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feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
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@@ -381,14 +381,14 @@ bool BattlegroundAB::SetupBattleground()
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for (uint32 i = BG_AB_OBJECT_BANNER_NEUTRAL; i < BG_AB_OBJECT_MAX; ++i)
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if (BgObjects[i] == 0)
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{
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sLog->outErrorDb("BatteGroundAB: Failed to spawn some object Battleground not created!");
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LOG_ERROR("sql.sql", "BatteGroundAB: Failed to spawn some object Battleground not created!");
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return false;
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}
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for (uint32 i = BG_AB_SPIRIT_ALIANCE; i <= BG_AB_SPIRIT_HORDE; ++i)
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if (BgCreatures[i] == 0)
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{
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sLog->outErrorDb("BatteGroundAB: Failed to spawn spirit guides Battleground not created!");
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LOG_ERROR("sql.sql", "BatteGroundAB: Failed to spawn spirit guides Battleground not created!");
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return false;
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}
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