feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions

View File

@@ -220,7 +220,7 @@ void BattlefieldWG::OnBattleStart()
m_titansRelic = go->GetGUID();
}
else
sLog->outError("WG: Failed to spawn titan relic.");
LOG_ERROR("server", "WG: Failed to spawn titan relic.");
// Update tower visibility and update faction
for (GuidSet::const_iterator itr = CanonList.begin(); itr != CanonList.end(); ++itr)
@@ -509,7 +509,7 @@ uint8 BattlefieldWG::GetSpiritGraveyardId(uint32 areaId) const
case AREA_THE_CHILLED_QUAGMIRE:
return BATTLEFIELD_WG_GY_HORDE;
default:
sLog->outError("BattlefieldWG::GetSpiritGraveyardId: Unexpected Area Id %u", areaId);
LOG_ERROR("server", "BattlefieldWG::GetSpiritGraveyardId: Unexpected Area Id %u", areaId);
break;
}