||||
LOG_ERROR("server", "Pet::InitStatsForLevel() failed for creature (Entry: %u)!", pet->GetEntry());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -16802,7 +16802,7 @@ bool Unit::HandleAuraRaidProcFromChargeWithValue(AuraEffect* triggeredByAura)
|
||||
if (!(spellProto->SpellFamilyName == SPELLFAMILY_PRIEST && spellProto->SpellFamilyFlags[1] & 0x20))
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Unit::HandleAuraRaidProcFromChargeWithValue, received not handled spell: %u", spellProto->Id);
|
||||
LOG_DEBUG("spells.aura", "Unit::HandleAuraRaidProcFromChargeWithValue, received not handled spell: %u", spellProto->Id);
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
@@ -16901,7 +16901,7 @@ bool Unit::HandleAuraRaidProcFromCharge(AuraEffect* triggeredByAura)
|
||||
damageSpellId = 43594;
|
||||
break;
|
||||
default:
|
||||
sLog->outError("Unit::HandleAuraRaidProcFromCharge, received unhandled spell: %u", spellProto->Id);
|
||||
LOG_ERROR("server", "Unit::HandleAuraRaidProcFromCharge, received unhandled spell: %u", spellProto->Id);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17076,12 +17076,12 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
|
||||
// Xinef: aura_spirit_of_redemption is triggered by 27827 shapeshift
|
||||
if (victim->HasAuraType(SPELL_AURA_SPIRIT_OF_REDEMPTION) || victim->HasAura(27827))
|
||||
{
|
||||
/*sLog->outMisc("Player (%u) died with spirit of redemption. Killer (Entry: %u, Name: %s), Map: %u, x: %f, y: %f, z: %f",
|
||||
/*LOG_INFO("misc", "Player (%u) died with spirit of redemption. Killer (Entry: %u, Name: %s), Map: %u, x: %f, y: %f, z: %f",
|
||||
victim->GetGUIDLow(), killer ? killer->GetEntry() : 1, killer ? killer->GetName().c_str() : "", victim->GetMapId(), victim->GetPositionX(),
|
||||
victim->GetPositionY(), victim->GetPositionZ());
|
||||
|
||||
ACE_Stack_Trace trace(0, 50);
|
||||
sLog->outMisc("TRACE: %s\n\n", trace.c_str());*/
|
||||
LOG_INFO("misc", "TRACE: %s\n\n", trace.c_str());*/
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -17110,7 +17110,7 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
|
||||
if (!spiritOfRedemption)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outStaticDebug("SET JUST_DIED");
|
||||
LOG_DEBUG("server", "SET JUST_DIED");
|
||||
#endif
|
||||
victim->setDeathState(JUST_DIED);
|
||||
}
|
||||
@@ -17137,7 +17137,7 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
|
||||
if ((durabilityLoss && !player && !plrVictim->InBattleground()) || (player && sWorld->getBoolConfig(CONFIG_DURABILITY_LOSS_IN_PVP)))
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outStaticDebug("We are dead, losing %f percent durability", sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH));
|
||||
LOG_DEBUG("server", "We are dead, losing %f percent durability", sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH));
|
||||
#endif
|
||||
plrVictim->DurabilityLossAll(sWorld->getRate(RATE_DURABILITY_LOSS_ON_DEATH), false);
|
||||
// durability lost message
|
||||
@@ -17159,7 +17159,7 @@ void Unit::Kill(Unit* killer, Unit* victim, bool durabilityLoss, WeaponAttackTyp
|
||||
else // creature died
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outStaticDebug("DealDamageNotPlayer");
|
||||
LOG_DEBUG("server", "DealDamageNotPlayer");
|
||||
#endif
|
||||
|
||||
if (!creature->IsPet() && creature->GetLootMode() > 0)
|
||||
@@ -17566,7 +17566,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
|
||||
if (!charmer->IsInWorld() || charmer->IsDuringRemoveFromWorld())
|
||||
{
|
||||
ACE_Stack_Trace trace(0, 50);
|
||||
sLog->outMisc("Unit::SetCharmedBy CALL STACK (1):\n%s\n", trace.c_str());
|
||||
LOG_INFO("misc", "Unit::SetCharmedBy CALL STACK (1):\n%s\n", trace.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17583,12 +17583,12 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
|
||||
ASSERT((type == CHARM_TYPE_VEHICLE) == IsVehicle());
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "SetCharmedBy: charmer %u (GUID %u), charmed %u (GUID %u), type %u.", charmer->GetEntry(), charmer->GetGUIDLow(), GetEntry(), GetGUIDLow(), uint32(type));
|
||||
LOG_DEBUG("entities.unit", "SetCharmedBy: charmer %u (GUID %u), charmed %u (GUID %u), type %u.", charmer->GetEntry(), charmer->GetGUIDLow(), GetEntry(), GetGUIDLow(), uint32(type));
|
||||
#endif
|
||||
|
||||
if (this == charmer)
|
||||
{
|
||||
sLog->outCrash("Unit::SetCharmedBy: Unit %u (GUID %u) is trying to charm itself!", GetEntry(), GetGUIDLow());
|
||||
LOG_FATAL("server", "Unit::SetCharmedBy: Unit %u (GUID %u) is trying to charm itself!", GetEntry(), GetGUIDLow());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17597,14 +17597,14 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
|
||||
|
||||
if (GetTypeId() == TYPEID_PLAYER && ToPlayer()->GetTransport())
|
||||
{
|
||||
sLog->outCrash("Unit::SetCharmedBy: Player on transport is trying to charm %u (GUID %u)", GetEntry(), GetGUIDLow());
|
||||
LOG_FATAL("server", "Unit::SetCharmedBy: Player on transport is trying to charm %u (GUID %u)", GetEntry(), GetGUIDLow());
|
||||
return false;
|
||||
}
|
||||
|
||||
// Already charmed
|
||||
if (GetCharmerGUID())
|
||||
{
|
||||
sLog->outCrash("Unit::SetCharmedBy: %u (GUID %u) has already been charmed but %u (GUID %u) is trying to charm it!", GetEntry(), GetGUIDLow(), charmer->GetEntry(), charmer->GetGUIDLow());
|
||||
LOG_FATAL("server", "Unit::SetCharmedBy: %u (GUID %u) has already been charmed but %u (GUID %u) is trying to charm it!", GetEntry(), GetGUIDLow(), charmer->GetEntry(), charmer->GetGUIDLow());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17634,7 +17634,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
|
||||
// StopCastingCharm may remove a possessed pet?
|
||||
if (!IsInWorld())
|
||||
{
|
||||
sLog->outCrash("Unit::SetCharmedBy: %u (GUID %u) is not in world but %u (GUID %u) is trying to charm it!", GetEntry(), GetGUIDLow(), charmer->GetEntry(), charmer->GetGUIDLow());
|
||||
LOG_FATAL("server", "Unit::SetCharmedBy: %u (GUID %u) is not in world but %u (GUID %u) is trying to charm it!", GetEntry(), GetGUIDLow(), charmer->GetEntry(), charmer->GetGUIDLow());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -17763,7 +17763,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
|
||||
charmer = GetCharmer();
|
||||
if (charmer != GetCharmer()) // one aura overrides another?
|
||||
{
|
||||
// sLog->outCrash("Unit::RemoveCharmedBy: this: " UI64FMTD " true charmer: " UI64FMTD " false charmer: " UI64FMTD,
|
||||
// LOG_FATAL("server", "Unit::RemoveCharmedBy: this: " UI64FMTD " true charmer: " UI64FMTD " false charmer: " UI64FMTD,
|
||||
// GetGUID(), GetCharmerGUID(), charmer->GetGUID());
|
||||
// ABORT();
|
||||
return;
|
||||
@@ -17848,7 +17848,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
|
||||
if (GetCharmInfo())
|
||||
GetCharmInfo()->SetPetNumber(0, true);
|
||||
else
|
||||
sLog->outError("Aura::HandleModCharm: target=" UI64FMTD " with typeid=%d has a charm aura but no charm info!", GetGUID(), GetTypeId());
|
||||
LOG_ERROR("server", "Aura::HandleModCharm: target=" UI64FMTD " with typeid=%d has a charm aura but no charm info!", GetGUID(), GetTypeId());
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -18752,7 +18752,7 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
|
||||
|
||||
if (!valid)
|
||||
{
|
||||
sLog->outErrorDb("Spell %u specified in npc_spellclick_spells is not a valid vehicle enter aura!", itr->second.spellId);
|
||||
LOG_ERROR("sql.sql", "Spell %u specified in npc_spellclick_spells is not a valid vehicle enter aura!", itr->second.spellId);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -18809,7 +18809,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
|
||||
if (seatId >= 0 && seatId != GetTransSeat())
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_VEHICLES, "EnterVehicle: %u leave vehicle %u seat %d and enter %d.", GetEntry(), m_vehicle->GetBase()->GetEntry(), GetTransSeat(), seatId);
|
||||
LOG_DEBUG("vehicles", "EnterVehicle: %u leave vehicle %u seat %d and enter %d.", GetEntry(), m_vehicle->GetBase()->GetEntry(), GetTransSeat(), seatId);
|
||||
#endif
|
||||
ChangeSeat(seatId);
|
||||
}
|
||||
@@ -18819,7 +18819,7 @@ void Unit::_EnterVehicle(Vehicle* vehicle, int8 seatId, AuraApplication const* a
|
||||
else
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_VEHICLES, "EnterVehicle: %u exit %u and enter %u.", GetEntry(), m_vehicle->GetBase()->GetEntry(), vehicle->GetBase()->GetEntry());
|
||||
LOG_DEBUG("vehicles", "EnterVehicle: %u exit %u and enter %u.", GetEntry(), m_vehicle->GetBase()->GetEntry(), vehicle->GetBase()->GetEntry());
|
||||
#endif
|
||||
ExitVehicle();
|
||||
}
|
||||
@@ -19195,7 +19195,7 @@ void Unit::SendThreatListUpdate()
|
||||
{
|
||||
uint32 count = getThreatManager().getThreatList().size();
|
||||
|
||||
//sLog->outDebug(LOG_FILTER_UNITS, "WORLD: Send SMSG_THREAT_UPDATE Message");
|
||||
//LOG_DEBUG("entities.unit", "WORLD: Send SMSG_THREAT_UPDATE Message");
|
||||
WorldPacket data(SMSG_THREAT_UPDATE, 8 + count * 8);
|
||||
data.append(GetPackGUID());
|
||||
data << uint32(count);
|
||||
@@ -19216,7 +19216,7 @@ void Unit::SendChangeCurrentVictimOpcode(HostileReference* pHostileReference)
|
||||
uint32 count = getThreatManager().getThreatList().size();
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "WORLD: Send SMSG_HIGHEST_THREAT_UPDATE Message");
|
||||
LOG_DEBUG("entities.unit", "WORLD: Send SMSG_HIGHEST_THREAT_UPDATE Message");
|
||||
#endif
|
||||
WorldPacket data(SMSG_HIGHEST_THREAT_UPDATE, 8 + 8 + count * 8);
|
||||
data.append(GetPackGUID());
|
||||
@@ -19235,7 +19235,7 @@ void Unit::SendChangeCurrentVictimOpcode(HostileReference* pHostileReference)
|
||||
void Unit::SendClearThreatListOpcode()
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "WORLD: Send SMSG_THREAT_CLEAR Message");
|
||||
LOG_DEBUG("entities.unit", "WORLD: Send SMSG_THREAT_CLEAR Message");
|
||||
#endif
|
||||
WorldPacket data(SMSG_THREAT_CLEAR, 8);
|
||||
data.append(GetPackGUID());
|
||||
@@ -19245,7 +19245,7 @@ void Unit::SendClearThreatListOpcode()
|
||||
void Unit::SendRemoveFromThreatListOpcode(HostileReference* pHostileReference)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_UNITS, "WORLD: Send SMSG_THREAT_REMOVE Message");
|
||||
LOG_DEBUG("entities.unit", "WORLD: Send SMSG_THREAT_REMOVE Message");
|
||||
#endif
|
||||
WorldPacket data(SMSG_THREAT_REMOVE, 8 + 8);
|
||||
data.append(GetPackGUID());
|
||||
@@ -19320,39 +19320,39 @@ void Unit::StopAttackFaction(uint32 faction_id)
|
||||
|
||||
void Unit::OutDebugInfo() const
|
||||
{
|
||||
sLog->outError("Unit::OutDebugInfo");
|
||||
sLog->outString("GUID " UI64FMTD ", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName().c_str());
|
||||
sLog->outString("OwnerGUID " UI64FMTD ", MinionGUID " UI64FMTD ", CharmerGUID " UI64FMTD ", CharmedGUID " UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID());
|
||||
sLog->outString("In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask);
|
||||
LOG_ERROR("server", "Unit::OutDebugInfo");
|
||||
LOG_INFO("server", "GUID " UI64FMTD ", entry %u, type %u, name %s", GetGUID(), GetEntry(), (uint32)GetTypeId(), GetName().c_str());
|
||||
LOG_INFO("server", "OwnerGUID " UI64FMTD ", MinionGUID " UI64FMTD ", CharmerGUID " UI64FMTD ", CharmedGUID " UI64FMTD, GetOwnerGUID(), GetMinionGUID(), GetCharmerGUID(), GetCharmGUID());
|
||||
LOG_INFO("server", "In world %u, unit type mask %u", (uint32)(IsInWorld() ? 1 : 0), m_unitTypeMask);
|
||||
if (IsInWorld())
|
||||
sLog->outString("Mapid %u", GetMapId());
|
||||
LOG_INFO("server", "Mapid %u", GetMapId());
|
||||
|
||||
sLog->outStringInLine("Summon Slot: ");
|
||||
LOG_INFO("server", "Summon Slot: ");
|
||||
for (uint32 i = 0; i < MAX_SUMMON_SLOT; ++i)
|
||||
sLog->outStringInLine(UI64FMTD", ", m_SummonSlot[i]);
|
||||
sLog->outString();
|
||||
LOG_INFO("server", UI64FMTD", ", m_SummonSlot[i]);
|
||||
LOG_INFO("server", " ");
|
||||
|
||||
sLog->outStringInLine("Controlled List: ");
|
||||
LOG_INFO("server", "Controlled List: ");
|
||||
for (ControlSet::const_iterator itr = m_Controlled.begin(); itr != m_Controlled.end(); ++itr)
|
||||
sLog->outStringInLine(UI64FMTD", ", (*itr)->GetGUID());
|
||||
sLog->outString();
|
||||
LOG_INFO("server", UI64FMTD", ", (*itr)->GetGUID());
|
||||
LOG_INFO("server", " ");
|
||||
|
||||
sLog->outStringInLine("Aura List: ");
|
||||
LOG_INFO("server", "Aura List: ");
|
||||
for (AuraApplicationMap::const_iterator itr = m_appliedAuras.begin(); itr != m_appliedAuras.end(); ++itr)
|
||||
sLog->outStringInLine("%u, ", itr->first);
|
||||
sLog->outString();
|
||||
LOG_INFO("server", "%u, ", itr->first);
|
||||
LOG_INFO("server", " ");
|
||||
|
||||
if (IsVehicle())
|
||||
{
|
||||
sLog->outStringInLine("Passenger List: ");
|
||||
LOG_INFO("server", "Passenger List: ");
|
||||
for (SeatMap::iterator itr = GetVehicleKit()->Seats.begin(); itr != GetVehicleKit()->Seats.end(); ++itr)
|
||||
if (Unit* passenger = ObjectAccessor::GetUnit(*GetVehicleBase(), itr->second.Passenger.Guid))
|
||||
sLog->outStringInLine(UI64FMTD", ", passenger->GetGUID());
|
||||
sLog->outString();
|
||||
LOG_INFO("server", UI64FMTD", ", passenger->GetGUID());
|
||||
LOG_INFO("server", " ");
|
||||
}
|
||||
|
||||
if (GetVehicle())
|
||||
sLog->outString("On vehicle %u.", GetVehicleBase()->GetEntry());
|
||||
LOG_INFO("server", "On vehicle %u.", GetVehicleBase()->GetEntry());
|
||||
}
|
||||
|
||||
class AuraMunchingQueue : public BasicEvent
|
||||
|
||||
Reference in New Issue
Block a user