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https://github.com/mod-playerbots/azerothcore-wotlk.git
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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -26,7 +26,7 @@ void AddItemsSetItem(Player* player, Item* item)
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if (!set)
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{
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sLog->outErrorDb("Item set %u for item (id %u) not found, mods not applied.", setid, proto->ItemId);
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LOG_ERROR("sql.sql", "Item set %u for item (id %u) not found, mods not applied.", setid, proto->ItemId);
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return;
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}
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@@ -86,7 +86,7 @@ void AddItemsSetItem(Player* player, Item* item)
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SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(set->spells[x]);
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if (!spellInfo)
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{
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sLog->outError("WORLD: unknown spell id %u in items set %u effects", set->spells[x], setid);
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LOG_ERROR("server", "WORLD: unknown spell id %u in items set %u effects", set->spells[x], setid);
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break;
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}
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@@ -111,7 +111,7 @@ void RemoveItemsSetItem(Player* player, ItemTemplate const* proto)
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if (!set)
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{
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sLog->outErrorDb("Item set #%u for item #%u not found, mods not removed.", setid, proto->ItemId);
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LOG_ERROR("sql.sql", "Item set #%u for item #%u not found, mods not removed.", setid, proto->ItemId);
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return;
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}
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@@ -289,7 +289,7 @@ void Item::UpdateDuration(Player* owner, uint32 diff)
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return;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)", GetEntry(), GetUInt32Value(ITEM_FIELD_DURATION), diff);
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LOG_DEBUG("entities.player.items", "Item::UpdateDuration Item (Entry: %u Duration %u Diff %u)", GetEntry(), GetUInt32Value(ITEM_FIELD_DURATION), diff);
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#endif
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if (GetUInt32Value(ITEM_FIELD_DURATION) <= diff)
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@@ -588,7 +588,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
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// item can have not null only one from field values
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if ((itemProto->RandomProperty) && (itemProto->RandomSuffix))
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{
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sLog->outErrorDb("Item template %u have RandomProperty == %u and RandomSuffix == %u, but must have one from field =0", itemProto->ItemId, itemProto->RandomProperty, itemProto->RandomSuffix);
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LOG_ERROR("sql.sql", "Item template %u have RandomProperty == %u and RandomSuffix == %u, but must have one from field =0", itemProto->ItemId, itemProto->RandomProperty, itemProto->RandomSuffix);
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return 0;
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}
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@@ -599,7 +599,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
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ItemRandomPropertiesEntry const* random_id = sItemRandomPropertiesStore.LookupEntry(randomPropId);
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if (!random_id)
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{
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sLog->outErrorDb("Enchantment id #%u used but it doesn't have records in 'ItemRandomProperties.dbc'", randomPropId);
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LOG_ERROR("sql.sql", "Enchantment id #%u used but it doesn't have records in 'ItemRandomProperties.dbc'", randomPropId);
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return 0;
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}
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@@ -612,7 +612,7 @@ int32 Item::GenerateItemRandomPropertyId(uint32 item_id)
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ItemRandomSuffixEntry const* random_id = sItemRandomSuffixStore.LookupEntry(randomPropId);
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if (!random_id)
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{
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sLog->outErrorDb("Enchantment id #%u used but it doesn't have records in sItemRandomSuffixStore.", randomPropId);
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LOG_ERROR("sql.sql", "Enchantment id #%u used but it doesn't have records in sItemRandomSuffixStore.", randomPropId);
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return 0;
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}
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@@ -706,7 +706,7 @@ void Item::AddToUpdateQueueOf(Player* player)
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if (player->GetGUID() != GetOwnerGUID())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
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LOG_DEBUG("entities.player.items", "Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
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#endif
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return;
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}
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@@ -728,7 +728,7 @@ void Item::RemoveFromUpdateQueueOf(Player* player)
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if (player->GetGUID() != GetOwnerGUID())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
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LOG_DEBUG("entities.player.items", "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
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#endif
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return;
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}
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