refactor(Scripts/SunwellPlateau): Modernize Kil'jaeden script (#20583)

This commit is contained in:
Andrew
2024-11-16 08:32:57 -03:00
committed by GitHub
parent abe1e0d3d6
commit 48a0b7a460

View File

@@ -97,60 +97,14 @@ enum Misc
PHASE_ARMAGEDDON = 4,
PHASE_SACRIFICE = 5,
EVENT_GROUP_SPEACH = 1,
ACTION_START_POST_EVENT = 1,
ACTION_NO_KILL_TALK = 2,
// Text events
EVENT_TEXT_SPEACH11 = 1,
EVENT_TEXT_SPEACH21 = 2,
EVENT_TEXT_SPEACH22 = 3,
EVENT_TEXT_SPEACH23 = 4,
EVENT_TEXT_SPEACH31 = 5,
EVENT_TEXT_SPEACH32 = 6,
EVENT_TEXT_SPEACH33 = 7,
EVENT_TEXT_SPEACH41 = 8,
EVENT_TEXT_SPEACH42 = 9,
EVENT_TEXT_SPEACH43 = 10,
EVENT_TEXT_SPEACH44 = 11,
EVENT_TEXT_SPEACH45 = 12,
EVENT_TEXT_SPEACH46 = 13,
// Controller events
EVENT_RANDOM_TALK = 40,
EVENT_CHECK_PLAYERS = 41,
// Misc fight events
EVENT_REBIRTH = 50,
EVENT_INIT_FIGHT = 51,
EVENT_CHECK_HEALTH85 = 52,
EVENT_CHECK_HEALTH55 = 53,
EVENT_CHECK_HEALTH25 = 54,
EVENT_EMPOWER_ORBS1 = 55,
EVENT_EMPOWER_ORBS2 = 56,
EVENT_EMPOWER_ORBS3 = 57,
EVENT_RESTORE_MELEE = 58,
EVENT_KILL_SELF = 59,
EVENT_NO_KILL_TALK = 60,
// Abilities events
EVENT_SPELL_SOUL_FLAY = 100,
EVENT_SPELL_LEGION_LIGHTNING = 101,
EVENT_SPELL_FIRE_BLOOM = 102,
EVENT_SUMMON_ORBS = 103,
EVENT_SPELL_SHADOW_SPIKE = 104,
EVENT_SPELL_SINISTER_REFLECTION = 105,
EVENT_SPELL_FLAME_DART = 106,
EVENT_SPELL_DARKNESS = 107,
EVENT_SPELL_ARMAGEDDON = 108,
ACTION_NO_KILL_TALK = 2
};
class CastArmageddon : public BasicEvent
{
public:
CastArmageddon(Creature* caster) : _caster(caster)
{
}
CastArmageddon(Creature* caster) : _caster(caster) { }
bool Execute(uint64 /*execTime*/, uint32 /*diff*/) override
{
@@ -168,12 +122,12 @@ struct npc_kiljaeden_controller : public NullCreatureAI
npc_kiljaeden_controller(Creature* creature) : NullCreatureAI(creature), summons(me)
{
instance = creature->GetInstanceScript();
scheduler.SetValidator([this]
{
return !me->HasUnitState(UNIT_STATE_CASTING);
});
}
EventMap events;
InstanceScript* instance;
SummonList summons;
void ResetOrbs()
{
for (uint8 i = DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_1; i < DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_4 + 1; ++i)
@@ -184,7 +138,6 @@ struct npc_kiljaeden_controller : public NullCreatureAI
void Reset() override
{
instance->SetBossState(DATA_KILJAEDEN, NOT_STARTED);
events.Reset();
summons.DespawnAll();
ResetOrbs();
@@ -193,9 +146,15 @@ struct npc_kiljaeden_controller : public NullCreatureAI
me->SummonCreature(NPC_HAND_OF_THE_DECEIVER, 1688.38f, 641.10f, 27.50f, 5.43f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30000);
me->SummonCreature(NPC_ANVEENA, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 40.0f, 0.0f);
me->CastSpell(me, SPELL_DESTROY_ALL_DRAKES, true);
me->CastSpell(me, SPELL_ANVEENA_ENERGY_DRAIN, true);
events.ScheduleEvent(EVENT_RANDOM_TALK, 60000);
DoCastAOE(SPELL_DESTROY_ALL_DRAKES, true);
DoCastSelf(SPELL_ANVEENA_ENERGY_DRAIN, true);
scheduler.Schedule(1min, [this](TaskContext context) {
if (instance->GetBossState(DATA_KILJAEDEN) == NOT_STARTED)
Talk(SAY_KJ_OFFCOMBAT);
context.Repeat(90s, 3min);
});
}
void JustDied(Unit*) override
@@ -206,7 +165,7 @@ struct npc_kiljaeden_controller : public NullCreatureAI
summons.DoAction(ACTION_START_POST_EVENT, kalCheck);
summons.DespawnIf(kalCheck);
me->CastSpell(me, SPELL_DESTROY_ALL_DRAKES, true);
DoCastAOE(SPELL_DESTROY_ALL_DRAKES, true);
summons.DespawnAll();
}
@@ -226,7 +185,19 @@ struct npc_kiljaeden_controller : public NullCreatureAI
if (summon->GetEntry() == NPC_HAND_OF_THE_DECEIVER)
{
instance->SetBossState(DATA_KILJAEDEN, IN_PROGRESS);
events.ScheduleEvent(EVENT_CHECK_PLAYERS, 1000);
scheduler.Schedule(1s, [this](TaskContext context) {
auto const& playerList = me->GetMap()->GetPlayers();
for (auto const& playerRef : playerList)
if (Player* player = playerRef.GetSource())
if (!player->IsGameMaster() && me->GetDistance2d(player) < 60.0f && player->IsAlive())
{
context.Repeat();
return;
}
CreatureAI::EnterEvadeMode();
});
if (!summons.HasEntry(NPC_HAND_OF_THE_DECEIVER))
{
@@ -239,61 +210,239 @@ struct npc_kiljaeden_controller : public NullCreatureAI
void UpdateAI(uint32 diff) override
{
events.Update(diff);
switch (events.ExecuteEvent())
{
case EVENT_RANDOM_TALK:
if (instance->GetBossState(DATA_KILJAEDEN) == NOT_STARTED)
Talk(SAY_KJ_OFFCOMBAT);
events.ScheduleEvent(EVENT_RANDOM_TALK, urand(90000, 180000));
break;
case EVENT_CHECK_PLAYERS:
{
Map::PlayerList const& players = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
if (Player* player = itr->GetSource())
if (!player->IsGameMaster() && me->GetDistance2d(player) < 60.0f && player->IsAlive())
{
events.ScheduleEvent(EVENT_CHECK_PLAYERS, 1000);
return;
}
CreatureAI::EnterEvadeMode();
break;
}
}
scheduler.Update(diff);
}
private:
InstanceScript* instance;
SummonList summons;
};
struct boss_kiljaeden : public ScriptedAI
struct boss_kiljaeden : public BossAI
{
boss_kiljaeden(Creature* creature) : ScriptedAI(creature)
boss_kiljaeden(Creature* creature) : BossAI(creature, DATA_KILJAEDEN)
{
instance = creature->GetInstanceScript();
me->SetReactState(REACT_PASSIVE);
}
InstanceScript* instance;
EventMap events;
EventMap events2;
uint8 phase;
void InitializeAI() override
{
ScriptedAI::InitializeAI();
me->SetUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
phase = PHASE_NORMAL;
events.Reset();
events2.Reset();
events2.ScheduleEvent(EVENT_INIT_FIGHT, 11000);
events2.ScheduleEvent(EVENT_REBIRTH, 0);
me->SetVisible(false);
me->m_Events.AddEventAtOffset([&] {
me->SetVisible(true);
DoCastSelf(SPELL_REBIRTH);
}, 1s);
me->m_Events.AddEventAtOffset([&] {
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetInCombatWithZone();
}, 11s);
}
void Reset() override
{
events.Reset();
_phase = PHASE_NORMAL;
ScheduleHealthCheckEvent(85, [&]{
_phase = PHASE_DARKNESS;
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_AWAKEN, 16s);
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
anveena->AI()->Talk(SAY_ANVEENA_IMPRISONED, 22s);
Talk(SAY_KJ_PHASE3, 28s);
scheduler.CancelAll();
ScheduleBasicAbilities();
me->m_Events.AddEventAtOffset([&] {
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY1);
EmpowerOrb(false);
}, 35s);
me->m_Events.AddEventAtOffset([&] {
Talk(SAY_KJ_REFLECTION);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
}, 1s);
scheduler.Schedule(1s+200ms, [this](TaskContext)
{
DoCastSelf(SPELL_SHADOW_SPIKE);
});
ScheduleTimedEvent(3s, [&] {
DoCastSelf(SPELL_FLAME_DART);
}, 10s);
ScheduleTimedEvent(16s, [&] {
Talk(EMOTE_KJ_DARKNESS);
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS);
}, 45s);
});
ScheduleHealthCheckEvent(55, [&] {
_phase = PHASE_ARMAGEDDON;
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_LETGO, 16s);
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
anveena->AI()->Talk(SAY_ANVEENA_LOST, 22s);
Talk(SAY_KJ_PHASE4, 28s);
scheduler.CancelAll();
ScheduleBasicAbilities();
me->m_Events.AddEventAtOffset([&] {
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY2);
EmpowerOrb(false);
}, 35s);
me->m_Events.AddEventAtOffset([&] {
Talk(SAY_KJ_REFLECTION);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
}, 1s);
scheduler.Schedule(1s + 200ms, [this](TaskContext)
{
DoCastSelf(SPELL_SHADOW_SPIKE);
});
ScheduleTimedEvent(15s, [&] {
Talk(EMOTE_KJ_DARKNESS);
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS);
}, 45s);
ScheduleTimedEvent(10s, [&] {
DoCastSelf(SPELL_ARMAGEDDON_PERIODIC, true);
}, 40s);
});
ScheduleHealthCheckEvent(25, [&] {
_phase = PHASE_SACRIFICE;
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
{
kalec->AI()->Talk(SAY_KALECGOS_FOCUS, 8s);
kalec->AI()->Talk(SAY_KALECGOS_FATE, 20s + 200ms);
}
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
{
anveena->AI()->Talk(SAY_ANVEENA_KALEC, 18s);
anveena->AI()->Talk(SAY_ANVEENA_GOODBYE, 25s);
}
scheduler.CancelAll();
me->m_Events.AddEventAtOffset([&] {
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
{
anveena->RemoveAllAuras();
anveena->DespawnOrUnsummon(3500);
}
}, 28s);
me->m_Events.AddEventAtOffset([&] {
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
{
anveena->CastSpell(anveena, SPELL_SACRIFICE_OF_ANVEENA, true);
DoCastSelf(SPELL_CUSTOM_08_STATE, true);
me->SetUnitFlag(UNIT_FLAG_PACIFIED);
scheduler.DelayAll(7100ms);
me->m_Events.AddEventAtOffset([&] {
me->RemoveAurasDueToSpell(SPELL_CUSTOM_08_STATE);
me->RemoveUnitFlag(UNIT_FLAG_PACIFIED);
ScheduleBasicAbilities();
me->m_Events.AddEventAtOffset([&] {
Talk(SAY_KJ_REFLECTION);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
}, 1s);
ScheduleTimedEvent(15s, [&] {
Talk(EMOTE_KJ_DARKNESS);
DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS);
}, 25s);
ScheduleTimedEvent(1500ms, [&] {
DoCastSelf(SPELL_ARMAGEDDON_PERIODIC, true);
}, 20s);
}, 7s);
}
Talk(SAY_KJ_PHASE5);
}, 30s);
me->m_Events.AddEventAtOffset([&] {
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY_ALL);
EmpowerOrb(true);
}, 61s);
});
}
void ScheduleBasicAbilities()
{
ScheduleTimedEvent(1s, [&] {
DoCastVictim(SPELL_SOUL_FLAY);
}, 4s, 5s);
ScheduleTimedEvent(7s, [&] {
DoCastRandomTarget(SPELL_LEGION_LIGHTNING, 0, 40.0f);
}, _phase == PHASE_SACRIFICE ? 15s : 30s);
ScheduleTimedEvent(9s, [&] {
me->CastCustomSpell(SPELL_FIRE_BLOOM, SPELLVALUE_MAX_TARGETS, 5, me, TRIGGERED_NONE);
me->SetTarget(me->GetVictim()->GetGUID());
}, _phase == PHASE_SACRIFICE ? 20s : 40s);
if (_phase != PHASE_SACRIFICE)
{
ScheduleTimedEvent(10s, [&] {
for (uint8 i = 1; i < _phase; ++i)
{
float x = me->GetPositionX() + 18.0f * cos((i * 2.0f - 1.0f) * M_PI / 3.0f);
float y = me->GetPositionY() + 18.0f * std::sin((i * 2.0f - 1.0f) * M_PI / 3.0f);
if (Creature* orb = me->SummonCreature(NPC_SHIELD_ORB, x, y, 40.0f, 0, TEMPSUMMON_CORPSE_DESPAWN))
{
Movement::PointsArray movementArray;
movementArray.push_back(G3D::Vector3(x, y, 40.0f));
// generate movement array
for (uint8 j = 1; j < 20; ++j)
{
x = me->GetPositionX() + 18.0f * cos(((i * 2.0f - 1.0f) * M_PI / 3.0f) + (j / 20.0f * 2 * M_PI));
y = me->GetPositionY() + 18.0f * std::sin(((i * 2.0f - 1.0f) * M_PI / 3.0f) + (j / 20.0f * 2 * M_PI));
movementArray.push_back(G3D::Vector3(x, y, 40.0f));
}
Movement::MoveSplineInit init(orb);
init.MovebyPath(movementArray);
init.SetCyclic();
init.Launch();
}
}
}, 40s);
}
}
void EnterEvadeMode(EvadeReason why) override
@@ -310,8 +459,10 @@ struct boss_kiljaeden : public ScriptedAI
ScriptedAI::AttackStart(who);
}
void DamageTaken(Unit*, uint32& damage, DamageEffectType, SpellSchoolMask) override
void DamageTaken(Unit* unit, uint32& damage, DamageEffectType damageType, SpellSchoolMask schoolMask) override
{
BossAI::DamageTaken(unit, damage, damageType, schoolMask);
if (damage >= me->GetHealth())
{
me->SetTarget();
@@ -323,9 +474,10 @@ struct boss_kiljaeden : public ScriptedAI
me->HandleEmoteCommand(EMOTE_ONESHOT_DROWN);
me->resetAttackTimer();
events.Reset();
events2.Reset();
events2.ScheduleEvent(EVENT_KILL_SELF, 500);
damage = 0;
me->m_Events.AddEventAtOffset([&] {
me->KillSelf();
}, 1s);
}
}
@@ -334,37 +486,28 @@ struct boss_kiljaeden : public ScriptedAI
Talk(SAY_KJ_DEATH);
instance->SetBossState(DATA_KILJAEDEN, DONE);
if (Creature* controller = instance->GetCreature(DATA_KJ_CONTROLLER))
Unit::Kill(controller, controller);
controller->KillSelf();
}
void DoAction(int32 param) override
{
if (param == ACTION_NO_KILL_TALK)
{
events.ScheduleEvent(EVENT_NO_KILL_TALK, 0);
Talk(SAY_KJ_DARKNESS);
}
}
void KilledUnit(Unit* victim) override
{
if (victim->IsPlayer() && events.GetNextEventTime(EVENT_NO_KILL_TALK) == 0)
if (victim->IsPlayer())
Talk(SAY_KJ_SLAY);
}
void JustEngagedWith(Unit* /*who*/) override
{
events2.ScheduleEvent(EVENT_TEXT_SPEACH11, 26000, EVENT_GROUP_SPEACH);
Talk(SAY_KJ_EMERGE);
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_JOIN, 26s);
events.SetTimer(200000);
events.ScheduleEvent(EVENT_CHECK_HEALTH85, 1000);
events.ScheduleEvent(EVENT_CHECK_HEALTH55, 1000);
events.ScheduleEvent(EVENT_CHECK_HEALTH25, 1000);
events.ScheduleEvent(EVENT_SPELL_SOUL_FLAY, 0);
events.ScheduleEvent(EVENT_SPELL_LEGION_LIGHTNING, 7000);
events.ScheduleEvent(EVENT_SPELL_FIRE_BLOOM, 9000);
events.ScheduleEvent(EVENT_SUMMON_ORBS, 10000);
Talk(SAY_KJ_EMERGE);
ScheduleBasicAbilities();
}
void JustSummoned(Creature* summon) override
@@ -382,247 +525,14 @@ struct boss_kiljaeden : public ScriptedAI
void UpdateAI(uint32 diff) override
{
events2.Update(diff);
switch (events2.ExecuteEvent())
{
case EVENT_KILL_SELF:
me->KillSelf();
break;
case EVENT_REBIRTH:
me->SetVisible(true);
me->CastSpell(me, SPELL_REBIRTH, false);
break;
case EVENT_EMPOWER_ORBS1:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY1);
EmpowerOrb(false);
break;
case EVENT_EMPOWER_ORBS2:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY2);
EmpowerOrb(false);
break;
case EVENT_EMPOWER_ORBS3:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_READY_ALL);
EmpowerOrb(true);
break;
case EVENT_INIT_FIGHT:
me->SetReactState(REACT_AGGRESSIVE);
me->RemoveUnitFlag(UNIT_FLAG_NOT_SELECTABLE);
me->SetInCombatWithZone();
return;
case EVENT_TEXT_SPEACH11:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_JOIN);
break;
case EVENT_TEXT_SPEACH21:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_AWAKEN);
break;
case EVENT_TEXT_SPEACH22:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
sCreatureTextMgr->SendChat(anveena, SAY_ANVEENA_IMPRISONED, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
break;
case EVENT_TEXT_SPEACH23:
Talk(SAY_KJ_PHASE3);
break;
case EVENT_TEXT_SPEACH31:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_LETGO);
break;
case EVENT_TEXT_SPEACH32:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
sCreatureTextMgr->SendChat(anveena, SAY_ANVEENA_LOST, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
break;
case EVENT_TEXT_SPEACH33:
Talk(SAY_KJ_PHASE4);
break;
case EVENT_TEXT_SPEACH41:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_FOCUS);
break;
case EVENT_TEXT_SPEACH42:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
sCreatureTextMgr->SendChat(anveena, SAY_ANVEENA_KALEC, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
break;
case EVENT_TEXT_SPEACH43:
if (Creature* kalec = instance->GetCreature(DATA_KALECGOS_KJ))
kalec->AI()->Talk(SAY_KALECGOS_FATE);
break;
case EVENT_TEXT_SPEACH44:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
sCreatureTextMgr->SendChat(anveena, SAY_ANVEENA_GOODBYE, nullptr, CHAT_MSG_ADDON, LANG_ADDON, TEXT_RANGE_ZONE);
break;
case EVENT_TEXT_SPEACH45:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
{
anveena->RemoveAllAuras();
anveena->DespawnOrUnsummon(3500);
}
break;
case EVENT_TEXT_SPEACH46:
if (Creature* anveena = instance->GetCreature(DATA_ANVEENA))
{
anveena->CastSpell(anveena, SPELL_SACRIFICE_OF_ANVEENA, true);
me->CastSpell(me, SPELL_CUSTOM_08_STATE, true);
me->SetUnitFlag(UNIT_FLAG_PACIFIED);
events.DelayEvents(7001);
events2.ScheduleEvent(EVENT_RESTORE_MELEE, 7000);
}
Talk(SAY_KJ_PHASE5);
break;
case EVENT_RESTORE_MELEE:
me->RemoveAurasDueToSpell(SPELL_CUSTOM_08_STATE);
me->RemoveUnitFlag(UNIT_FLAG_PACIFIED);
break;
}
if (me->GetReactState() != REACT_AGGRESSIVE)
return;
if (!UpdateVictim())
return;
events.Update(diff);
if (me->HasUnitState(UNIT_STATE_CASTING))
return;
switch (events.ExecuteEvent())
{
case EVENT_CHECK_HEALTH85:
if (me->HealthBelowPct(85))
{
phase = PHASE_DARKNESS;
events2.CancelEvent(EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH21, 16000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH22, 22000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH23, 28000, EVENT_GROUP_SPEACH);
events2.RescheduleEvent(EVENT_EMPOWER_ORBS1, 35000);
events.DelayEvents(2000);
events.ScheduleEvent(EVENT_SPELL_SINISTER_REFLECTION, 500);
events.ScheduleEvent(EVENT_SPELL_SHADOW_SPIKE, 1200);
events.ScheduleEvent(EVENT_SPELL_FLAME_DART, 3000);
events.RescheduleEvent(EVENT_SPELL_DARKNESS, 16000); // will be delayed by 29 secs
break;
}
events.ScheduleEvent(EVENT_CHECK_HEALTH85, 0);
break;
case EVENT_CHECK_HEALTH55:
if (me->HealthBelowPct(55))
{
phase = PHASE_ARMAGEDDON;
events2.CancelEventGroup(EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH31, 16000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH32, 22000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH33, 28000, EVENT_GROUP_SPEACH);
events2.RescheduleEvent(EVENT_EMPOWER_ORBS2, 35000);
events.DelayEvents(2000);
events.ScheduleEvent(EVENT_SPELL_SINISTER_REFLECTION, 500);
events.ScheduleEvent(EVENT_SPELL_SHADOW_SPIKE, 1200);
events.RescheduleEvent(EVENT_SPELL_DARKNESS, 15000); // will be delayed by 29 secs
events.ScheduleEvent(EVENT_SPELL_ARMAGEDDON, 10000);
break;
}
events.ScheduleEvent(EVENT_CHECK_HEALTH55, 0);
break;
case EVENT_CHECK_HEALTH25:
if (me->HealthBelowPct(25))
{
phase = PHASE_SACRIFICE;
events2.CancelEventGroup(EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH41, 8000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH42, 18000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH43, 20200, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH44, 25000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH45, 28000, EVENT_GROUP_SPEACH);
events2.ScheduleEvent(EVENT_TEXT_SPEACH46, 30000, EVENT_GROUP_SPEACH);
events2.RescheduleEvent(EVENT_EMPOWER_ORBS3, 61000);
events.CancelEvent(EVENT_SUMMON_ORBS);
events.DelayEvents(4000);
events.ScheduleEvent(EVENT_SPELL_SINISTER_REFLECTION, 500);
events.ScheduleEvent(EVENT_SPELL_SHADOW_SPIKE, 1200);
events.RescheduleEvent(EVENT_SPELL_DARKNESS, 15000); // will be delayed by 29 secs
events.ScheduleEvent(EVENT_SPELL_ARMAGEDDON, 1500);
break;
}
events.ScheduleEvent(EVENT_CHECK_HEALTH25, 0);
break;
case EVENT_SPELL_SOUL_FLAY:
me->CastSpell(me->GetVictim(), SPELL_SOUL_FLAY, false);
events.ScheduleEvent(EVENT_SPELL_SOUL_FLAY, urand(4000, 5000));
break;
case EVENT_SPELL_LEGION_LIGHTNING:
if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 40.0f, true))
me->CastSpell(target, SPELL_LEGION_LIGHTNING, false);
events.ScheduleEvent(EVENT_SPELL_LEGION_LIGHTNING, phase == PHASE_SACRIFICE ? 15000 : 30000);
events.RescheduleEvent(EVENT_SPELL_SOUL_FLAY, 2000);
break;
case EVENT_SPELL_FIRE_BLOOM:
me->CastCustomSpell(SPELL_FIRE_BLOOM, SPELLVALUE_MAX_TARGETS, 5, me, TRIGGERED_NONE);
me->SetTarget(me->GetVictim()->GetGUID());
events.ScheduleEvent(EVENT_SPELL_FIRE_BLOOM, phase == PHASE_SACRIFICE ? 20000 : 40000);
events.RescheduleEvent(EVENT_SPELL_SOUL_FLAY, 1500);
break;
case EVENT_SUMMON_ORBS:
for (uint8 i = 1; i < phase; ++i)
{
float x = me->GetPositionX() + 18.0f * cos((i * 2.0f - 1.0f) * M_PI / 3.0f);
float y = me->GetPositionY() + 18.0f * std::sin((i * 2.0f - 1.0f) * M_PI / 3.0f);
if (Creature* orb = me->SummonCreature(NPC_SHIELD_ORB, x, y, 40.0f, 0, TEMPSUMMON_CORPSE_DESPAWN))
{
Movement::PointsArray movementArray;
movementArray.push_back(G3D::Vector3(x, y, 40.0f));
// generate movement array
for (uint8 j = 1; j < 20; ++j)
{
x = me->GetPositionX() + 18.0f * cos(((i * 2.0f - 1.0f) * M_PI / 3.0f) + (j / 20.0f * 2 * M_PI));
y = me->GetPositionY() + 18.0f * std::sin(((i * 2.0f - 1.0f) * M_PI / 3.0f) + (j / 20.0f * 2 * M_PI));
movementArray.push_back(G3D::Vector3(x, y, 40.0f));
}
Movement::MoveSplineInit init(orb);
init.MovebyPath(movementArray);
init.SetCyclic();
init.Launch();
}
}
events.ScheduleEvent(EVENT_SUMMON_ORBS, 40000);
break;
case EVENT_SPELL_SHADOW_SPIKE:
events.DelayEvents(27000);
me->CastSpell(me, SPELL_SHADOW_SPIKE, false);
break;
case EVENT_SPELL_SINISTER_REFLECTION:
Talk(SAY_KJ_REFLECTION);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
me->CastCustomSpell(SPELL_SINISTER_REFLECTION, SPELLVALUE_MAX_TARGETS, 1, me, TRIGGERED_NONE);
break;
case EVENT_SPELL_FLAME_DART:
me->CastSpell(me, SPELL_FLAME_DART, false);
events.ScheduleEvent(EVENT_SPELL_FLAME_DART, 10000);
break;
case EVENT_SPELL_DARKNESS:
Talk(EMOTE_KJ_DARKNESS);
me->CastSpell(me, SPELL_DARKNESS_OF_A_THOUSAND_SOULS, false);
events.ScheduleEvent(EVENT_SPELL_DARKNESS, phase == PHASE_SACRIFICE ? 20000 : 45000);
events.DelayEvents(8000);
break;
case EVENT_SPELL_ARMAGEDDON:
me->CastSpell(me, SPELL_ARMAGEDDON_PERIODIC, true);
events.ScheduleEvent(EVENT_SPELL_ARMAGEDDON, phase == PHASE_SACRIFICE ? 20000 : 40000);
break;
}
DoMeleeAttackIfReady();
scheduler.Update(diff,
std::bind(&BossAI::DoMeleeAttackIfReady, this));
}
void EmpowerOrb(bool empowerAll)
@@ -647,6 +557,9 @@ struct boss_kiljaeden : public ScriptedAI
}
}
}
private:
uint8 _phase;
};
enum postEvent
@@ -712,9 +625,7 @@ enum postEvent
class MoveDelayed : public BasicEvent
{
public:
MoveDelayed(Creature* owner, float x, float y, float z, float o) : _owner(owner), _x(x), _y(y), _z(z), _o(o)
{
}
MoveDelayed(Creature* owner, float x, float y, float z, float o) : _owner(owner), _x(x), _y(y), _z(z), _o(o) { }
bool Execute(uint64 /*execTime*/, uint32 /*diff*/) override
{
@@ -733,9 +644,7 @@ private:
class FixOrientation : public BasicEvent
{
public:
FixOrientation(Creature* owner) : _owner(owner)
{
}
FixOrientation(Creature* owner) : _owner(owner) { }
bool Execute(uint64 /*execTime*/, uint32 /*diff*/) override
{