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fix(DB/Creature) Fel Crystals no longer follow players. (#21227)
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@@ -161,7 +161,7 @@ struct boss_selin_fireheart : public BossAI
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if (Creature* crystal = SelectNearestCrystal(false))
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{
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Talk(EMOTE_CRYSTAL);
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crystal->ReplaceAllUnitFlags(UNIT_FLAG_NONE);
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crystal->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
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crystal->SetInCombatWithZone();
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crystal->AI()->DoCast(me, SPELL_MANA_RAGE, true);
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DoCast(crystal, SPELL_FEL_CRYSTAL_COSMETIC, true);
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